🧪 The Beta Beat (v22.1) – August, September & October HOTM, Bug Fixes

NOTE: Please do not, under any circumstances, share IMAGES OR VIDEOS from Beta in this or any public Forum thread. Violations can cause players to lose their Beta accounts, or threads to be closed down.

PLEASE NOTE: Version 22.1 is being tested AFTER testing of Version 23 began, and is intended for earlier release.

:thinking: What’s this all about?

Click Here for Details About This Thread's Intention & Format

Often players on the Forum wonder about what’s going on in Beta.

If you’re a regular reader of the Forum, then you’ll find that there’s actually abundant conversation about what’s going on in Beta at any given time.

And that’s actually allowed!

What’s restricted is images and videos — but discussion is ok:

The challenge is that information is often scattered around the Forum. I’m aiming to help centralize it for those who are interested.

I’m not sure yet how this thread (or probably series of threads, eventually) will work yet — but I’d like to start by giving some high-level guidance of what’s going on in current testing, so players outside of Beta can be better informed.

Like Beta itself, this thread is experimental and will evolve based on your feedback.

Information from Beta is frankly often mostly useless, so don’t get too attached.

Details from Beta, especially brand-new Beta content, don’t tend to be very reliable for actual release.

It’s incredibly common that heroes and features are changed during Beta testing, or sometimes even after testing but before release.

That is, after all, the purpose of Beta testing.

So I wouldn’t get too attached to any information from Beta — it’s not unheard of for entire portions of hero skills to be removed or reworked, or for radical changes to hero stats to be made, or for large chunks of new functionality to be completely changed.

Often Incomplete Information Circulates

Many of us have seen screenshots and other information shared on LINE, Discord, Facebook, and other groups — often without context or explanation.

These can lead to confusion and misunderstanding.

Often, early Beta information — the least reliable or useful — is circulated…and then updated information is missed.

I’m hoping centralizing some high-level information on the Forum may help to reduce this as well.

What’s Going on in Beta Right Now

IMPORTANT: I wouldn’t get too attached to any information from Beta — it’s not unheard of for entire portions of heroes or functionality to be removed, reworked, or radically changed beyond recognition.

For actionable recommendations based on current Beta, please see the “Important Recommendations Based on Current Beta” section below.

New HOTM (Heroes of the Month) Being Tested

August – :snowflake: Ice – Miki

Discussion Thread: :test_tube: Early Information on the August 2019 HOTM (Miki)

please see thread above for stats and discussion

September – :fire: Fire – Grazul Nadnog

Discussion Thread: :test_tube: Early Information on the September 2019 HOTM (Grazul, Formerly Nadnog)

please see thread above for stats and discussion

October – :leaves: Nature – Kingston

Discussion Thread: :test_tube: Early Information on the October 2019 HOTM (Kingston)

please see thread above for stats and discussion

Bug Fixes

Reminder: these changes are in Beta, and may not make the final release.

  • Ranvir’s passive skill “Resist Poison” works also against Poison Mist.
  • Battle items can not be used on a hero who is in ghost mode.
  • Fixed a bug where Atomos was invisible in battle.
  • Fixed a bug where Hatter stole enemy’s revive status effect but enemy was able to revive.
  • More background art for taller devices in battle.
  • Japanese support page added.
  • General optimisations and improvements.

Discussion Thread: please discuss in this thread

Important Recommendations Based on Current Beta

Ranvir will resist Poison Mist

If you’ve intended to use Ranvir to help complete Season 2 Poison Mist stages, his passive resistance is updated in the current Beta to include resistance to Poison Mist. Presuming this makes the final release, that will make him more useful in those stages.

HOTM have been updated

Notable balance changes have been made to Miki, Grazul (formerly Nadnog), and Kingston.

If you’ve been planning to Summon for any of these heroes, please be sure to check their updated stats.

Additionally, a reminder that Kingston is expected to be the HOTM in October, which means Epic Hero Tokens can be used during the Return to Morlovia Halloween event, and will also have a (very low, as usual) chance at pulling Kingston.

:left_speech_bubble: Feedback?

I’d love to hear thoughts on whether this information and format is useful, and how you’d like to see information presented in the future. Any thoughts or ideas?

Thanks! :slight_smile:


“More background art for taller devices in battle.”

Best change ever! Thanks!


Miki; I’m really happy about the increase 4 to 5 turns. I don’t have Tarlak and really want this guy for titans.
Grazul/Nadnog: I don’t know why they needed to change his name, but whatever. The increase to heal is nice. I have a ton of mystic rings and might pull for him.
Kingston: this change is probably for the best, but it still makes me sad. I don’t have any green heroes I wanna ascend. Still, October is a long way off. We’ll see what happens.

Overall, I’m most interested in Miki for titans.


Google Nadnog, and you’ll find what a couple people mentioned in Beta feedback.


I think they just wanted to change her name because “Nadnog” is very similar to “Anzogh.”


Thaaaaat too. Well then.


I didn’t find anything…? Just some pet gear company called Nandog… am I missing something inappropriate for the forums?

Try Nad Nog with a space, or just look for Urban Dictionary.

FWIW, my feedback was that SEO would bury that, and it was fine to keep the name.


Yeah it’s a bit of a stretch, but given this is a children’s game - that’s probably 90% played by middle aged adults - better safe than sorry.


I was already used to Nadnog being Eggnog…

We’ll have to come up with a new nickname, @Bruno82!


I didn’t need to know that :face_vomiting:


And now I understand.


How can I get in beta

SG periodically opens applications for new Beta members. Be sure to watch the #news-announcements for the next time they open applications.

They typically have gotten a large number of applications, so they only usually accept them each time for a short period around a week or two at a time.


Perhaps either Grad School, or Gazoo (who was, admittedly, green).

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She’s an orc, she’s green, but I think Bruno and I already have a Brazilian celebrity to nickname her!

Meet Gracy (read GrAh-cie), who could well be Eggnog with the right amount of green body paint:


I’m not in Beta, but I know that SG sometimes accepts applications. I intend to apply myself, but don’t have high hopes.

@zephyr1 Isn’t there also an active players lounge? I’ve heard it mentioned a few times but wasn’t too sure what it was? Basically just an invite only forum?


Yes there is a active players lounge and yes invite only. You have to be really chatty to get invite.

I will never get an invite. I am only writing if I find it important enough or can help in some way like now.

I think there are enough people that tried to get in beta. Me too. But no invite. But as far as I know the last time people got an invite even ~1 year later.

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Zephyr can you tell me please where to look? I’m a Always asking others and no one seems to know in the game. Thank you!

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