[Master] - Hero Balance Update History

Balance Update History

The Purpose of this topic to have a list of balance updates for each heroes per each hero type:

Season 1 heroes

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Hero Version Change
Azlar Version 1.5 Burn damage increased
Version 1.8 Total damage done by status effect Burn increased slightly
Boril Version 1.20 Amount of counterattack increased from 115% to 125%.
Carver Version 1.4 Max attack of Special Skill decreased from 145% to 125%
Chao Version 1.12 Increased special damage from 305% to 315%.
Colen Version 1.4 Max attack of Special Skill increased from 170% to 180%
Version 1.5 Burn damage increased
Version 1.8 Total damage done by status effect Burn increased slightly
Cyprian Version 1.20 Amount of counterattack increased from 115% to 125%.
Dawa Version 1.7 Special attack +15%
Domitia Version 1.10 Special damage increased from 375% to 390%
Version 1.12 Increased the radius of opponent buff removal from single enemy to a group of enemies.
Version 1.20 Direct damage increased from 390% to 410%.
Version 37 Damage increased from 410% to 440%.
Elena Version 1.20 Direct damage increased from 196% to 202%.
Amount of counterattack increased from 115% to 125%.
Elkanen Version 1.7 Special attack +15%
Version 1.8 Attack power increased from 270% to 285%
Version 1.14 Increased healing received when damage dealt from 33% to 38%.
Version 1.20 Direct damage increased from 300% to 330%.
Gunnar Version 1.14 Spirit Link’s defense buff split into a separate status effect.
Horghall Version 1.4 Max attack of Special Skill increased from 210% to 225%
Version 1.20 Direct damage increased from 225% to 235%.
Version 37 Damage increased from 235% to 280%.
Hu Tao Version 1.20 Direct damage increased from 200% to 210%.
Accuracy status ailment increased from -35% to -40%.
May 2020 Direct damage increased from 280% to 300%.
Isarnia Version 1.4 Max attack of Special Skill increased from 215% to 235%
Version 1.5 Effect of Defense debuff increased by 10%
Version 1.10 Special damage increased from 285% to 300%.
Health steal increased from 25% to 33%
Justice Version 1.20 Direct damage increased from 220% to 240%.
Accuracy for all enemies decreased from -35% to -40%.
Version 37 Damage increased from 240% to 285%.
Kadilen Version 1.8 Duration of defense buff increased from 2 to 3 turns
Version 1.12 Increased special damage from 160% to 170%.
Version 1.20 Direct damage increased from 170% to 190%.
Kailani Version 1.7 Defense stat increased slightly
Version 1.14 Spirit Link’s defense buff split into a separate status effect.
Kashhrek Version 1.8 The type of elemental defense buff changed from Ice to Fire
Kelile Version 1.5 Burn damage increased
Version 1.8 Total damage done by status effect Burn increased slightly
Version 1.14 Increased burn damage from 306 over 6 turns to 360 over 6 turns.
Khagan Version 1.20 Damage changed from damage to target and minor damage to nearby enemies to damage to target and nearby enemies.
Direct damage increased from 305% to 320%.
Version 31 Direct Damage increased from 320% to 360%.
Version 37 Damage increased from 360% to 380%.
Leonidas Version 1.10 Special damage increased from 350% to 360%
Special mana reduction increased from -25% to -40%
Version 1.12 Increased special damage from 360% to 365% and
increased the healing effect from 50% to 75% of damage dealt
Version 37 Damage increased from 365% to 415%.
Li Xiu Version 1.4 Max attack of Special Skill decreased from 170% to 150%
Magni Version 1.5 Defense buff is applied to nearby allies instead of all allies.
Obakan Version 37 Damage increased from 260% to 310%.
Quintus Version 1.4 Max attack of Special Skill increased from 230% to 250%
Version 1.7 Special attack +10%
Version 1.14 Increased special damage from 260% to 270%.
Skitteskull Version 1.12 Increased special damage from 175% to 185%.
Thorne Version 1.7 Stats adjusted for slightly stronger attack and slightly weaker defense
Version 1.12 Increased special damage from 445% to 460%.
Version 1.20 HP stat decreased from 1421 to 1339
Attack stat increased from 605 to 638.
Direct damage increased from 460% to 480%.
Version 37 Damage increased from 480% to 490%.
Wu Kong Version 1.5 Gamblers Stance accuracy penalty lowered by 5%

Season 1 Costumes

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Hero Version Change
Domitia Costume Version 37 Damage increased from 390% to 400%.
Horghall costume Version 37 Damage increased from 215% to 250%/
Justice Costume Version 37 Damage increased from 240% to 250%.

