Subject
Classic 4* heroes and emblems or Gryphonknight’s emblem spending plan EXPOSED
VIP of Classic 4* Heroes
Monk & Cleric
Players have been asking for 5* 4.80 Versions of these heroes for a long time:
Wu Kong- Monk- nice fit
Rigard- Cleric- Perfect fit for Wu Kong Cascade Squad’s primary healer.
Note: I will most like level Rigard then Hansel to Cleric 4*+1 before leveling Rigard from 4*+1 to 4*+19. Manashield 7% is a decent first class node, no reason not to give it to Hansel.
Barbarian
Grimm- Most versatile Ramming Pulverizer and fits best on a Wu Kong Cascade Squad ( almost as if the Devs read the forum/ use deep learning/ use data mining when first assigning classes).
Grimm- Barbarian - decent fit versus titans and Bosses- loses some usefulness with mobs, War and raids. Ranger would be more powerful ( like Tiburtus ).
Druid
Melendor- Excellent healer, compliments Rigard beautifully, also best fit for Cascade Squad.
Melendor- Druid- excellent fit- HP boost very helpful for a glass cannon 42% average mana speed healer.
Rogue
Scarlett- Red 4*, fast mana speed, Splash damage, enemy attack debuffer, compliments entire team of glass cannons that are the foundation of Cascade Squad.
Scarlett- Rogue- Perfect fit for the most attack heavy, least defense stat, hero among the Cascade Squad.
Note: I will most like level to Rogue 4*+1 Scarlett then Guardian Jackal then Peters to before leveling Scarlett from 4*+1 to 4*+19. Jackal is such a glass cannon that Evade 4% will help keep him alive. Evade 4% is such an awesome first class node, no reason not to give it to Peters.
The Back ups
Fighter
Boldtusk- Can substitute for Melendor on the Cascade Squad ( or swap in versus green/ red titan or boss ).
If whole team dies, chance of Revive. If Boldtusk revived with 1 HP, use Miracle scroll- they still suck- and then mana items to heal the whole team.
Boldtusk- Fighter- Perfect fit.
Ranger
Tiburtus- Can substitute for Grimm on the Cascade Squad ( or swap in versus a yellow / green Titan or Boss ).
An enemy defense debuff -10% is better than an ally attack buff +10% because defense curve is non-linear. This means an enemy +10% defense buff is better than an ally attack debuff -10%, so bypassing am enemy defense +30% buff is Huge.
Spirit link and other defense buffs also reduce the effectiveness of Ramming Pulverizer, so Ranger’s Pierce effectively makes Tiburtus an IMPROVED Ramming Pulverizer.
Tiburtus- Ranger - Perfect fit.
Sorcerer
Sabina- Can substitute for Melendor on the Cascade Squad ( or swap in versus a yellow / red Titan or Boss ).
Sorcerer can delay enemy buffs, increasing the effectiveness of Sabina’s dispell.
Sabina- Sorcerer - Perfect fit.
Note: I will most like level to Sorcerer 4*+1 Sabina then Ameonna before leveling Sabina from 4*+1 to 4*+19. Delay 3% is a decent first class node, no reason not to give it to Ameonna.
Wizard
Kiril - Can substitute for Scarlett on the Cascade Squad ( or swap in versus red/ blue titan or boss ).
Kiril Can overwrite ally defense debuffs and ally attack debuffs.
Timing his short attack buff can be tricky, but it goes good with the extra match/ board/ physical damage Jinx can do.
Kiril- Wizard - decent fit. Paladin or Barbarian might be more useful.
Note: I will most like level to Wizard 4*+1 Kiril then Balthazar before leveling Kiril from 4*+1 to 4*+19. Jinx 5% is a decent first class node, no reason not to give it to Balthazar.
The Specialist
Sniper Tank
Sonya- has a higher defense stat than green 4* piercing strike Caedmon. Her high defense lets her anchor a team while sniping moderately and heavily wounded enemies.
Sonya- Paladin- decent fit. Ranger might be more useful for non-dispellable enemy buffs. Druid would give Sonya more HP.