June 2024 Balance Update — Details & Release Notes ⚖

Note: This balance change is planned go live on 2024-06-17, 11:00 UTC.

This month, we’re rolling out the largest set of buffs in recent Empires & Puzzles history! A whopping 31 Families are receiving a long-awaited boost to their Costume Bonus, various Heroes across 7 Families are receiving positive tweaks, and 6 June Heroes of the Month (plus 2 Costumes) hailing from previous years are getting some love.

At the other end of the table, Pepperflame’s power is being slightly toned down, and there will also be a general change to how status ailments’ secondary effects work — such effects will no longer trigger (unless specifically stated otherwise) when a status ailment is replaced with itself.

Full details of the changes are as follows:

Buffs

Costume Bonus buffs for Legendary Heroes

  • Kalevala Family
    • OLD: +10% attack/+10% defense/+15% health/+5% mana generation
    • NEW: +14% attack/+14% defense/+17% health/+5% mana generation
  • Legends 2017, 2018 and 2019 Families
    • OLD: +21% attack/+21% defense/+38% health/+5% mana generation
    • NEW: +28% attack/+26% defense/+45% health/+5% mana generation
  • Atlantis, Lagoon, and Sakura Families
    • OLD: +10% attack/+10% defense/+15% health/+5% mana generation
    • NEW: +22% attack/+20% defense/+25% health/+5% mana generation
  • All Valhalla Realms
    • OLD: +16% attack/+16% defense/+28% health/+5% mana generation
    • NEW: +23% attack/+21% defense/+35% health/+5% mana generation
  • Underwild Family
    • OLD: +17% attack/+17% defense/+26% health/+5% mana generation
    • NEW: +24% attack/+22% defense/+30% health/+5% mana generation
  • Sun and Moon Families
    • OLD: +16% attack/+16% defense/+25% health/+5% mana generation
    • NEW: +17% attack/+17% defense/+26% health/+5% mana generation
  • Defenders of Atlantis Family
    • OLD: +10% attack/+10% defense/+15% health/+1% mana generation
    • NEW: +13% attack/+13% defense/+18% health/+1% mana generation
  • Sand Empire and Springvale Families
    • OLD: +15% attack/+15% defense/+20% health/+5% mana generation
    • NEW: +22% attack/+20% defense/+25% health/+5% mana generation
  • Morlovia and Winter Families
    • OLD: +5% attack/+5% defense/+10% health/+5% mana generation
    • NEW: +22% attack/+20% defense/+25% health/+5% mana generation
  • Guardian, Pirate, Avalon, Grimforest, and Wonderland Families
    • OLD: +20% attack/+20% defense/+35% health/+5% mana generation
    • NEW: +27% attack/+25% defense/+40% health/+5% mana generation

Hero Family and/or individual Hero buffs

Garrison Guard Family

  • Passive Skill added: Resist Mana Reduction
  • Vanya
    • Stats increased:
      • Attack: 1089 → 1116
      • Defense: 1069 → 1095
      • Health: 1639 → 1722
    • Shield Guard Mega Minion:
      • Inherited HP increased: 60% → 65%
      • Inherited attack increased: 160% → 180%
  • Caelen
    • Attack: 1128 → 1145
    • Defense: 1067 → 1085
    • Health: 1617 → 1672
    • Shield Guard Mega Minion:
      • Inherited HP increased: 60% → 65%
      • Inherited attack increased: 160% → 180%

Goblin Family

  • Grimsteel
    • Stats increased:
      • Attack: 997 → 1054
      • Defense: 1050 → 1110
      • Health: 1695 → 1851
    • Growth increased: 400 → 450 attack and defense
  • Scrollbeast
    • Stats increased:
      • Attack: 1015 → 1044
      • Defense: 1058 → 1087
      • Health: 1829 → 1917
    • Direct damage increased: 335% → 365%
    • Wither increased: -350 → -400 attack
  • Fizzcoil
    • Wither increased: -160 → -200 attack and defense

Investigator Family

  • Abigail
    • Stats increased:
      • Attack: 1060 → 1073
      • Defense: 1085 → 1097
      • Health: 1792 → 1829
    • Direct damage increased: 230% → 260%
    • Xulu Minion:
      • Inherited HP increased: 10% → 15%
      • Bleed damage increased: 192 → 324 over 4 turns
  • Atwood
    • Stats increased:
      • Attack: 1050 → 1081
      • Defense: 1040 → 1071
      • Health: 1771 → 1862
  • Hunter
    • Stats increased:
      • Attack: 1050 → 1118
      • Defense: 1040 → 1060
      • Health: 1771 → 1790
    • Direct damage increased: 500% → 530%

