NOTE: Please do not, under any circumstances, share IMAGES OR VIDEOS from Beta in this or any public Forum thread. Violations can cause players to lose their Beta accounts, or threads to be closed down.
UPDATE: Version 23 Has Been Released (Release Notes)
Whatās this all about?
Click Here for Details About This Thread's Intention & Format
Often players on the Forum wonder about whatās going on in Beta.
If youāre a regular reader of the Forum, then youāll find that thereās actually abundant conversation about whatās going on in Beta at any given time.
And thatās actually allowed!
Whatās restricted is images and videos ā but discussion is ok:
The challenge is that information is often scattered around the Forum. Iām aiming to help centralize it for those who are interested.
Iām not sure yet how this thread (or probably series of threads, eventually) will work yet ā but Iād like to start by giving some high-level guidance of whatās going on in current testing, so players outside of Beta can be better informed.
Like Beta itself, this thread is experimental and will evolve based on your feedback.
Information from Beta is frankly often mostly useless, so donāt get too attached.
Details from Beta, especially brand-new Beta content, donāt tend to be very reliable for actual release.
Itās incredibly common that heroes and features are changed during Beta testing, or sometimes even after testing but before release.
That is, after all, the purpose of Beta testing.
So I wouldnāt get too attached to any information from Beta ā itās not unheard of for entire portions of hero skills to be removed or reworked, or for radical changes to hero stats to be made, or for large chunks of new functionality to be completely changed.
Often Incomplete Information Circulates
Many of us have seen screenshots and other information shared on LINE, Discord, Facebook, and other groups ā often without context or explanation.
These can lead to confusion and misunderstanding.
Often, early Beta information ā the least reliable or useful ā is circulatedā¦and then updated information is missed.
Iām hoping centralizing some high-level information on the Forum may help to reduce this as well.
Whatās Going on in Beta Right Now
IMPORTANT: I wouldnāt get too attached to any information from Beta ā itās not unheard of for entire portions of heroes or functionality to be removed, reworked, or radically changed beyond recognition.
For actionable recommendations based on current Beta, please see the āImportant Recommendations Based on Current Betaā section below.
REFERENCE: Advanced Iron Storage Upgrade Costs (as seen in Beta)
Level | Iron | Food | Time | Capacity | Capacity Increase |
---|---|---|---|---|---|
1 | 1502k | - | 10s | 484k | +27000 |
2 | 1598k | - | 2d 6h | 497k | +13000 |
3 | 1700k | - | 2d 21h | 510k | +13000 |
4 | 1812k | - | 3d 12h | 523k | +13000 |
5 | 1920k | - | 4d 5h | 537k | +14000 |
6 | 2013k | - | 4d 23h | 550k | +13000 |
7 | 2135k | - | 5d 22h | 565k | +15000 |
8 | 2275k | - | 6d 21h | 579k | +14000 |
9 | 2325k | - | 7d 20h | 594k | +15000 |
10 | 2407k | - | 8d 19h | 609k | +15000 |
REFERENCE: Advanced Food Storage Upgrade Costs (as seen in Beta)
Level | Iron | Food | Time | Capacity | Capacity Increase |
---|---|---|---|---|---|
1 | 1501k | - | 10s | 708k | +10000 |
2 | 1598k | - | 2d 6h | 725k | +17000 |
3 | 1700k | - | 2d 21h | 742k | +17000 |
4 | 1811k | - | 3d 12h | 759k | +17000 |
5 | 1959k | - | 4d 5h | 777k | +18000 |
6 | 2085k | - | 4d 23h | 795k | +18000 |
7 | 2229k | - | 5d 22h | 814k | +19000 |
8 | 2334k | - | 6d 21h | 833k | +19000 |
9 | 2426k | - | 7d 20h | 853k | +20000 |
10 | 2437k | - | 8d 19h | 873k | +20000 |
Stronghold Levels 22 & 23
Discussion thread: premature; please discuss here for now
Stronghold Level 22 currently requires 4 Iron Storage to be Level 20, and 1 Advanced Iron Storage to be Level 5 for upgrading.