Season 2 Heroes

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Hero Version Change
Ameonna Version 1.24 Removal of dispellable and undispellable status effects now happens in the beginning of their Special Skill.
Atomos May 2020 Direct damage increased from 150% to 170%.
Maximum direct damage based on enemies’ mana increased from 270% to 290%.
Mana Speed changed from Slow to Average.
Danzaburo May 2020 Direct damage increased from 240% to 255%.
Gobbler May 2020 Attack decreased from 737 to 641.
Defense increased from 450 to 614.
HP decreased from 1302 to 1215.
Amount of HP recovered for each minion destroyed increased from 50 to 80.
Direct damage increased from 155% to 170%.
Inari Version 43 Added Direct Damage of 180% to all enemies.
Mitsuko Version 50 Mitsuko can no longer block mana reduction effects from Ice element Heroes’ Minions
Mok-Arr May 2020 Direct damage to all enemies increased from 250% to 270%.
Direct damage to all allies decreased from 80% to 50%.
Sumitomo May 2020 Direct damage increased from 280% to 300%.

Season 3 Heroes

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Hero Version Change
Agnes Oct 2020 Health increased from 481 to 491.
Attack increased from 550 to 556.
Defense increased from 481 to 486.
Alfrike Oct 2020 Defense increased from 830 to 844.
Almur Oct 2020 Direct damage increased from 120% to 150%
Health increased from 1253 to 1262.
Attack increased from 622 to 626.
Defense increased from 643 to 648.
An-Windr Version 31 Special skill is now displayed as the exact amount of damage being dealt
Special skill is no longer affected by the enemy’s defense.
Oct 2020 Health increased from 782 to 792.
Attack increased from 418 to 424.
Defense increased from 498 to 504.
Baldur Version 31 Added 150% Direct Damage to a random target.
Direct Damage done at the end of each turn when Baldur has boosted health increased from 110% to 150%.
Oct 2020 Direct damage increased from 150% to 165%.
Direct damage done each turn increased from 150% to 165%.
BjΓΆrn Oct 2020 Health increased from 816 to 827.
Attack increased from 453 to 458.
Defense increased from 431 to 436.
Brynhild Oct 2020 Health increased from 1175 to 1183.
Attack increased from 680 to 684.
Defense increased from 605 to 609.
By-Ulf Oct 2020 Health increased from 855 to 865.
Attack increased from 431 to 436.
Defense increased from 441 to 446.
Ei-Dunn Oct 2020 Direct damage increased from 220% to 240%
Health increased from 841 to 851.
Attack increased from 417 to 422.
Defense increased from 476 to 481.
Fenrir Oct 2020 Direct damage increased from 300% to 320%.
Direct damage when the target has less than 50% health remaining increased from 600% to 640%.
Freya Oct 2020 Attack increased from 766 to 776.
Frigg Jan 2021 -4% decrease per each Nature shield on the board changed to -3% decrease per each Nature shield
Fura Oct 2020 Health increased from 1075 to 1083.
Attack increased from 703 to 707.
Defense increased from 624 to 629.
Grevle Oct 2020 Health increased from 613 to 623.
Attack increased from 398 to 403.
Defense increased from 608 to 613.
Gullinbursti Version 31 Special skill is now displayed as the exact amount of damage being dealt
Special skill is no longer affected by the enemy’s defense.
Oct 2020 Health increased from 1387 to 1396.
Attack increased from 603 to 607.
Defense increased from 603 to 607.
Heimdall Oct 2020 Defense increased from 836 to 844. Health increased from 1402 to 1417.
Jarvur Oct 2020 Direct damage increased from 265% to 285%.
Health increased from 764 to 775.
Attack increased from 495 to 500.
Defense increased from 417 to 422.
Jott Oct 2020 Health increased from 1117 to 1126.