Journey Family

  • Erlang Shen
    • Direct damage increased: 475% → 500%
  • Xiong Shanjun
    • Increased range of all effects
      • Max health reduction over time: Reduces target nearby enemies’ → all enemies’ max health by 800 over 4 turns
      • Health boost over time: Boosts the caster and nearby → all allies’ health by 800 over 4 turns
      • Mana generation debuff: Reduces the target and nearby → all enemies’ mana generation by -24% for 4 turns
      • Mana generation buff: The caster and nearby → all allies get +24% mana generation for 4 turns
  • Nine-Headed Beast
    • Direct damage increased: 150% → 160%

Defenders of Atlantis Family

  • Galapago
    • Direct damage increased
      • 1st cast: 250% → 280%
      • 2nd cast onwards: 340% → 370%
  • Lasalle
    • Sea Cavalry Fiend
      • Inherited HP increased: 15% → 20%
  • Thalassa
    • Health boost increased
      • 1st cast: 500 → 550 HP
      • 2nd cast onwards: 600 → 650 HP
  • Ceto
    • Direct damage increased
      • 1st cast: 320% → 350%
      • 2nd cast onwards: 435% → 470%
  • Gelert
    • Direct damage increased
      • 1st cast:
        • Base damage: 430% → 460%
        • Max damage: 570% → 600%
      • 2nd cast onwards:
        • Base damage: 500% → 530%
        • Max damage: 670% → 700%

Nightmares of Atlantis Family

  • Ultrox
    • Direct damage increased:
      • 1st cast: 27% → 30% per each Dark shield on the board (max: 270% → 300%)
      • 2nd cast onwards: 33% → 35% per each Dark shield on the board (max: 330% → 350%)
    • Counterattack increased:
      • 1st cast: 80% → 90%
      • 2nd cast onwards: 120% → 130%
  • Persa
    • Spreading Corrosive Poison damage increased
      • 1st cast: 236 → 290 Poison damage each turn
      • 2nd cast onwards: 275 → 328 Poison damage each turn
  • Domiventus
    • Corrosive Burn damage increased
      • 1st cast: 152 → 201 Burn damage each turn
      • 2nd cast onwards: 182 → 231 damage each turn
  • Atlanteia
    • Corrosive Frost damage increased
      • 1st cast: 158 → 211 Frost damage each turn
      • 2nd cast onwards: 222 → 275 Frost damage each turn

Bard Family

  • Passive Skill: Mana Increase Reduction
    • Further reduces enemy mana increases: -50% → -80%
    • Affected Heroes:
      • Rhys
      • Narcisa
      • Ogima
      • Belladonna
  • Passive Skill: Revival Chance Reduction
    • Further reduces enemy revive chance: -50% → -80%
    • Affected Heroes:
      • Phenexa
      • Zhabog
  • Passive Skill: Defense Ailment Reduction
    • Further reduces the effect of defense ailments: -50% → -80%
    • Affected Heroes:
      • Winifred
      • Zarel
  • Passive Skill: Attack Ailment Reduction
    • Further reduces the effect of attack ailments: -50% → -80%
    • Affected Heroes:
      • Celimene
      • Garyas

June Heroes of the Month

  • Hel
    • Direct damage increased: 315% → 345%
  • Hel (Costume)
    • Direct damage increased: 300% → 320%
  • Gravemaker
    • Direct damage increased: 135% → 170%
  • Gravemaker (Costume)
    • Direct damage increased: 115% → 145%
    • Burn damage increased: 322 → 432 damage
  • Raffaele
    • Heal over time increased: 812 → 952 HP over 4 turns
  • Elradir
    • Direct damage increased: 285% → 315%
    • Reflected status effect damage increased: 100% → 125%
  • Arfanias
    • Base direct damage increased: 360% → 410%
  • Skargremar
    • Direct damage increased 285% → 315%

Adjustment

  • Unless specifically stated otherwise, replacing a status ailment with itself will no longer trigger its secondary effects. This change affects the following Heroes:
    • Legendary
      • Pepperflame
      • Pophit
      • Starwalker
      • Erlang Shen
      • Grimsteel
      • Fizzcoil
    • Rare
      • Boots

Nerf

Pepperflame

  • Direct damage reduced: 485% → 450%
  • Growth reduced: 330 → 250 attack
  • Defense reduction lowered: -35% → -30%

We hope the adjustments above will help you field these Heroes in a wider range of situations. If you feel that your favorite Hero could really use a buff, please remember to let us know here on our Community Forum.

As always, we will continue to keep an eye on all Heroes affected by this update in case further adjustments become necessary. Please refer to our Hero Balancing FAQ for why we occasionally make post-release balance adjustments. If you wish to share your feedback and discuss this update with fellow players, please feel free to join the discussion here.

Thank you for your continued interest and support. Best of luck in the battles!

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