NOTE: This thread is a work in progress to answer the frequently asked questions that pop up, and for discussion of using Alchemy Lab (or not using it, as the case may be).
Please post questions and discussion down below.
What is Alchemy Lab?
Alchemy Lab is an Advanced Building that unlocks with Stronghold 23.
It was originally released in September 2019, and was revamped in June 2020.
It allows Transmuting some items into some other items. It also produces Alkashards, which can be combined into an item of your choice from a selection of random items.
Can I Transmute items to other items of the same rarity, e.g. 1* Crafting Ingredients to other 1* Crafting Ingredients, or Training Manuals to Rugged Clothes?
Yes, as of the second version of Alchemy Lab, many items can be Transmuted into other items of the same rarity.
This is one of the biggest differences from the first version of Alchemy Lab, which only Transmuted items from lower to higher rarity, with the exception of Transmuting 4* Ascension Materials into different 4* Ascension Materials.
Are Gems required to use Alchemy Lab?
Yes, Recipes 10A and 10B (i.e. both Recipes unlocked with Building Level 10) require Gems to use — these cover Transmutation of Farmable 3* Ascension Materials to Unfarmable 3* Ascension Materials (with a 5% chance for a 4* Ascension Material), as well as Transmutation of 4* Ascension Materials to other 4* Ascension Materials. These Recipes are similar to the old ones from Levels 9 and 10 in the original Alchemy Lab.
This is a change from Version 1, where Levels 6 through 10 required Gems to use.
Version 2 of Alchemy Lab also introduces an additional optional use for Gems, to Boost Alkashard production. More on that below.
Can I use Gems to buy Alkahards?
You can’t currently directly purchase Alkashards, but Version 2 introduces a new option to “Boost” Alkashard production when completing a Transmutation.
This option to “Boost” is presented when collecting items from completed Transmutatations. A popup offers to collect the items and Alkashards, or to alternatively spend a specified number of Gems to boost the Alskahard production by a particular amount. This option is only available when collecting the items — once you’ve made a decision to Boost or not, the items and Alkashards are collected, and the option is no longer available for those items.
If you’re collecting multiple items from sequential Transmutations at the same time, then the Boost option will be multiplied accordingly. As an example, if the Boost for a single item provides 2 extra Alkashards for 1 Gem, then collecting 3 items at once will offer 6 extra Alkashards for 3 Gems. This option is all-or-nothing — when collecting multiple items at once, your only option is whether to Boost for all of them or not; you can’t choose a partial Boost based on fewer items. If this were a concern, collecting items more frequently will provide more control over Boost options.
Can I rush Transmutation times using Gems?
No.
Unlike Training Camps, Forges, Hunter’s Lodge, and Hero Academy, the long durations for Transmutations can’t be accelerated or skipped.
Can I run more than one type of Transmutation at a time?
Yes, as Alchemy Lab is upgraded, it allows for up to 3 different Levels to be run at the same time in parallel.
Items queued in the same Level run sequentially, however. There’s nothing you can do to accelerate the Transmutations of a particular Level.
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Building Level 5 unlocks 2 simultaneous Transmutations
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Building Level 10 unlocks 3 simultaneous Transmutations
Can I queue and dequeue Transmutations like in a Training Camp or Forge?
All Levels and Recipes allow queueing.
Some Recipes also allow dequeuing, which is a change from Version 1. I’ll add a list of them once I’ve confirmed which do.
For the Recipes that don’t allow dequeueing, because it’s also impossible to accelerate Transmutations, players should be mindful of what they queue into Alchemy Lab, as it’s currently impossible to undo those decisions, or do anything to accelerate them. So you can effectively tie up Alchemy Lab for extended periods of time.
Upgrade & Research Costs
Updated graphic showing all upgrade and research costs by @cap
Alternatively, all Upgrade and Research Costs/Time are listed here: 🧪 Early Information on "IMPROVED" Alchemy Lab [Part of The Beta Beat v30] - #312 by zephyr1
Alchemy Lab Levels
The Small Giant Staff have confirmed that there will be no changes from the final version of Beta.
For a graphical version see image above by @cap
Alternatively you can see here for information: 🧪 Early Information on "IMPROVED" Alchemy Lab [Part of The Beta Beat v30] - #312 by zephyr1
What are Alkashards, and how do they work?
Version 2 Update:
Reward Options for Combining Alkashards in Version 2
There are six items, and you can select ONE of them:
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1x Unfarmable 3* Ascension Material (two random ones to select from)
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SOMETIMES, 1x 4* Ascension Material (this is occasionally available instead of a 3* Ascension Material; data will need to be collected to discern the percentage chance, but I suspect it’s in the 5-10% range)
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30x* Emblems (two random Classes available to choose from) *changed from 10x to 30x on October 7, 202010x -
5x Titan Battle Items (two random ones to select from)
Once you select an item and Combine Alkashards, the item selections the next time you Combine Alkashards will be refreshed with new random options.
The item selection remains the same until you Combine Alkashards, so there’s no way to refresh/shuffle/reroll the options.
Information from original Version 1:
Click for Original Information
Alkashard & Alchemy Calculators/Guides
@TheEyes’ guide, primarily focused on farming Alkashards from Alchemy Lab: A Guide to the New Alchemy Lab (v30, 2020-06-17)
@Vikingblood80’s Simulator
Beta Information and Discussion
The Small Giant Staff have confirmed that the live version of Alchemy Lab will exactly match the final Beta version.