Attack increased from 716 to 720.
Defense increased from 603 to 607.
Kvasir Oct 2020 Health increased from 905 to 915.
Attack increased from 424 to 429.
Defense increased from 418 to 424.
Lady Loki Oct 2020 Direct damage increased from 150% to 170%.
Maximum additional damage increased from 278% to 298%.
Mireweave Oct 2020 Health increased from 1166 to 1175.
Attack increased from 692 to 697.
Defense increased from 592 to 597.
Mist Oct 2020 Health increased from 1187 to 1196.
Attack increased from 682 to 686.
Defense increased from 599 to 603.
Nordi Oct 2020 Health increased from 808 to 818.
Attack increased from 483 to 488.
Defense increased from 401 to 406.
Norns Version 31 Direct Damage increased from 265% to 280%.
Oct 2020 The duration of element weakness status ailment increased from 4 turns to 5 turns.
Odin Jan 2021 3% increase per each Holy shield on the board changed to 2% increase per each Holy shield.<br//>Maximum of +29% mana generation changed to +28% mana generation.
Ratatoskr Oct 2020 Health recovered increased from 42% to 44%.
Salmon Loki Version 43 Damage dealt to Holy enemies each turn increased from 126 to 484.
Sep 2022 Damage: 225% β†’ 250%
Damage if enemy changes element to Holy 484 β†’
- 528 (max level; not Limit Broken; no Emblems)
- 570 (Limit Broken max level; no Emblems)
- 612 (Limit Broken max level; fully Emblemed with left-side nodes)
Shadereave Oct 2020 Inherited health for Draugrs increased from 70% to 100%.
Health increased from 1349 to 1357.
Attack increased from 590 to 595.<br//>Defense increased from 631 to 635.
Sif Oct 2020 Health increased from 1306 to 1339.
Skadi Version 31 Direct Damage increased from 170% to 220%.
Increased damage per dead enemy decreased from 70% to 50%.
Stoneckeave Oct 2020 Direct damage dealt while in Dire Ghost form increased from 150% to 175%.
Health increased from 1047 to 1056.
Attack increased from 722 to 726.
Defense increased from 618 to 622.
Sudri Oct 2020 Direct damage increased from 100% to 120%.
Maximum direct damage increased from 340% to 360%.
Health increased from 764 to 775.
Attack increased from 434 to 439.
Defense increased from 479 to 484.
Sumle Oct 2020 Health increased from 1068 to 1077.
Attack increased from 711 to 716.
Defense increased from 624 to 629.
Tyr Oct 2020 Attack increased from 760 to 772.
Version 52 Bleed damage: 200 β†’ 212 (max level; not Limit Broken; no Emblems)

Season 4 Heroes

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Hero Version Change
Rokkamush Version 52 Bleed damage: 180 β†’ 192 (max level; not Limit Broken; no Emblems)
Xnolphod Sep 2022 HP recovery: 32% β†’ 40%
Mana boost: 20% β†’ 10%

Season 5 Heroes

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Hero Version Change
Azmia May 2022 Attack: 539 β†’ 584
Defense: 830 β†’ 745
Health: 1266 β†’ 1326
Direct heal reduced: 20% β†’ 15%
Counterattack damage reduced:
- Base damage: 120% β†’ 100%
- Maximum damage: 150% β†’ 130%
El Naddaha May 2022 Attack: 821 β†’ 828
Defense: 764 β†’ 772
Health: 1431 β†’ 1446
Horus June 2022 Direct damage: 205% β†’ 250%
Max health reduction per turn: 110 β†’ 150
Khepri June 2022 Scarab Bomb damage: 300 β†’ 600
Khonshu May 2022 Attack: 830 β†’ 838
Defense: 743 β†’ 751
Health: 1450 β†’ 1464
Khufu May 2022 Attack: 788 β†’ 795
Defense: 768 β†’ 776
Health: 1505 β†’ 1520
June 2022 Direct damage: 350% β†’ 450%
Papyros May 2022 Attack: 780 β†’ 788
Defense: 788 β†’ 795
Health: 1487 β†’ 1501
Scoratek June 2022 Scarab Bomb damage: 300 β†’ 600
Sobek May 2022 Attack: 826 β†’ 834
Defense: 716 β†’ 723
Health: 1516 β†’ 1532
Waqas June 2022 Max health reduction per turn: 110 β†’ 150

