NOTE: Please do not, under any circumstances, share IMAGES OR VIDEOS from Beta in this or any public Forum thread. Violations can cause players to lose their Beta accounts, or threads to be closed down.
This thread is to provide early insights and discussion on the initial release of the Tower of Styx heroes.
Don’t get too attached
Details from Beta, especially brand-new Beta content, don’t tend to be very reliable for actual release.
It’s incredibly common that features are changed during Beta testing, or sometimes even after testing but before release. That is, after all, the purpose of Beta testing.
So I wouldn’t get too attached to any of this — it’s not unheard of for entire portions of features to be removed or reworked, or for radical changes to functionality to be made.
New Event – Tower of Styx !!
Note on Styx Speed.
You’ll notice that all the new heroes do not have a traditional mana speed listed (e.g. Fast, slow average). Instead they have the phrase “Styx” listed.
Similar to Ninja heroes all these new heroes have over-clocked the mana bar, and here you we will have only three tiers, and it can be a completely different special skill on each tier so the second and third tier is not a always a more powerful version of the first tier.
Preliminary testing shows that it takes about ~6 tiles to fill the mana bar of the Heroes to first tier, and 9 tiles to charge to second tier, and 12 for the third tier.
What I mean by this is that each hero ha 3 “tiers” to their special skill.
- If you cast with 100% mana, you get the first tier. OR
- You can wait & keep accumulating MORE mana… Then if you cast when the bar is filled 2x or 3x times (i.e. 200% or 300% mana), you get the second and third tier of effects.
Hording more mana doesn’t give any new effect beyond the third tier.
The exact wording on the hero cards is:
- Special Skill has different effect if charged with 100% / 200% / 300% mana.
Tiles to Charge Mana
Styx Heroes
*There are a total of ten (10) new heroes added to Beta for testing; these have been indicated to be for the new Tower of Styx heroes upon the already released two heroes (Nyx, Hypnos).
*The names of the new heroes are:
- Legendary: Charon, Erebus, Thanatos, Amphitrite, Nemesis
- Epic: Arges, Brontes, Steropes
- Rare: Dante, Virgil
Family Bonus
The new heroes form the “Styx” family and have a family bonus for each unique hero in the team:
Styx Family
Heroes become stronger when teamed with other unique heroes of the same familyBonus for 1 / 2 / 3 Heroes:
When this Hero recieves a status ailment affecting defense, 40% / 60% / 80% chance to cast the received ailment to all enemies.
5 – Legendary Heroes
- Charon (This is the hero what you can see at Soul Exchange Chamber)
- Erebus
- Thanatos
- Amphitrite
- Nemesis
Charon -- Click for Beta Information (Extremely Likely to Change)
Charon – Beta Info & Stats (extremely likely to change)
Rarity: Legendary/5*
Gender: Male
Power: 832
Attack: 716
Defense: 832
HP: 1598
Class: Cleric
Element: Dark (Purple)
Mana Speed: Styx
Passive: Decrease Defense Ailment Duration
Duration of the defense status ailments this character receives from Special Skills is decreased by 2 turns.
Special Skill: Ferry From the Beyond
- Special Skill has a different effect when charged with 100% / 200% / 300% mana:
- 1x Mana Charge:
- Boosts health of all allies by 350. Boosted health can exceed max HP.
- 2x Mana Charge:
- Each fallen ally has 40% chance to get revived with 10% HP.
- All allies regenerate 459 HP over 3 turns.
- 3x Mana Charge:
- Boosts health of all allies by 600. Boosted health can exceed max HP.
- Each fallen ally has 60% chance to get revived with 20% HP.
- All allies regenerate 732 HP over 4 turns.
Erebus -- Click for Beta Information (Extremely Likely to Change)
Erebus-- Beta Info & Stats (extremely likely to change)
Rarity: Legendary/5*
Gender: Female
Power: 832
Attack: 807
Defense: 793
HP: 1450
Class: Wizard
Element: Fire (Red)
Mana Speed: Styx
Passive: Decrease Defense Ailment Duration
Duration of the defense status ailments this character receives from Special Skills is decreased by 2 turns.
Special Skill: Dark Orb
- Special Skill has a different effect when charged with 100% / 200% / 300% mana:
- 1x Mana Charge:
- Destroys all Minions from the target.
- Deals 440% damage to the target.
- 2x Mana Charge:
- Destroys all Minions from the target.
- Deals
580%550%damage to the target. - The target can’t summon new Minions with Special Skill and receives 100 damage for each Minion they attempt to summon for 3 turns.
- 3x Mana Charge:
- Destroys all Minions from the target.