Stronghold Level 23 currently requires 4 Iron Storage to be Level 20, and 1 Advanced Iron Storage to be Level 10 for upgrading.
Stronghold Upgrade Costs
Level | Iron | Food | Time |
---|---|---|---|
22 | 2367k | - | 9d 4h |
23 | 2439k | - | 10d 9h |
Stronghold 22 and 23 unlock additional buildings:
NOTE: Originally all additional Advanced Buildings unlocked at Stronghold 23, but:
It appears that at Stronghold 25, additional buildings will unlock:
- Third Advanced Farm
- Third Advanced Iron Storage
- Third Advanced Food Storage
- NO additional Advanced Mine (appears capped at 2)
- NO additional Advanced House (currently appears capped at 1)
- Hero Academy (this isnāt in Beta yet, though)
There is currently no indication that additional Hunterās Lodges or Advanced Houses are a possibility, but itās hard to say if that will remain unchanged.
Alchemy Lab
Discussion Thread: premature; please discuss here for now
BETA (May Change) Alchemy Lab Upgrade Costs
NOTE: Research for the Alchemy Lab will also require upgrades to Advanced Food Storage, and upgrades to the Alchemy Lab require upgrades to Advanced Iron Storage.
Level | Iron | Food | Time | Advanced Iron Storage Required | Advanced Food Storage Required |
---|---|---|---|---|---|
1 | 2367k | - | 10s | 1x Level 10 | 1x Level 6, 1x Level 5 |
2 | 2479k | - | 1d 8h | 1x Level 10, 1x Level 2 | 2x Level 6 |
3 | 2495k | - | 2d 0h | 1x Level 10, 1x Level 3 | 2x Level 7 |
4 | 2502k | - | 2d 22h | 1x Level 10, 1x Level 4 | 2x Level 7 |
5 | 2521k | - | 4d 2h | 1x Level 10, 1x Level 5 | 1x Level 8, 1x Level 7 |
6 | 2531k | - | 5d 13h | 1x Level 10, 1x Level 6 | 2x Level 8 |
7 | 2551k | - | 7d 9h | 1x Level 10, 1x Level 7 | 1x Level 9, 1x Level 8 |
8 | 2562k | - | 9d 6h | 1x Level 10, 1x Level 8 | 2x Level 9 |
9 | 2573k | - | 11d 0h | 1x Level 10, 1x Level 9 | 1x Level 10, 1x Level 9 |
10 | 2594k | - | 12d 13h | 2x Level 10 | 2x Level 10 |
Alchemy Lab Abilities
The first version of Alchemy Lab works by taking a number of ingredients of a particular rarity, and giving you a random item of a specified rarity, depending on the level used in the Alchemy Lab.
Itās a bit akin to a Training Camp for items, where you put in resources, and a while later one of several possible items for that level pops out.
It can transmute Crafting Ingredients, Battle Items, and Ascension Materials.
And to answer the obvious question: yes, there are Alchemy Lab levels that make it possible to produce 3* and 4* Unfarmable Ascension Materials ā but which item you receive is random.
In the first version of Beta, all of the recipes required a mix of Gems, Food, and items of the same type, which you can pick from any of the items of that type/rarity, e.g. you can transmute 3* Farmable Battle Manuals to try for Unfarmable 3* and 4* Ascension Materials.
In the second version of Beta, gem costs were reduced or removed.
UPDATED Beta Alchemy Lab Levels
NOTE: Transmutation times in Beta are now set to the real times, so Iām publishing them.
A reminder that this is highly likely to change.
Iāve included the Food costs from the previous Beta, with removals/changes and updates.
Alchemy Lab upgrade costs and durations appear unchanged from the first Beta, and are still posted in the top post of this thread from then.
