This thread is for discussing strategy related to Belladonna, as well as your thoughts on Belladonna.
Belladonna
Rarity
Element
Class
Mana Speed
Legendary
Dark/Purple
Rogue
A Average
Level
Attack
Defense
Health
4/80
859
850
1553
4/85
925
916
1673
4/90
1059
1049
1915
Origin
Family
Challenge Festival 2
Bard
Ability: Mana Increase Reduction Reduces the amount of mana increased by Special Skills by 80%. The effect applies to all enemies in the battle.
Image
Aether Power
Description
Defense Up
At the start of each battle, this Hero gets +20% defense for 6 turns. In battles with multiple waves, the effect is refreshed at the beginning of each wave.
Special Skill: Mystical Concerto
Recovers 42% health for all allies.
All allies recover additional 8% health per each Fiend the allies have.
All allies get +54% attack for 4 turns.
All allies are immune to buff dispels for 4 tums.
All-in-one still under construction. Card image to be added when available.
This thread is for thoughts and discussion on Belladonna.
Based on preferences Forum members have expressed, please try to stick mainly to Belladonna and not wander off topic too much to other heroes.
Some Popular Questions for Discussion
Is Belladonna worth summoning for?
Would you use Belladonna on Defense? Offense? War? Quests/Events? Titans?
Which heroes on your Roster best pair with Belladonna ?
What heroes would you take when facing Belladonna as an opponent?
Would you give Belladonna Rogue Emblems? Which Talent Grid path will you choose?
What do you think of special?
What do you think of Belladonna’s character design?
If you Summoned Belladonna and would like to post your results, please include some thoughts on why you Summoned Belladonna, and whether/how you plan to make use of them.*
*NOTE: Summon Results posted without any commentary/feedback at all should be flagged as Off Topic and removed, based on preferences expressed by the Forum community. Please include some comments about what you think of Belladonna when posting Summon Results. In addition to opinions about Belladonna, you are also encouraged to include how many Summons it took before receiving Belladonna (or how many Summons you’ve done without receiving Belladonna), so other players are presented with realistic experiences of the rarity of Legendary Event Hero.
Avoiding Overspending & Heartache
More Insights & Reading
I highly recommend reading these three threads for more information and context on summoning odds:
If you’ve read them a million times before, you may consider reading them again before deciding on your budget for summoning. A little time spent deciding on how much money you want to risk on summoning goes a long way to avoiding disappointment, frustration, and regret later.
Wondering About Your Personal Situation?
Feel free to discuss your team and roster here, and ask for advice from other Forum members.
If you’d like more extensive advice on sorting out your particular roster, I recommend creating a new thread in Gameplay Help & Tactics, and posting screenshots of your hero roster, along with your questions.
I also am a huge fan of the “immunity to buff dispell” sounds interesting and useful. This hero then becomes even more versatile being a bard family …really like the name also
Good luck everyone!
I don´t understand why this new way of doing the same thing was necessary, it´s a completely pointless complication of the game with zero benefit.
More heal per fiend? WHY? Just remove the fiends before healing like the others do, no need to introduce a new mechanic for absolutely no reason. If they think fiend removal is too strong, they could simply lower the initial heal a bit to balance it.
Besides this pointless part the rest is quite OK, attack boost is useful, dispel immunity makes her special and no bard can ever be a bad hero. So allround nice hero, of course nothing any top player will ever chase, they have far better (and especially faster) options already, but for the regular Joe a useful healer. Then again, I am not sure she beats Anna-Belle/Rigard/Sabina by lot…
Hmmm, some nasty possibilities with her and Furdinand backed up by 3 heavy hitters on defense.
Also, unless im misreading it, if all your allies have a fiend, thats a 36% plus 25% heal , which is enough to clear just about anyones fiends , plus attack buff, plus dispell immunity. Seems pretty awesome
I think that passives like Belladonna’s should not exist. “Just bring me in and I nullify opponent’s hero(es).” Similar thing with the minion-cancelling tiger.
(Also, Finnish translation speaks about minions, not fiends, for the 8% extra heal… nicely done, for Finnish company…)
Why this witch is called Belladonna ? Another mystery from Zynga I don’t understand. I’ll won’t summon this hero, because my wallet refuse to pay for Dawas and Banes anymore. Good luck everyone !
It’s a very, very weird feeling to click through a poll after years of doing so and seeing only “1 Vote” show up! I’ve no idea how far off the norm I’ve read the hero’s usefulness!