At the start of each battle, this Hero receives a small amount of mana over 6 turns. In battles with multiple waves, the effect is refreshed at the beginning of each wave.
Special Skill: Unstoppable Growl
All allies get +24% mana generation for 4 turns. This effect can’t be dispelled.
All enemies get -34% mana generation for 4 turns.
All allies counterattack with 115% of the damage received for 4 turns.
All-In-One Reference, courtesy of @Lumi tap on image to view it fully
Or: How many summons are needed to get a Legendary Challenge Event Hero?
It’s important to remember that Challenge Event Heroes have EXTREMELY low summoning odds. No amount of summoning will guarantee a Challenge Event Hero.
On average, in a 10-pull, you have a 2% chance of summoning Boss Wolf.
But that statistic can lead our minds astray in exactly how our odds play out as we continue summoning.
Some useful insights:
18 times out of 100, you’ll get Boss Wolf by pull 100
63 times out of 100, you’ll get Boss Wolf by pull 500
95 times out of 100, you’ll get Boss Wolf by pull 1500
99 times out of 100, you’ll get Boss Wolf by pull 2300
Putting that in Perspective
82 out of every 100 people won’t get Boss Wolf by the 100th pull
If 1 Million players each summoned times, 820,000 of those players wouldn’t get Boss Wolf
5 out of every 100 people won’t get Boss Wolf by the 1500th pull
If 1 Million players each summoned times, 50,000 of those players wouldn’t get Boss Wolf
More Insights & Reading
I highly recommend reading these three threads for more information and context on summoning odds:
If you’ve read them a million times before, you may consider reading them again before deciding on your budget for summoning. A little time spent deciding on how much money you want to risk on summoning goes a long way to avoiding disappointment, frustration, and regret later.
Agreed that buff is a must here if anyone should even consider using Wolfie. Talking about some heavy buff here, even as slow hero, i dont see any point in making him to 4/80, unless you got some crazy stock of 4* AM. It should be more straight to average speed tbh.
Yes this hero feels completely broken at current form.
Hey man!
It seems like a bad idea…but still
Have you ever used your Boss for attacking?
I’m curious if the ‘very slow’ rarely fired
or if you found enjoyment?
Boss wolf deserve his buff.
It would be nice to see him dispels buffs from enemies and does initial damages in some way: hit all, hit 3 or chain attack.
Then his very slow mana speed can be properly compensated.
Yup, needs a buff. Even making him Slow would fix him. Perfect tank but unusable. I have mine with +14 and use him in the fast raid tournaments and on attack with normal raiding.
I have two unlevelled Boss Wolves and would love to max one but I just cannot find a reason to do so. Hope they will give him some love with a buff so he can become a viable raid tank.
I love Boss wolf already! But i think as well that he need some buff. Because when i use him even for attack, with his skill to get more mana i barely can fell some of his mana up. I just want to use him more. Especially if the new type of war cones in, then he will be my purple tank.
Just got him indeed, and I was happy and disappointed in a row. He seems totally useless in his current state. I don’t think he will get tabards without a buff. That’s sad since I really love his artwork.
Just got two of him! . What a useless hero. Have a hard time justifying any kind of materials to do any kind of levelling with this loser of a hero. Lucky pulls with unlucky results! Man RNG is a fickle thing.