Subject
Increase emblem drops or 1x Free and 1x 75g Tourney or Run five tourneys- 5* to 1*- EVERY week or still bitter about 1*+20 heroes
Background
Tourney matchmaking sucks.
4 defeats and 75 gem continue sucks.
But new rules rocks.
Run five tourneys
Run all five rarities each week, 5* to 1*, but the player can only enter one each week for free.
Preview the special rule, and elemental requirements, for all five tourneys, so players can pick the tourney rarity requirements, elemental requirements and special rules they like.
example
Fixed | Fixed Rotation | Fixed Rotation |
---|---|---|
Legendary | no yellow | Bloody battle |
Epic | no purple | Magic night |
Rare | no blue | Arrow Barrage |
Uncommon | no red | Rush Attack |
Common | no green | Buff booster |
For free a player might enter Rare. Which is no blue, Arrow Barrage this week.
By limiting them to one tourney each week for free, you control the number of emblems players get.
By running 5 rarities each week, your data mining is more accurate.
By running 5 combinations of elemental requirements each week, your data mining is more accurate.
Edit:
This would let new players, with 3* heroes, always have a tourney they could compete in.
Forcing them to join a 5* tourney, or skip it, sucks.
Monetizing
For 75 gems players can enter a second weekly tourney. Or about 300 gems per month to always join 2 tourneys.
For 75 gems, a player might enter Epic. Which is no purple, rush attack this week.
This will double the amount of emblems a player gets from tourneys. Since they get the same amount from VIP PASS, this is a slight increase.