- Deals 615% damage to the target.
- The target can’t summon new Minions with Special Skill and receives 100 damage for each Minion they attempt to summon for 4 turns.
Thanatos-- Click for Beta Information (Extremely Likely to Change)
Thanatos-- Beta Info & Stats (extremely likely to change)
Rarity: Legendary/5*
Gender: Male
Power: 832
Attack: 791
Defense: 813
HP: 1448
Class: Druid
Element: Ice (Blue)
Mana Speed: Styx
Passive: Decrease Defense Ailment Duration
Duration of the defense status ailments this character receives from Special Skills is decreased by 2 turns.
Special Skill: Delay the Inevitable
- Special Skill has a different effect when charged with 100% / 200% / 300% mana:
- 1x Mana Charge:
- Recovers 30% health for all allies.
- All allies get +24% mana generation for 2 turns.
- 2x Mana Charge:
- Recovers 40% health for all allies.
- Increases the mana of all allies by
10%15%.
- 3x Mana Charge:
- Recovers 65% health for all allies.
- Increases the mana of all allies by 30%.
- All allies get +40% mana generation for 4 turns.
Amphitrite-- Click for Beta Information (Extremely Likely to Change)
Amphitrite-- Beta Info & Stats (extremely likely to change)
Rarity: Legendary/5*
Gender: Male
Power: 832
Attack: 791
Defense: 780
HP: 1516
Class: Monk
Element: Ice (Blue)
Mana Speed: Styx
Passive: Decrease Defense Ailment Duration
Duration of the defense status ailments this character receives from Special Skills is decreased by 2 turns.
Special Skill: Tidal Force
- Special Skill has a different effect when charged with 100% / 200% / 300% mana:
- 1x Mana Charge:
- Deals 170% damage to all enemies.
- All enemies get -25% decrease of any healing received for 3 turns.
- 2x Mana Charge:
- Deals 300% damage to all enemies.
- Summons a Styx Spirit Fiend for all enemies. The Fiend damages its target with 40% attack every turn.
- The
StygianStyx Spirit Fiend absorbs healing. It disappears after absorbing a healing amount equal to 20% if its target’s max health.
- 3x Mana Charge:
- Deals 335% damage to all enemies.
- Summons a Styx Spirit Fiend for all enemies. The Fiend damages its target with 40% attack every turn.
- The
StygianStyx Spirit Fiend absorbs healing. It disappears after absorbing a healing amount equal to 20% if its target’s max health. - All enemies get -75% decrease of any healing received for 4 turns.
(Yes, the Fiend is called in two different names. It is reported to Staff, and I will fix this once Staff decides which will be the final Fiend name)
Nemesis -- Click for Beta Information (Extremely Likely to Change)
Nemesis – Beta Info & Stats (extremely likely to change)
Rarity: Legendary/5*
Gender: Female
Power: 832
Attack: 852
Defense: 758
HP: 1406
Class: Paladin
Element: Holy (Yellow)
Mana Speed: Styx
Passive: Decrease Defense Ailment Duration
Duration of the defense status ailments this character receives from Special Skills is decreased by 2 turns.
Special Skill: Day of Reckoning
- Special Skill has a different effect when charged with 100% / 200% / 300% mana:
- 1x Mana Charge:
- Deals 440% damage to the target.
- For 3 turns each time an enemy’s mana is increased by a Special Skill, status effect, level property, passive skill, family effect or minion, they receive 150 damage.
- 2x Mana Charge:
- Deals 580% damage to the target.
- All enemies are immune to new status effect buffs for 3 turns. Attempted mana generation buffs will be replaced by -34% mana generation for 3 turns.
- 3x Mana Charge:
- Deals 620% damage to the target.
Each falled ally has a 50% chance to get revived with 10% HP.- All enemies are immune to new status effect buffs. Attempted mana generation buffs will be replaced by -34% mana generation for 3 turns.
- For 3 turns, each time an enemy’s mana is increased by a Special Skill, status effect, level property, passive skill, family effect on minion, they receive 150 damage.
4 – Epic Heroes
- Arges
- Brontes
- Steropes
Arges -- Click for Beta Information (Extremely Likely to Change)
Arges – Beta Info & Stats (extremely likely to change)
Rarity: Epic/4*
Gender: Male
Power: 685
Attack: 663
Defense: 637
HP: 1357
Class: Wizard
Element: Dark (Purple)
Mana Speed: Styx
Passive: Decrease Defense Ailment Duration
Duration of the defense status ailments this character receives from Special Skills is decreased by 2 turns.
Special Skill: Potion Cocktail
- 1x Mana Charge:
- Deals 165% damages to the target and nearby enemies.