Level | Research Cost | Research Time | Advanced Food Storage Required | Transmutation | Transmutation Cost | # Transmutation Ingredients (how many items must be put in) | Alkashards Produced | Transmutation Time |
---|---|---|---|---|---|---|---|---|
1 | 2952k Food | 1d 0h | 1x Level 6, 1x Level 5 | Transmute UNCOMMON Crafting Materials from COMMON Crafting Materials | 30 Ing. | 2 Alkashards | 1h 0m | |
2 | 2975k Food | 1d 0h | 2x Level 6 | Transmute UNCOMMON Battle Items from COMMON Battle Items | 15 Ing. | 4 Alkashards | 2h 0m | |
3 | 2999k Food | 1d 0h | 2x Level 7 | Transmute UNCOMMON Ascension Materials from COMMON Ascension Materials | 24 Ing. | 6 Alkashards | 3h 0m | |
4 | 3009k Food | 3d 0h | 2x Level 7 | Transmute RARE Crafting Materials from UNCOMMON Crafting Materials | 20 ing. | 12 Alkashards | 6h 0m | |
5 | 3025k Food | 3d 0h | 1x Level 8, 1x Level 7 | Transmute RARE Battle Items from UNCOMMON Battle Items | 10 ing. | 18 Alkashards | 9h 0m | |
6 | 3051k Food | 3d 0h | 2x Level 8 | Transmute RARE Ascension Materials from UNCOMMON Ascension Materials NOTE: This can only produce Battle Manual, Chainmail Shirt, Scabbard, and Tall Boots | 1 Gem, |
18 ing. | 12h 0m | |
7 | 3069k Food | 7d 0h | 1x Level 9, 1x Level 8 | Transmute EPIC Crafting Materials from RARE Crafting Materials | 25 Gems, |
10 ing. | 1d 0h | |
8 | 3088k Food | 7d 0h | 2x Level 9 | Transmute EPIC Battle Items from RARE Battle Items | 50 Gems, 181k 103k Food | 5 ing. | 2d 0h | |
9 | 3105k Food | 7d 0h | 1x Level 10, 1x Level 9 | Transmute EPIC and RARE Ascension Materials from RARE Ascension Materials NOTE: This transmutation has a 5% chance of producing an EPIC Ascension Material, and a 95% chance of producing a unfarmable RARE Ascension Material. | 150 Gems, |
12 ing. | 7d 0h | |
10 | 3127k Food | 14d 0h | 2x Level 10 | Transmute an EPIC Ascension Material into a different EPIC Ascension MaterialNOTE: This transmutation will never result in the same item that was used as the ingredient. | 250 Gems, 256k Food | 1 ing. | 7d 0h |
If you see anything that doesnāt make sense, please ask! Itās entirely possible that I have typos, so donāt leap to conclusions about the game design if something looks odd.
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New Knights of Avalon Event
Discussion Thread: Early Information on New Knights of Avalon Challenge Event [Part of The Beta Beat V23]
please see above thread for all info
New Pirates of Corellia Event
Discussion Thread: Early Information on New Pirates of Corellia Challenge Event [Part of The Beta Beat V23]
please see above thread for all info
New Challenge Event Heroes
Discussion Thread: Early Information on the new Challenge Event Heroes (Pirates of Corellia, Fables of Grimforest, Guardians of Teltoc, Knights of Avalon, and Wonderland)
please see above thread for all stats and info
Costumes
Discussion Thread: Early Information on Costumes (Formerly Skins) [Part of The Beta Beat v23]
please see above thread for all info
New HOTM
Discussion Threads:
please see above threads for all info
Important Recommendations Based on Current Beta
Youāll Need to Upgrade Your Advanced Iron Storage & Advanced Food Storage to Access Alchemy Lab
In the first version of Beta, a Level 10 Advanced Iron Storage and 4x Level 20 Iron Storage are required to upgrade to Stronghold 23. (Full list of upgrade times for Advanced Iron Storage is above.)
Additionally, the Research costs for Alchemy Lab will require Advanced Food Storage upgrades. (Full list of upgrade times for Advanced Food Storage is above as well.) Details on the current requirements in Beta are in the Alchemy Lab section above. To give you some sense of the number of upgrades required before the Alchemy Lab can be used, the first Research currently requires one Level 6 Advanced Food Storage, and one Level 5 Advanced Food Storage.
REMEMBER: ALL OF THIS MAY CHANGE.
Feedback?
Iād love to hear thoughts on whether this information and format is useful, and how youād like to see information presented in the future. Any thoughts or ideas?
Thanks!