NOTE: Please do not, under any circumstances, share IMAGES OR VIDEOS from Beta in this or any public Forum thread. Violations can cause players to lose their Beta accounts, or threads to be closed down.
This thread is to provide early insights and discussion on the October HOTM, Kingston.
Small Giant has posted a sliced up version of Kingstonās artwork as part of a Facebook promotion.
Details from beta, especially brand-new beta content, donāt tend to be very reliable for actual hero release.
Itās incredibly common that heroes are changed during beta testing, or sometimes even after testing but before release. That is, after all, the purpose of beta testing.
So I wouldnāt get too attached to any of this ā itās not unheard of for entire portions of skills to be removed or reworked, or for radical changes to stats to be made.
Kingston Beta Info & Stats
Attack: 749
Defense: 735
HP: 1266
Class: Fighter
Resist: Burn ā The Hero has an innate ability to resist Burn.
Element: Nature/Green
Mana Speed: Fast
Special Skill: Stiletto Cyclone
Deals 445% damage to the target.
All enemies The target and nearby enemies get -31% attack, and a further -4% decrease every time they are hit during 4 turns.
Element Link gives +4% mana generation for all Nature allies for 4 turns. This effect canāt be dispelled.
For a full list of items currently in beta testing, as well as their related threads, please see:
Sniper Zeline that canāt be Graved. Iād want him/her on my team. Iād cringe every time I saw them on a defense team. Zim is the most likely counter.
Move over, Gravy, thereās a new GOAT in town. When they hit Kingston with the nerf hammer I just hope they donāt render him unuseable. Effect to only target and nearby, and duration x 3 turns seems right
Take Zeline but make the hero concept a sniper instead. Throw in a little bit of Athena but with atk- instead. And give him revive talentā¦ Why not lol.
Well itās beta. Probably getting adjusted before release.
Wow! This hero seems insane, will need to be changed before release, 3 target instead of all would be a start. Gonna need to avoid any temptation to use up my tonics.
Apparently there are some good reds and blues around. Maybe he should also get āif this attack kills an enemy, kills all opponentsā as well. You know, for balance.
I did not find OP. Taking Zeline as a parameter: both have quick mana, decrease enemy attack by -31% (Zel -34%) for 4 turns, he hits an opponent with power, Zel strikes everyone with less force. She even dissipates reinforcements and causes more damage to the targets of the ice, he has fire resistance. They are well matched. I hope he does not receive a significant nerfing.