🎃 Return to Morlovia (Halloween) 2021 - Teams, Strategy, FAQs, Discussion, and Links – Starts October 4

Return to Morlovia (Halloween) Event is (almost) Here!

Start End Duration
2021-10-04T07:00:00Z 2021-11-01T07:00:00Z 28 days

:world_map: Guides

Credit to @cap & @Zartanis

Details based on beta testing so may vary

Quick Guide by @cap - Mobs & Bossss

Click for Rewards Guide by @cap

Credit @cap

Click for All-in-one guide by @cap

Credit @cap

Click for Guide by @Zartanis

Credit @Zartanis

:dizzy: Updated Rewards & Flag Reqs.

Note – these are based on Beta so there may be some changes.

Click for Easy Difficulty Info
Stage WE Required Recommended TP Rewards
1 3 :triangular_flag_on_post: 1500 6x Clean Cloth
2 3 :triangular_flag_on_post: 1550 6x Common Herbs
3 3 :triangular_flag_on_post: 1600 8x Clean Cloth
4 3 :triangular_flag_on_post: 1650 6x Crude Iron
5 3 :triangular_flag_on_post: 1700 8x Common Herbs
6 3 :triangular_flag_on_post: 1750 7x Large Bone
7 3 :triangular_flag_on_post: 1800 6x Leather Strips
8 3 :triangular_flag_on_post: 1850 10x Training Manual
8x Crude Iron
9 3 :triangular_flag_on_post: 1900 3x Minor Healing Potion
8x Large Bone
10 4 :triangular_flag_on_post: 1950 Vlad Avatar
1x 1* Purple Trainer
3x Minor Mana Potion
8x Leather Strips
11 4 :triangular_flag_on_post: 2000 2x Antidotes
7x Oil
12 4 :triangular_flag_on_post: 2050 10x Practice Swords
7x String
13 4 :triangular_flag_on_post: 2100 2x Arrow Attacks
10x Clean Cloth
14 4 :triangular_flag_on_post: 2150 4x Axe Attack
10x Common Herbs
15 4 :triangular_flag_on_post: 2200 1x Mana Potion
10x Crude Iron
16 4 :triangular_flag_on_post: 2250 10x Training Manual
9x Large Bone
17 4 :triangular_flag_on_post: 2300 1x Axe Attack
10x Leather Strips
18 5 :triangular_flag_on_post: 2350 1x Potent Healing Potion
13x Oil
19 5 :triangular_flag_on_post: 2400 1x Mana Potion
13x String
20 5 :triangular_flag_on_post: 2450 Jack Avatar
1x 1* Purple Trainer (or 2…?)
1x Epic Troop Token
10x Training Manual
Click for Normal Difficulty Info
Stage WE Required Recommended TP Rewards
1 6 :triangular_flag_on_post: 2500 5x Crystal Shards
2 6 :triangular_flag_on_post: 2550 5x Firestone
3 6 :triangular_flag_on_post: 2600 6x Crypt Mushroom
4 6 :triangular_flag_on_post: 2650 6x Crystal Shard
5 6 :triangular_flag_on_post: 2700 6x Firestone
6 6 :triangular_flag_on_post: 2750 3x Wooden Shield
7 6 :triangular_flag_on_post: 2800 4x Axe Attack
7x Potent Leaves
8 6 :triangular_flag_on_post: 2850 1x Mana Potion
7x Sunspire Feathers
9 6 :triangular_flag_on_post: 2900 3x Wooden Shield
8x Metal Ores
10 7 :triangular_flag_on_post: 2950 Valeria Avatar
1x 2* Purple Trainer
1x Scabbard
1x Axe Attack
11 7 :triangular_flag_on_post: 3000 1x Potent Healing Potion
8x Potent Leaves
12 7 :triangular_flag_on_post: 3050 3x Leather Armour
8x Sunspire Feathers
13 7 :triangular_flag_on_post: 3100 1x Mana Potion
7x Crypt Mushroom
14 7 :triangular_flag_on_post: 3150 2x Bomb Attack
7x Crystal Shard
15 7 :triangular_flag_on_post: 3200 3x Daggar
7x Firestone
16 7 :triangular_flag_on_post: 3250 2x Super Antidotes
9x Metal Ores
17 7 :triangular_flag_on_post: 3300 1x Dragon Banner
9x Potent Leaves
18 8 :triangular_flag_on_post: 3350 3x Leather Armour
9x Sunspire Feathers
19 8 :triangular_flag_on_post: 3400 1x Revive Scroll
3x Fine Steel
20 8 :triangular_flag_on_post: 3450 Frank Avatar
1x 3* Purple Trainer
1x Epic Hero Token
1x Trap Tools
Click for Hard Difficulty Info
Stage WE Required Recommended TP Rewards
1 9 :triangular_flag_on_post: 3600 1x Super Antidote
5x Grimoire Dust
2 9 :triangular_flag_on_post: 3650 3x Arcane Scripts
3x Hardwood Lumber
3 9 :triangular_flag_on_post: 3700 3x Dragon Banner
3x Midnight Roots
4 9 :triangular_flag_on_post: 3750 1x Revive Scroll
2x Meteor Fragments
5 9 :triangular_flag_on_post: 3800 1x Leather Armour
3x Dragon Bone
6 9 :triangular_flag_on_post: 3850 3x Bomb Attack
2x Orichalcum Nuggets
7 9 :triangular_flag_on_post: 3900 1x Leather Armour
4x Fine Steel
8 9 :triangular_flag_on_post: 4000 3x Dragon Banner
5x Fine Steel
9 9 :triangular_flag_on_post: 4050 7x Griomoire Dust
1x Dragon Bone
10 10 :triangular_flag_on_post: 4100 Victor Avatar
1x 3* Purple Trainer (or 2…?)
1x Trap Tools
1x Dagger
11 10 :triangular_flag_on_post: 4150 10x Monk Emblems
3x Bomb Attacks
4x Hardwood Lumber
12 10 :triangular_flag_on_post: 4200 10x Paladin Emblems
1x Super Antidote
4x Midnight Roots
13 10 :triangular_flag_on_post: 4250 10x Ranger Emblems
1x Super Mana Potion
6x Hardwood Lumber
14 10 :triangular_flag_on_post: 4300 10x Rogue Emblems
1x Super Healing Potion
6x Midnight Roots
15 10 :triangular_flag_on_post: 4350 Vanda Avatar
1x Epic Hero Token
10x Sorcerer Emblems
1x Dragon Bone
16 10 :triangular_flag_on_post: 4400 10x Wizard Emblems
1x Revive Scroll
3x Meteor Fragments
17 10 :triangular_flag_on_post: 4450 10x Barbarian Emblems
1x Time Stop
5x Dragon Bone
18 11 :triangular_flag_on_post: 4500 10x Cleric Emblems
1x Tornado
5x Meteor Fragments
19 11 :triangular_flag_on_post: 4550 10x Druid Emblems
1x Miracle Scroll
4x Orichalcum Nuggets
20 11 :triangular_flag_on_post: 4600 Francine Avatar
1x 4* Purple Trainer
10x Fighter Emblems
1x Royal Tabard