- The caster and nearby allies get +30% attack for 3 turns.
- 2x Mana Charge:
- Deals 215% damages to the target and nearby enemies.
- The target and nearby enemies get -34% defense for 3 turns.
- 3x Mana Charge:
- Deals 365% damages to the target and nearby enemies.
- The caster and nearby allies get +50% attack for 4 turns.
- The target and nearby enemies get -44% defense for 4 turns.
Brontes -- Click for Beta Information (Extremely Likely to Change)
Brontes – Beta Info & Stats (extremely likely to change)
Rarity: Epic/4*
Gender: Male
Power: 685
Attack: 690
Defense: 716
HP: 1130
Class: Monk
Element: Nature (Green)
Mana Speed: Styx
Passive: Decrease Defense Ailment Duration
Duration of the defense status ailments this character receives from Special Skills is decreased by 2 turns.
Special Skill: Good Dose of Garlic
- 1x Mana Charge:
- Recovers 25% health for the caster and nearby allies.
- The caster and nearby allies get +24% mana generation for 2 turns.
- 2x Mana Charge:
- Recovers 35% health for the caster and nearby allies.
- Increases the mana of the caster and nearby allies by 10%.
- 3x Mana Charge:
- Recovers 55% health for the caster and nearby allies.
- Increases the mana of the caster and nearby allies by 30%.
- The caster and nearby allies get +40% mana generation for 4 turns.
Steropes -- Click for Beta Information (Extremely Likely to Change)
Steropes – Beta Info & Stats (extremely likely to change)
Rarity: Epic/4*
Gender: Male
Power: 685
Attack: 616
Defense: 737
HP: 1272
Class: Cleric
Element: Holy (Yellow)
Mana Speed: Styx
Passive: Decrease Defense Ailment Duration
Duration of the defense status ailments this character receives from Special Skills is decreased by 2 turns.
Special Skill: Mending Masterpiece
- 1x Mana Charge:
- All allies regenerate 324 boosted health over 3 turns. Boosted health can exceed max HP.
- 2x Mana Charge:
- If any ally dies during the next 3 turns they are resurrected in the beginning of their next turn with 20% health. All status effects and stacks are removed when the ally dies.
- 3x Mana Charge:
- All allies regenerate 584 boosted health over 4 turns. Boosted health can exceed max HP.
- If any ally dies during the next 4 turns they are resurrected in the beginning of their next turn with 40% health. All status effects and stacks are removed when the ally dies.
3 – Rare Heroes
- Dante
- Virgil
Dante -- Click for Beta Information (Extremely Likely to Change)
Dante – Beta Info & Stats (extremely likely to change)
Rarity: Rare/3*
Gender: Male
Power: 484
Attack: 537
Defense: 472
HP: 709
Class: Rogue
Element: Fire (Red)
Mana Speed: Styx
Passive: Decrease Defense Ailment Duration
Duration of the defense status ailments this character receives from Special Skills is decreased by 2 turns.
Special Skill: Dante’s Inferno
- 1x Mana Charge:
- Deals
90%105% damage to all enemies. - The attack bypasses defensive buffs. This includes counterattacks.
- Deals
- 2x Mana Charge:
- Deals 125% damage to all enemies.
- The attack bypasses defensive buffs. This includes counterattacks.
- All enemies receive 120 Burn damage over 4 turns.
- 3x Mana Charge:
- Deals
190%205% damage to all enemies. - The attack bypasses defensive buffs. This includes counterattacks.
- All enemies receive 160 Burn damage over 4 turns.
- Deals
Virgil -- Click for Beta Information (Extremely Likely to Change)
Virgil – Beta Info & Stats (extremely likely to change)
Rarity: Rare/3*
Gender: Male
Power: 484
Attack: 413
Defense: 495
HP: 976
Class: Cleric
Element: Ice (Blue)
Mana Speed: Styx
Passive: Decrease Defense Ailment Duration
Duration of the defense status ailments this character receives from Special Skills is decreased by 2 turns.
Special Skill: Poet’s Protection
- 1x Mana Charge:
- Recovers 15% health for all allies.
- All allies get +40% defense against Nature for 2 turns.
- 2x Mana Charge:
- Recovers 25% health for all allies.
- All allies get +54% defense against Special Skills for 3 turns.
- 3x Mana Charge:
- Recovers 45% health for all allies.
- All allies get +94% defense against Nature for 4 turns.
- All allies get +74% defense against Special Skills for 4 turns.
Beta Updates
- June 15, 2022 – added for first look testing.
- August 1, 2022 – Balance updates