Seasonal Heroes

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Hero Version Change
Jack O’Hare Version 1.11 Special defense reduction from -25% to -20%.
Mana speed from slow to fast.
Base attack slightly increased.
Master Lepus Version 1.11 Special defense reduction from -25% to -20%.
Mana speed from average to fast.
Base attack slightly increased;
Squire Wabbit Version 1.11 Special defense reduction from -25% to -20%
Base attack slightly increased.
Valeria Version 1.20 Direct damage increased from 155% to 235%.
Victor Oct 2020 Direct damage increased from 196% to 211%.

Seasonal Costumes

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Costume Version Change
Krampus Costume Feb 2022 Attack: 651 β†’ 766
Defense: 880 β†’ 799
Health: 1558 β†’ 1451
Class: Rogue β†’ Barbarian
Caster gets Taunt for 4 turns β†’ 3 turns
Caster gets +50% defense for 4 turns β†’ +30% defense for 3 turns
All allies get +45% attack and a further +20% increase every time they are hit for 4 turns β†’ 3 turns
Rana Costume May 2022 Water damage: 438 β†’ 584
Water damage duration: 3 turns β†’ 4 turns
Healing reduction status ailment duration: 2 turns β†’ 4 turns
Yunan Costume May 2022 Sand damage: 360 β†’ 600
Sand damage duration: 3 turns β†’ 5 turns
Mana generation status effect: 3 turns β†’ 5 turns
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Challenge Event Heroes

