[Jun 9, 2019] 🔵 Trials of Fortitude Teams – Share Yours & Discuss!

It’s time for Trials of Fortitude!

This is the Second of the Trials in the 5th Cycle!

NOTE: The Trials officially start at 7:00:00 AM (07:00 GMT). This post is scheduled to go live 10 minutes earlier at 6:50:00 AM (06:50 GMT).

If you do not see the Class Trial in Quests as of 7:00:00 AM (07:00 GMT), force quitting and reopening the app or restarting your device will usually work.

:world_map: Full Guide

=> Click Here for the Guide to Trials of Fortitude

Now that the Class Trials are on their 5th Cycle and seem to have reasonably stabilized, I’ve moved all of the guide information to a separate thread.

:ballot_box: Polls

How did you do last time on Trials of Fortitude?

  • Last time I beat all 3 stages
  • Last time I beat just the first 2 stages
  • Last time I beat just the first stage
  • Last time I wasn’t playing yet, or was unable to beat any stages
  • Last time…I’m not sure, they’re all a blur

0 voters

How did you do this time on Trials of Fortitude?

  • This time I beat all 3 stages
  • This time I beat just the first 2 stages
  • This time I beat just the first stage
  • This time I couldn’t beat any of the stages

0 voters

Did you need to use a lot of items this time on Trials of Fortitude?

(hat tip to @JAWS_3D for this question)

  • Yeah, I nuked the bosses from space. Ripley would approve.
  • I used some items to finish off the bosses, but it wasn’t the full arsenal
  • I used support items like mana, banners, healing, and maybe a battle item or two, but nothing too crazy
  • I just used some minor items, like healing, mana, or antidotes
  • I didn’t use any items

0 voters

Overall, how do you feel about Trials of Fortitude?

(hat tip to @Rapisu for inspiring this question)

  • I love all the Trials equally :smiling_face_with_three_hearts:
  • It’s definitely my FAVORITE of the Trials
  • I like it more than many of the Trials
  • It’s about average for me
  • I dislike it more than many of the Trials
  • It’s definitely my LEAST FAVORITE of the Trials
  • I hate all of the Trials, give me my Emblems and let me get back to farming :rage:

0 voters

:left_speech_bubble: Share Your Team & Results!

Post your team in a comment down below, and how you did!

:dizzy: Special Questions for Trials of Fortitude

  • The Cleric and Druid Classes skew heavily toward healers — unlike some of the Trials, there are many to choose from. Did you bring any healers along?

  • While having healer options is nice, the Cleric and Druid Classes are quite light on hitters. Did you find it hard to build a team with sufficient offensive power?

  • Cleric Boril can be effective for killing boss Horghall by getting him to suicide on Boril’s riposte. Did you bring Boril along, and if so, did you find that an effective tactic?

:grey_question: Standard Questions for All Trials

  • Did your team change notably since last time?

  • Did changes to your team make the Trials any easier or harder?

  • What items did you use, if any?

  • What are you doing with your shiny new Emblems?

  • If you beat Stage 3, who’s eating the 3* Trainer Hero?

  • Anything else interesting to share?

:link: You may also be interested in these older threads from previous times Trials of Fortitude occurred:


Rigard - Caedmon - Zim - Hansel - Melia


Since I’m experimenting with mono teams, I tried Kaidlen, Melendor, Caedmon, Caedmon and Elk.

I did well. Needed battle items but then I did before when I used Boril and Rigard.


Aside from a few more levels and talents no changes to last time. I didn’t have to use as many items, but still used ~40% of my arsenal to speed it up.
I do have enough mats for Elks ascension, but propably will save them for another. I don’t know if maxed Boril would be better than the 3/70 Elkanen. Counterattack is should do decent damage against Horghall, but the tile damage (blue element&lower atk) might make it harder.

A rather annoying trial altogether. None of my clerics or druids have a good attack stat, aside from Melendor, but he’s a healer.

Fingers crossed that I get Ranvir this month. Since the bosses have high Hp his buff should work pretty well.


Forgot to take photo
Melendor - Cademon - Gardirus - Elkanon - Rigard


This is my team this time around:
Alby +3, Caedmon, Gadeirus, Melendor +7, Ariel +3

Just one slight tweak from the team last time in the hope to get a bit more firepower. Gadeirus coming in for Rigard +11 to add a bit more oomph. Made absolutely no difference. The final fight with Horghall. Vivica and Boril was a complete drag. Did not require any use of items since there was so much healing around and only 1 real ‘hitter’. Well Caedmon does not hit very hard.

As per last time, Boril went down first. His riposte is completely useless vs Melendor/ Caedmon debuff. That was not a problem with the quad green stack. Then it was a long stand off with Vivica. At some point Caedmon accidentally got killed and Alby was being completely obstinate and refused to revive him despite firing 8 times. It just dragged the fight on longer than it needed to be. Once Caedmon had received his smelling salts, the fight resumed and I managed to slowly whittle Viv’s health down slowly but surely. Once Viv was down, I then continued to chop down Horghall, piece by piece.

