🧪 Early Information on Round 1 of Season 3 Hero Costumes [Part of The Beta Beat v49]

NOTE: Please do not, under any circumstances, share IMAGES OR VIDEOS from Beta in this or any public Forum thread. Violations can cause players to lose their Beta accounts, or threads to be closed down.

This thread is to provide early insights and discussion on the new costumes for Season 3 (Valhalla) heroes.


Don’t get too attached

Details from Beta, especially brand-new Beta content, don’t tend to be very reliable for actual release.

It’s incredibly common that features are changed during Beta testing, or sometimes even after testing but before release. That is, after all, the purpose of Beta testing.

So I wouldn’t get too attached to any of this — it’s not unheard of for entire portions of features to be removed or reworked, or for radical changes to functionality to be made.


:performing_arts: Costumes!!!

There are a total of 10 new Costumes being tested in v49

5 :star: — Legendary Costumes

  • Baldur – Fiery God
  • Freya – Witch of the Fallen
  • Gefjon – Goddes of the Wild
  • Heimdall – Dreaded Watchman
  • Sif – Golden Deity
  • Skadi – Guardian of Jotunheim

4 :star: — Epic Costumes

  • Gullinbursti – Unchained Boar
  • Sumle – Unhallowed Fire Giant

3 :star: — Rare Costumes

  • Bjorn – Brave Soldier
  • Kvasir – Bee Captain of Alfheim

NOTE: All numbers are presented INCLUDING the costume bonus, and limit breaking.


5 :star: — Legendary Costume

  • Baldur
  • Freya
  • Gefjon
  • Heimdall
  • Sif
  • Skadi
Baldur — Click for Beta Information (Extremely Likely to Change)

Normal Baldur

Costume Baldur — Beta Info & Stats (extremely likely to change)

Rarity: Legendary/5*
Power: 884

Attack: 873 (903 with emblems)
Defense: 820 (916 with emblems)
HP: 1599 (1779 with emblems)

Class: Monk
Element: :fire: Fire (Red)
Family: Muspelheim

Mana Speed: Average

Special Skill: Relentless Brawler

  • Deals 400% damage.
  • Boosts health of the caster by 850. Boosted health can exceed max HP.
  • All allies resist mana reduction for as long as the caster has boosted health. This effect cannot be dispelled.
  • Deals 185% damage to a random enemy each turn for as long as the caster has boosted health. This effect cannot be dispelled.

Freya — Click for Beta Information (Extremely Likely to Change)

Normal Freya

Costume Freya— Beta Info & Stats (extremely likely to change)

Rarity: Legendary/5*
Power: 889

Attack: 854 (909 with emblems)
Defense: 862 (952 with emblems)
HP: 1603 (1795 with emblems)

Class: Sorcerer
Element: :new_moon_with_face: Dark (Purple)
Family: Vanaheim

Mana Speed: Fast

Special Skill: Ravens’ Watch

  • Summons a Raven Minion for each ally with 30% 25% HP and 10% 15% attack inherited from the caster.
  • Raven Minion gives +240% 180% attack to all its owner’s other Minions.
  • All allies get +50% +36% chance to dodge Special Skills that deal damage for 3 turns.

Gefjon — Click for Beta Information (Extremely Likely to Change)

Normal Gefjon

Costume Gefjon — Beta Info & Stats (extremely likely to change)

Rarity: Legendary/5*
Power: 881

Attack: 856 (950 with emblems)
Defense: 873 (989 with emblems)
HP: 1518 (1635 with emblems)

Class: Fighter
Element: :fire: Fire (Red)
Family: Muspelheim

Mana Speed: Fast

Special Skill: Blinding Spell

  • Destroys all Minions from the target and nearby enemies.
  • Deaks 335% damage to target and nearby enemies.

Heimdall — Click for Beta Information (Extremely Likely to Change)

Normal Heimdall

Costume Heimdall — Beta Info & Stats (extremely likely to change)

Rarity: Legendary/5*
Power: 886

Attack: 736 (840 with emblems)
Defense: 971 (1043 with emblems)
HP: 1659 (1780 with emblems)

Class: Wizard
Element: :leaves: Nature (Green)
Family: Asgard

Mana Speed: Slow

Special Skill: Blessing of Gjallarhorn

  • Recovers 44% health for all allies.
  • Each fallen ally has 50% chance to get revived with 20% HP
  • All allies get +50% attack for 4 turns.