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Hero Version Change
Asterius Dec 2021 Direct damage: 235% β†’ 360%
Corrosive Burn damage per turn: 86 β†’ 101
Corrosive Burn defense reduction per turn: -10% β†’ -16%.
Boomer Version 1.12 Increased special damage from 174% to 184%.
Version 1.20 Direct damage increased from 184% to 204%.
Boss Wolf Version 1.14 Increased duration of all status effects from 3 to 4 turns and
increased enemy mana reduction from -24% to -34%.
Captian of Diamons Version 30 Attacks a new target randomly if any minions were destroyed has been changed. Now, if the target had Minions, they will attack another enemy who has Minions. If none of the enemies have Minions, they will attack a random enemy. Each enemy can only be attacked once
Crystalis Sep 2021 Direct damage increased from 150% to 190%.
Corrosive Frost turns increased from 3 to 4.
Version 43 Corrosive Frost damage increased from 42 to 54.
Dec 2021 Corrosive Frost damage per turn: 54 β†’ 70
Corrosive Frost attack reduction per turn: -7% β†’ -11%
Dark Lord Sep 2021 Direct damage increased from 390% to 480%.
Corrosive Poison turns increased from 3 to 4.
Version 43 Corrosive Poison damage each turn increased from 64 to 144.
Dec 2021 Direct damage: 480% β†’ 550%
Corrosive Poison mana generation reduction per turn: -9% β†’ -13%.
Director Zuri Sep 2021 HP recovered for the ally with the lowest health increased from 45% to 60%.
HP recovered by all other allies increased from 30% to 37%.
Feb 2022 Heal for ally with lowest remaining HP: 60% β†’ 65%
Heal for all other allies: 37% β†’ 42%
Clown Minion inherits 13% HP and 20% attack β†’ 15% HP and 22% attack
Edd Dec 2021 Direct damage: 290% β†’ 335%.
Eiora & Fluffy Feb 2022 Direct damage to target: 530% β†’ 600%
Max health reduction for all enemies with Minions: 304 β†’ 404
El Doque June 2022 Direct damage: 295% β†’ 355%
Defense reduction per Stack: -8% β†’ -9%
Emilio Feb 2022 Attack: 745 β†’ 751
Burn damage over 5 turns when any enemy has Burn: 410 β†’ 415
Burn damage over 5 turns when no enemies have Burn: 320 β†’ 365.
Faline Sep 2021 Direct damage increased from 290% to 330%.
Mana generation ailment increased from -44% to -64%.
Gaillard Version 48 Added to the Gargoyle Family (previously did not have a Family)
Attack: 836 β†’ 842
Defense: 718 β†’ 725
HP: 1444< β†’ 1458
June 2022 Direct damage: 490% β†’ 540%
Gnomer Version 52 Flat damage values attached to Bleed will now properly scale with the Hero’s attack stat
Result:
Bleed damage is reduced to 94 from 140.
Goseck June 2022 Direct damage: 325% (up to 650%) β†’ 350% (up to 700%)
Gretel Version 31 Special skill is now displayed as the exact amount of damage being dealt
Special skill is no longer affected by the enemy’s defense.
Guinevere Version 1.10 Dark defense reduced from 94% to 54%
Guardian Chameleon May 2020 Element change duration increased from 3 to 4 turns.
Guardian Gazelle Version 31 Special skill is now displayed as the exact amount of damage being dealt
Special skill is no longer affected by the enemy’s defense.
Guardian Kong Version 1.8 The type of elemental defense buff changed from Fire to Ice.
Version 1.14 Increased special damage from 210% to 220%
May 2020 Direct damage increased from 220% to 250%.
Dispels status ailments from all allies added.
Guardian Owl Version 1.8 Max healing over time increased from 645 to 765 hp.
Damage per dead ally increased from 30% to 45%.
Version 1.10 Special damage increased from 200% to 235%.
Damage increment per dead ally increased from 45% to 60%.
Version 1.12 Increased special damage from 200% to 210%.
May 2020 Direct damage increased from 235% to 280%.
Damage increase per dead ally decreased from 60% to 50%.
Hansel Version 31 Special skill is now displayed as the exact amount of damage being dealt
Special skill is no longer affected by the enemy’s defense.
Ingolf Dec 2021 Direct damage: 185% to target and nearby enemies β†’ 280% to all enemies
Corrosive Poison now affects all enemies
Corrosive Poison duration: 3 turns β†’ 4 turns
Corrosive Poison damage per turn: 23 β†’ 50
Isrod Dec 2021 Direct damage: 225% β†’ 260%
Counterattack damage: 80% β†’ 110%
Counterattacks now generate more mana.
Karnov Dec 2021 No longer casts mana generation debuff on Holy allies.
Lady Locke Version 1.10 Full special skill damage done in 4 turns instead of 6
PeΓ±olite Version 48 Added to the Gargoyle Family (previously did not have a Family)
Attack: 811 β†’ 817
Defense: 741 β†’ 747
HP: 1458 β†’ 1472
Pixie Version 31 Special skill is now displayed as the exact amount of damage being dealt
Special skill is no longer affected by the enemy’s defense.
Queen of Hearts May 2020 Direct damage increased from 230% to 240%.
HP inherited by minions increased from 13% to 16%.
Red Hood Version 1.13 Fox minions resist mana drain again.
Sep 2022 Damage: 131% β†’ 181%
Fox Minion HP: 14% β†’ 20%
Rumpelstiltskin Version 1.14 Increased Skull special damage from 255% to 270%
Sanngrior Dec 2021 Recovers 45% health β†’ Boosts health by 650.
Sargasso Version 1.8 The healing reduction should now work as expected instead of getting less effective when leveled up. Max healing reduction is now -58%.
Version 1.10 Special damage increased from 325% to 335%.
Healing reduction increased from -60% to -75%
Version 1.12 Increased special damage from 335% to 345%.
Version 1.14 Increased special damage from 345% to 355% and
increased reduced healing on enemies from -75% to -80%.
Version 31 Direct Damage increased from 355% to 385%.
Sir Lancelot May 2020 Direct damage increased from 250% to 265%.
Skrekok Dec 2021 Direct damage: 165% β†’ 225%.
The Hatter Version 31 Direct Damage increased from 370% to 400%.
Theobald Feb 2022 Direct damage to enemy with highest HP: 375% β†’ 405%
Direct damage to all other enemies: 230% β†’ 260%
All allies get for 4 turns +50% attack β†’ +45% attack and a further +20% increase every time they are hit
Toxicandra Dec 2021 Health recovery: 24% β†’ 30%
Treevil Aug 2022 Direct damage increased: 250% β†’ 280%
Attack debuff decreased: -54% β†’ -34%
Defense debuff decreased: -56% β†’ -34%
Mana generation debuff decreased: -44% β†’ -34%