:jack_o_lantern: Special Game-Play - Pumpkin Bombs!

The Pumpkin Bombs are returning from last year & feature the same gameplay mechanic


This battle features Pumpkin Bombs! Pumpkin Bombs explode and damage your team when the counter runs out. Match a Pumpkin Bomb to gain mana for all your heroes that are of the same element as the bomb. The lower the counter, the more they gain mana!


  • Pumpkin Bombs do a fixed % damage of your heroes health when they explode.

    • This % is the same for ALL three difficulties (Easy, Normal & Advanced).
    • The % is approximately 13% per bomb.
  • The mana generated is also the SAME for all three difficulties

    • Most mana gained for 1 turn remaining when matched.
    • Least mana gained for 3 turns remaining when matched.

:sweat_smile: Easy, Normal and Advanced Modes

New for 2020, there are now three Modes for the Seasonal Event — Easy (new), Normal, and Advanced. You can play any or all three, and must complete each Stage sequentially in that mode to advance.

The Modes are separated, a bit like Tiers in Challenge Events.

Unlike Normal/Hard Modes in Atlantis, advancing in the Easy or Normal Modes won’t give you access to the corresponding Stages in Advanced. You need to beat each Stage in each mode to progress. And unlike Normal/Hard Modes in Valhalla, the Modes can be played entirely separately — you could start with Advanced, for instance, without playing Easy and Normal.

:triangular_flag_on_post: Stages

Like previous versions of Morlovia, there are 20 Stages per Difficulty Mode.

With the addition of Easy, that now means there are a total of 60 Stages across the three Difficulty Modes.

:no_entry_sign: No Hero Restrictions

Unlike Challenge Events, there are no restrictions on Hero or Troop rarity in the Easy, Normal, and Advanced Modes. There are also no restrictions on Hero Classes, unlike Class Trials.

You’re free to use any heroes you’d like!

:repeat: No Replaying Completed Stages

Unlike Challenge Events, Seasonal Events don’t allow replaying a completed Stage — much like how Quests & the Ninja Tower work.

Once you beat each Stage, it’s locked, and once you beat the entirety of the Seasonal Event, you can’t play any more.