Sif— Click for Beta Information (Extremely Likely to Change)

Normal Sif

Costume Sif — Beta Info & Stats (extremely likely to change)

Rarity: Legendary/5*
Power: 885

Attack: 850 (905 with emblems)
Defense: 845 (917 with emblems)
HP: 1618 (1846 with emblems)

Class: Cleric
Element: :sun_with_face: Holy (Yellow)
Family: Midgard

Mana Speed: Average

Special Skill: Golden Strings

  • Increases the mana of the caster and nearby allies by 20% 15%.
  • The caster and nearby allies counterattack with 135% 125% of the damage received for 4 turns.
  • The caster and nearby allies reduce all received damage by 40% for 4 turns.

Skadi — Click for Beta Information (Extremely Likely to Change)

Normal Skadi

Costume Skadi — Beta Info & Stats (extremely likely to change)

Rarity: Legendary/5*
Power: 885

Attack: 829 (915 with emblems)
Defense: 862 (986 with emblems)
HP: 1635 (1756 with emblems)

Class: Paladin
Element: :snowflake: Ice (Blue)
Family: Jotunheim

Mana Speed: Average

Special Skill: Iceberg Havoc

  • Deals 320% damage to the target and nearby enemies.
  • The damage is increased by 35% per each dead enemy.
  • Stack (Max 10): all enemies receive 64 48 Frost damage per each killed enemy or enemy minion at the end of each turn.
  • Stack (Max 10): all enemies get -8 -7% mana generation per each killed enemy or enemy minion.

Note: With limit break and max embleming the Frost damage goes up to 52.

4 :star: — Epic Costumes

  • Gullinbursti
  • Sumle
Gullinbursti — Click for Beta Information (Extremely Likely to Change)

Normal Gullinbursti

Costume Gullinbursti — Beta Info & Stats (extremely likely to change)

Rarity: Epic/4*
Power: 737

Attack: 665 (714 with emblems)
Defense: 691 (763 with emblems)
HP: 1614 (1842 with emblems)

Class: Cleric
Family: Asgard

Element: :sun_with_face: Holy (Yellow)

Mana Speed: Slow

Special Skill: Furious Boar

  • All allies regenerate 612 HP 480 boosted health over 4 turns.
  • The caster gets +35% attack, and a further 13% 15% increase every time they or any of their allies are hit during 4 turns. When the effect ends, the caster deals 204 257 damage on all enemies. Each hit on the caster or their allies during the duration increases the damage by 15 16 to maximum of 384 449 damage.

Note: with limit break and max embleming the inital damage is 276, which increases by 17 to maximum 480.


Sumle — Click for Beta Information (Extremely Likely to Change)

Costume Sumle

Costume Sumle — Beta Info & Stats (extremely likely to change)

Rarity: Epic/4*
Power: 735

Attack: 783 (843 with emblems)
Defense: 712 (748 with emblems)
HP: 1262 (1479 with emblems)

Class: Druid
Family: Muspelheim
Element: :fire: Fire (Red)

Mana Speed: Slow

Special Skill: Volcanic Boulders

  • Deals 320% 365% damage to target and nearby enemies. Each hit has 70% 85% accuracy.
  • The damage is increased by 85% 25% per each dead enemy.

3 :star: — Rare Costumes

  • Bjorn
  • Kvasir
Bjorn — Click for Beta Information (Extremely Likely to Change)

Normal Bjorn

Costume Bjorn — Beta Info & Stats (extremely likely to change)

Rarity: Rare/3*
Power: 533

Attack: 527 (617 with emblems)
Defense: 517 (568 with emblems)
HP: 995 (1168 with emblems)

Class: Rogue
Family: Midgard
Element: :new_moon_with_face: Dark (Purple)

Mana Speed: Average

Special Skill: Empowered Slash

  • Deals 180% damage to the target.
  • Deals 380% damage to a random different enemy.
  • Enemies hit get -24% mana generation for 3 turns. The status effect is uncleansable and lasts 2 turns longer on Holy characters.

Kvasir — Click for Beta Information (Extremely Likely to Change)

Normal Kvasir

Costume Kvasir — Beta Info & Stats (extremely likely to change)

Rarity: Rare/3*
Power: 532

Attack: 486 (560 with emblems)
Defense: 502 (612 with emblems)
HP: 1118 (1223 with emblems)

Class: Paladin
Family: Alfheim
Element: :sun_with_face: Holy (Yellow)

Mana Speed: Fast

Special Skill: Bee Bomast

  • Summons a Bee Minion for each ally. The Bee Minion inherits 18% HP and 15% attack from the caster.
  • Each hit from the Bee Minion gives the target the following status ailments:
    • The target receives 54 Poison damage over 3 turns.
    • The target is immune to status effects buffs for 2 turns.

NOTE: All numbers are presented INCLUDING the costume bonus.


:performing_arts: Costume Bonus

It is same as the costume bonus for Season 1 heroes for Legendary costumes.