Tower Heroes

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Hero Version Change
Agrafena Feb 2022 x1 Mana Charge
- All enemies get for 3 turns -15% attack β†’ -20% attack
- All enemies get for 3 turns -15% defense β†’ -20% defense

x2 Mana Charge
- All allies get for 6 turns +50% attack β†’ +45% attack and a further +20% increase every time they are hit
All allies get for 6 turns +63% defense β†’ +54% defense and a further +5% increase every time they are hit
All allies regenerate over 6 turns 1218 HP β†’ 1428 HP.
Anastasia Feb 2022 x1 Mana Charge
- Grimoire Minion inherits 8% HP and 17% attack β†’ 13% HP and 20% attack

x2 Mana Charge
- Added 235% direct damage to all enemies
Anton Feb 2022 x1 Mana Charge
- Direct damage to all enemies: 185% β†’ 250%
- Each hit has 50% accuracy β†’ 60% accuracy

x2 Mana Charge
- Chance of revival for each fallen ally: 34% β†’ 44%
- Allies revive with 30% HP β†’ 40% HP
Cobalt Version 51 Special Skills can no longer bypass the β€œshare received damage” status effect when the target has another, bypassable, defensive buff
CristΓ³bal Feb 2022 x1 Mana Charge
- Direct damage to target: 235% β†’ 250%
- Damage if target has less than 50% health remaining: 470% β†’ 500%

x2 Mana Charge
- Direct damage to all enemies: 200% β†’ 215%
- Damage if target has more than 50% health remaining: 400% β†’ 430%
DΓΆlgΓΆΓΆn Feb 2022 x1 Mana Charge
- All allies share received damage with each other for 2 turns β†’ 3 turns
- All allies get +63% defense for 2 turns β†’ 3 turns.
Jade Aug 2022 Special Skill now also deals direct damage
- x1 Mana Charge: 115% damage to all enemies
- x2 Mana Charge: 210% damage to all enemies
- x3 Mana Charge: 300% damage to all enemies
Milena Feb 2022 x1 Mana Charge
- Heal for all allies: 20% β†’ 25%

x2 Mana Charge
- Direct damage to all enemies: 390% β†’ 420%
Motega Feb 2022 Attack: 766 β†’ 756
Defense: 782 β†’ 793
x1 Mana Charge
- Butterfly Minion inherits 8% HP and 17% attack β†’ 14% HP and 20% attack
- Targets hit by a Butterfly Minion receive +20% increased damage for 2 turns β†’ 3 turns

x2 Mana Charge
- Butterfly Fiend disappears after absorbing healing equal to 30% β†’ 50% of owner’s max health
Nadezhda Feb 2022 x2 Mana Charge
- Chance of revival for each fallen ally: 34% β†’ 44%
- Allies revive with 30% HP β†’ 40% HP
- HP regeneration over 3 turns for all allies: 609 β†’ 714

Alliance Quest Heroes

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Hero Version Change
Esme Aug 2022 Special Skill effect replaced
- [OLD] Recovers 40% health for all allies
- [NEW] Boosts health by 650 for all allies (boosted health can exceed max HP)
Ferant Mar 2022 Counterattack damage: 135% β†’ 115%
Mana removal effect now diminishes faster with consecutive activations during the same turn
Lewena Mar 2022 Mana speed: Average β†’ Fast
Rayne Mar 2022 Direct damage: 450% β†’ 400%
Poison damage: 748 β†’ 1300
Poison duration: 4 turns β†’ 5 turns