If you fail at a Stage, you can retry as many times as you’d like, up until the Event ends.

:spiral_calendar: Offers Calendar & Log

:arrow_right: Details & Discussion Thread: 🎃 Offers Log & Discussion – Return to Morlovia (Halloween) 2021

:star2: Epic Hero Tokens Can Be Used for Seasonal Summoning

The Seasonal Summons replaces the regular Epic Hero Summons.

Because of that, unlike Challenge Event Summons, the Summoning Portal for Seasonal Events allows using saved up Epic Hero Tokens that can otherwise normally only be used for Epic Hero Summons.

That makes Seasonal Events the only place you can currently use Epic Hero Tokens for a chance at non-Season 1 heroes.

You’ll also have the same chance at the HOTM as usual when using Epic Hero Tokens. As the event active only in October so you will have the chance for the October Hotm (Russell)

:partying_face: Festive Stronghold

Image from 2019; will update when / if needed.

During each of the Seasonal Events, your Base is updated in the spirit of the season. For Return to Morlovia, this includes spooky trees, a thick misty fog, zombie villagers, Bats replacing the usual ducks & of course jack-o’-lanterns scattered around your base.

Like with the Beach Balls during Sand Empire and Snowmen during Santa’s Challenge, the Jack-O-Lanterns will bounce when tapped.


:left_speech_bubble: Share Your Teams & Results, and Ask Questions!

  • Many players will switch up their heroes used for each Stage, based on the monster/boss colors — are there heroes you’re using consistently for Return to Morlovia?
  • Are there any Stages you’re having a hard time with, and would like advice on beating?
  • Are you using particular items to beat Return to Morlovia stages?
  • How do you find playing with the Pumpkin Bombs?
  • Do you have insights on strategy to share, or questions?
  • Is there anything about Return to Morlovia that you’re wondering about?

:link: Related Links

Click for 2020 Return to Morlovia Discussion Threads

Finally, the castle in greenish haze with Bad Moon rising for 4 weeks. That’s the biggest perk.

I like Vanda more now that she has that terible crown no more. But why gangsters theme for vampires (and by extension beach theme to sand empire)? Curious to see Vic, as I want him the most.

That is an awful looking costume on Vanda. Are they doing a 1920s gangster theme for the Halloween heroes?

It’s a Halloween costume.

Actually I like Vanda’s costume more than default Vanda - her crown is terrible - but agree that having vampires disguise as the Mafia is odd choice for theme. Same with Sand Empire - why is Rana surfer and why Yunan became David Hasselhoff?

Not denying Vic’s Costume’s effects are cool, so getting him with his pyjamas would make me happy x4. Shroud of doubt hovers however over its design.

I wish I could keep the Halloween look for the base permanently


The beach theme made sense for the Sand Empire. I guess the mafia theme will grow on me.

1 Like

That smile feels awkward to him

Rebel, these are neat themes for costumes. Beach for Sand, Mafia for fall, I wonder what the theme will be for winter and spring

1 Like

Oh, I hope they don’t put Mother North into a fur trimmed mini dress (shudder).

Cross posting because few players read Ideas & Feature Requests ( and less Devs )

Click for discussion of Vampires and Meta


How much mana is gained for 1, 2, and 3? Is it a fixed amount or percentage based? Thanks.

1 Like

Kinda weird question but…
Are the underwild gems able to pop up where a Morlovia pumpkin is? Or vice versa?

Underwild gems can only possess normal tiles


Thank you @Tidyup. I’ve been watching now and haven’t seen it yet. Solved!

I made up to advanced stage 11 without using items. The team i have been using is

Grevle- Doogon- BT 3.60- Marcel 3.60- and costume Azar +12.

I dont know if share damage and hp boost is really overpower or the event is not that hard (luckily).
My main goal is to go up to 15 to get Vanda avatar and the EHT.
I assume its going to go harder from now and then so i may need some bomb attacks or time stops

wow what an amazing game I am going to install it right away, and going to play it with Halloween custom on, which I will buy from the spirit Halloween store… as I am familiar with the spirit Halloween return policy… it would really fun

@jinbatsu I forgot to tell you to 4* challenge advanced again :man_facepalming:. This was who did it for me with very little sense them use:

Gullinbursti +20 & LB
Gretel +20 & LB
Buddy +19 & LB
LJ +20 w/ Costume bonus
Costume Colen +1

I think this is definitely one of the easier events.


1 Like

Yeah, I already finished Advanced with mixed 5* and 4*.
Normal with 4* only, and Easy with 3*.

I agree, it is esier events.

Congrats with 4* challange on advanced :muscle: :+1: