NOTE: Please do not, under any circumstances, share IMAGES OR VIDEOS from Beta in this or any public Forum thread. Violations can cause players to lose their Beta accounts, or threads to be closed down.
This thread is to provide early insights and discussion on the initial release of the additional Ninja Tower heroes.
Don’t get too attached
Details from Beta, especially brand-new Beta content, don’t tend to be very reliable for actual release.
It’s incredibly common that features are changed during Beta testing, or sometimes even after testing but before release. That is, after all, the purpose of Beta testing.
So I wouldn’t get too attached to any of this — it’s not unheard of for entire portions of features to be removed or reworked, or for radical changes to functionality to be made.
Updated Ninja Tower
Mana Speed
The mana speed is the same as we used to.
I will not ellaborate that further.
You can read more here in the old Beta beat topic about these heroes:
Additional Ninja Tower Heroes
*There are a total of ten (3) new heroes added to Beta for testing; these have been indicated to be for a Ninja Tower event.
*The names of the new heroes are: Ruby, Quartz, Zircon
Family Bonus (same as the existing)
Ninja Heroes have a family bonus for unique heroes of the same family.
Ninja Family
Bonus for 2 / 3 Heroes:
- 5% / 10% chance to dodge normal attacks and Special Skills
- 5% / 10% chance to counterattack with 60% / 90%< of the damage recieved
The two effects have individual sequential procecing. So one may not trigger while the other might.
5
– Legendary Heroes
- Ruby
- Quartz
- Zircon
Ruby -- Click for Beta Information (Extremely Likely to Change)
Ruby – Beta Info & Stats (extremely likely to change)
Rarity: Legendary/5*
Gender: Female
Power: 818
Attack: 819
Defense: 731
HP: 1442
Class: Barbarian
Element: Fire (Red)
Mana Speed: Charge
Special Skill: Crimson Calamity
-
Special Skill has a different effect when charged with 100% / 200% / 300% mana:
-
1x Mana Charge:
- Deals 290% damage to the target.
- Reduces the mana of the target by 25%.
- The target gets -14% mana generation for 2 turns.
-
2x Mana Charge:
- Deals 330% damage to the target and nearby enemies.
- Reduces the mana of the target and nearby enemies by 50%.
- The target and nearby enemies gets -24% mana generation for 3 turns.
-
3x Mana Charge:
- Deals 370% damage to all enemies.
- Reduces the mana of all enemies by 100%.
- All enemies get -34% mana generation for 4 turns.
Quartz-- Click for Beta Information (Extremely Likely to Change)
Quartz – Beta Info & Stats (extremely likely to change)
Rarity: Legendary/5*
Gender: Male
Power: 818
Attack: 751
Defense: 774
HP: 1526
Class: Cleric
Element: Dark (Purple)
Mana Speed: Charge
Special Skill: Incite Ki
-
Special Skill has a different effect when charged with 100% / 200% / 300% mana:
-
1x Mana Charge:
- All allies regenerates 164 HP over 2 turns.
- All allies get +34% attack for 2 turns.
- Cleanses status ailments from all allies.
-
2x Mana Charge:
- All allies regenerates 564 HP over 3 turns.
- All allies get +44% attack for 3 turns.
- Cleanses status ailments from all allies.
-
3x Mana Charge:
- All allies regenerates 860 HP over 4 turns. This effect can’t be dispelled.
- All allies get +54% attack for 4 turns.
- Cleanses status ailments from all allies.
Zircon -- Click for Beta Information (Extremely Likely to Change)
Zircon – Beta Info & Stats (extremely likely to change)
Rarity: Legendary/5*
Gender: Male
Power: 818
Attack: 735
Defense: 840
HP: 1435
Class: Fighter
Element: Ice (Blue)
Mana Speed: Charge
Special Skill: Wall of Ki
-
Special Skill has a different effect when charged with 100% / 200% / 300% mana:
-
1x Mana Charge:
-
The caster’s health300 -
The caster+34% -
The caster is
-
-
2x Mana Charge:
-
The caster and nearby615 -
The caster and nearby+44% -
The caster and nearby
-
-
3x Mana Charge:
- All allies’ health is boosted by 980 HP over 4 turns.
- All allies get +54% defense, and a further 5% increase every time they are hit during 4 turns.
- All allies are immune to buff dispells for 4 turns.
Beta Updates
- Oct 25, 2021 – Balance changes for Zircon.
- Frist two charges are affect all allies with reduced HP recovered and less defense increase.
- Oct 14, 2021 – added for first look testing.