:warning: Epic and Rare costumes have lower costume bonus, which is similar to Season 2 costume bonus.

:question: Do you agree with having different costumes bonus per rarity for Season 3 costumes ?

  • Yes
  • No
  • Don’t know

0 voters

Stat Season 1 CB
Season 3 Legenday CB
Challenge Festival CB
Summer Event Hero CB
HoTM CB
Season 2 Hero CB
Season 3 Epic CB
Season 3 Rare CB
Halloween Event Hero CB
Santa’s Challange Event Hero CB
Attack 5% 3% 2%
Defence 5% 3% 2%
HP 10% 6% 4%
Mana 5% 1% 1%

NOTE: All numbers are presented above are INCLUDING the costume bonus and limit breaking.


:hugs: Family Bonus

The costumes have the same family as the original hero.
The normal and the costume version of a hero is counted as two unique heroes.


:arrow_up: Beta Updates

19 May 2022

New costumes arrived to Beta

30 May 2022

Balance updates to family bonus, Freya, Sif, Skadi, Gullinbursti and Sumle.


:calendar: Release Date

Staff does not indicates when these costumes will arrive.



:link: Related Threads

8 Likes

Most of these costumes are just buffs, its dumb and I’m sure we will get S4 costumes this year, maybe even S5 costumes LOL.

14 Likes

More boring costumes. Change %s. Overheal to heal or hot. Minions summoners costumes summon minions. Healer’s costumes heal. Rezzer’s costumes rez. Counterattacker’s costume Counterattacks.

Boring. Lacking creativity. Meh.

16 Likes

What the? And Season 2 hero costumes have worse costume bonus?? What is this logic?

About the costumes… most of them, if not all, were just straight buffs, not slight, one could say HUGE. Freya for example, yeah… Okay.

16 Likes

Heimdall becomes the best reviving hero in the game

4 Likes

Skadi and Heimdall are overall, better than their original.

I think Freya could be toned down. Minions and 50% to dodge is kinda pushing it. and those minions gaining 240% attack, which exceeds Frosth’s cap of 200% attack boost.

Gefjon becoming a hit 3, but also nice defense boost to her.

Sif and Baldur I’m not that interested in.

But, im glad that Frigg, Odin, Bera, and Alfrike are not getting costumes(for now, but that could change down the road).

3 Likes

money money money money only

5 Likes

@PlayForFun

That 5-5-10-5 applies to CF costumes. CF not included in that column. If you want to add that to the list.

2 Likes

Could bet lots of money They Will soon

1 Like

Male version of classic MN, sort of. Lol

No bets required. Costumes are “guaranteed” for them.

How can SGG resist issuing costumes for these profitable heroes ?

1 Like

Costume Skadi, being a paladin, can easily get to 1k defense. I wonder how high it’ll go.

Heimdal, Skadi and Gefjon atr a must have again

1 Like

Boring. Nothing new, only buffed versions of existing heroes. If you think these heroes need a buff, buff them directly, not with a pay wall!

In the end it doesn’t matter for me. As long there’s no real chance (vf is a joke) to get more Walhalla coins I won’t do any summons for S3 anymore.

Whales will have more overpowered heroes and most players of my alliance and me can’t compete with them anymore. That’s life… and makes us losing interest in the game bit by bit…

19 Likes

@PlayForFun on Gefjon, I suppose this is 335%, correct?

Wtf… Freya, gefjon, sif wow…too powerfull. That’s sad my regular bera,sif and skadi are… Meh… just 1,5 year later…

Wow Freya seems great with costume.

Baldur and Skadi - already great heroes now are even stronger.

First impressions of the legendaries.

Freya is already top notch hero… Buffing her this much is just ridiculous, will make too many war attacks futile.
And revive is a sure way to anger people, MN is already too high % so why not add another hero so there are even more angry players??
Sucks…
Using costumes to balance those heroes that are underused makes some sense… This doesn’t

8 Likes

so many 5* costumes, as if I will ever summon one of those anyway :stuck_out_tongue: did not read the descriptions…

for the rest:

Gullin - I think I prefer the special skill of the original, overheal > heal over time

Sumle - I had to look at the original to see the difference. TBH

Bjorn - mana slow at least is a bit more generally-useful than the added damage vs. Holy of original

Kvasir - also useful, preventing buffs vs. preventing minions

on the whole though, I do not feel particularly excited… after all, farming for Valhalla coins takes so long now, and the costumes are not likely to make me want to save gems for S3 instead of spending them on newer portals.

6 Likes

Yes, of course. I have added the missed %

@BlackZed I have added Challenge Festivall Costuem Bonus too the OP for you.

3 Likes