Emblems go to Alby and Ariel. I think I should have enough to take Alby to the next node. Ariel will have to chill a bit until next time. Trainer hero will go to gravemaker.

Dear devs, maybe you could consider making Viv’s mana charge up even slower. This fight really was a major drag.


I used a couple bombs and dragon attacks but the team was in no danger of defeat.


Two and a half: Ariel, Rigard, & Gadeirus.

Yes, I only bring two and a half hitter: Caedmon, Gobbler, & Gadeirus.

I was planning on finishing it with carpet bombing, so it doesn’t matter if Horghal still alive or not before I decide to throw the carpet bombs. However, somehow he died before I bombed the bosses, that is without Boril.

Very notable…

Old Team:

I forgot to take screenshot of the new team, but more or less, it was like this remake:

I did save 1 more Dragon Attack, could have been more.

2 Healing Potions, 5 Arrow Attacks, 5 Bomb Attacks, & 2 Dragon Attacks. Perhaps I could save more Dragon Attacks if I had use the Healing Potion to prevent Gadeirus from being killed.

I’m running out of food and iron to use it…

Ariel, I put her on priotity as I want her to be ready for pirate event as I can’t use Proteus for that event.


Yes, Caedmon is my only eligible damage dealer for this trial… so I brought the entire arsenal and crawled through the trash mobs to get to the bosses and then nuked the heck out of them cause I have 0 patience for this :stuck_out_tongue:

Caedmon will get the trainer. Almost maxed and then he’ll get the emblems. Cleric emblems will go to Ariel once I get the final telescope and the zillion feeders necessary… game of patience! :smile:


Modt annoying one for me, since Csed is my only hitter here. Vivica stretched the battle to eternity. Nuked the bosses to save an hour.


Kinda easy with this team. Ive just changed, from the last time, one Gandalf since i had two with the newly acquired and almost maxed Rigard (finally got this bad boy from TC20).

Caedmon 4/70 Rigard 4/68 Boril 4/70+9 Zimkitha 3/70 Ganfalf 4/70+9.
Minimum use of items.

Small edit: heres the team, Rigard is now 69 was 67 68 at the time i did the last fight.


My team last time.

My team this time. With Lepus now leveled and holding on to the druid emblems, I rotated that wascally Wabbit in for this fight. I also brought in Hansel, in spite of the 35% immunity Viv and Boril have to his debuff.

I wasn’t as prepared for this fight as I was last time, kicking it off with only Hansel and Caed charged. I tried using Hansel to help guard against Horghall’s special, with mixed results. I slogged through, keeping the bomb attack debuff up as best I could.

Horghall went down, and the boards seemed to favor going after Vivica next (to the extent that they favored anything, I got very little help from the boards in this fight).

With his healing back-up gone, Boril was easy prey.

Adding more damage-dealers certainly helped finish the fight faster, though Lepus’s self-debuff put him at risk. I didn’t lose anyone in the fight this time, likely thanks to the bombs I used to debuff their attack.

The trainer will be saved for my next 5* green (either finishing Evelyn at 3.70, or Morgan, or maybe even Kingston). The emblems will go to Lepus and Ma, depending.

1 Like

Last stage, almost 7 minutes, sped up to 4:30.

I was getting irrationally angry at myself mistiming hansel specials with vivica and boril. Used a buncha items due to impatience lol.


I had Rigard, Melandor as flank healers. Maledor worked wonders against Boril as a boss. I deployed Boril myself as tank. And Gadeirus and Agwe was my flank attackers. The team was sufficient to go all the way to the end. I had to use two bombs in the end and a time stop. My trainer hero was fed to Magaret. I did not get enough emblems to do anything but mine will go into four star heroes Boril and Malendor.

It went well. Took down Boril quickly and the rest was a breeze.


I forget to take screenshot.

Melendor - Caedmon - Mnsseus - Boril - Melia
Finish stage 2, can not play stage 3 (Player not yet level 30).

Here’s my Fortitude heroes in spreadsheets.


I had Hawkmoon, Rigard, Boril, Melia, and Horghall. I had to use weapons to kill Vivica because I didn’t really have any other shooters but him and as much as I wanted her to hit the riposte she kept getting charged up.

oooook apparently the game didn’t register that I beat the final stage. Strange.

My team:

Borill was my first target and Caed and Melendor took turns debuffing his riposte. Horghall took out Hawkmoon, although he was next to fall as red tiles worked their magic.

The battle seemed to last for ages after that because Vivica did not want to concede defeat. Patience was a key. Once I finally started to get purple tiles and continuing to debuff her increased defense, before using Kadi (rinsed and repeated… ), I prevailed.

Used axes and turtle banners and some mini health potions - even though I had 3 healers (I never want any hero to die - poor squishy Hawkmoon even with emblems which I’m about to take off her).