War of the Three Kingdom Heroes

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Hero Version Change
Cao Cao Aug 2022 Direct damage increased: 275% β†’ 330%
Special Skill effect replaced
- [OLD] Deals extra damage against Fire
- [NEW] All allies get +30% defense for 4 turns
Diaochan June 2022 Lackey Minion HP: 15% β†’ 16%
Lackey Minion attack: 19% β†’ 25%
Jing May 2022 BASE Attack: 355β†’ 288
BASE Defense: 325 β†’ 279
BASE Health: 514 β†’ 441
Result:
Attack is increased to 500 from 499.
June 2022 Shu Soldier Minion HP: 9% β†’ 18%
Shu Soldier Minion counterattack: 50% β†’ 65%
Sep 2022 Shu Soldier Minion HP: 18% β†’ 16%
Shu Soldier Minion counterattack: 65% β†’ 60%
Damage: 320% β†’ 340%
Li May 2022 BASE Attack: 322β†’ 277
BASE Defense: 326 β†’ 280
BASE Health: 545 β†’ 468
Result:
Attack is increased to 481 from 480.
Burn damage is increased to 111 from 108.
June 2022 Wu Soldier Minion HP: 8% β†’ 10%
Burn damage: 108 β†’
- 156 (max level; not Limit Broken; no Emblems)
- 171 (Limit Broken max level; no Emblems)
- 195 (Limit Broken max level; fully Emblemed with left-side nodes)
Liu Bei June 2022 Shu Soldier Minion HP: 9% β†’ 18%
Shu Soldier Minion counterattack: 50% β†’ 65%
Sep 2022 Shu Soldier Minion HP: 18% β†’ 16%
Shu Soldier Minion counterattack: 65% β†’ 60%
Damage: 340% β†’ 360%
Lu Bu June 2022 Direct damage: 295% β†’ 330%
Mercenary Fiend HP: 32% β†’ 38%
Mercenary Fiend attack: 48% β†’ 56%
Sun Shangxiang May 2022 BASE Attack: 412 β†’ 368
BASE Defense: 287 β†’ 257
BASE Health: 644 β†’ 576
Result:
Defense is increased to 546 from 545.
HP is increased to 1224 from 1223.
Sun Shangxiang May 2022 BASE Attack: 412 β†’ 368
BASE Defense: 287 β†’ 257
BASE Health: 644 β†’ 576
Result:
Defense is increased to 546 from 545.
HP is increased to 1224 from 1223.
Wang Yuanji May 2022 BASE Attack: 355 β†’ 318
BASE Defense: 373 β†’ 334
BASE Health: 616 β†’ 551
Result:
Attack is increased to 675 from 674…
Defense is increased to 709 from 708.
Xiahou Dun May 2022 BASE Attack: 337β†’ 302
BASE Defense: 393 β†’ 32
BASE Health: 621 β†’ 555
Result:
Attack is increased to 641 from 640…
Defense is increased to 748 from 746.
June 2022 Wei Soldier Minion HP: 14% β†’ 20%
Wei Soldier Minion attack: 20% β†’ 25%
Yao May 2022 BASE Attack: 326 β†’ 280
BASE Defense: 333β†’ 286
BASE Health: 521 β†’ 448
Result:Defense is increased to 497 from 496.
HP is increased to 778 from 777.
June 2022 Wei Soldier Minion HP: 14% β†’ 20%
Wei Soldier Minion attack: 20% β†’ 25%
Zhou Yu May 2022 BASE Attack: 336 β†’ 301
BASE Defense: 353 β†’ 316
BASE Health: 703 β†’ 629
Result:
Attack is increased to 639 from 638.
Defense is increased to 671 from 670.
HP is increased to 1336 from 1335.
June 2022 Wu Soldier Minion HP: 8% β†’ 10%
Burn damage: 147 β†’
- 207 (max level; not Limit Broken; no Emblems)
- 225 (Limit Broken max level; no Emblems)
- 255 (Limit Broken max level; fully Emblemed with left-side nodes)
Zhuge Liang June 2022 Shu Soldier Minion HP: 9% β†’ 18%
Shu Soldier Minion counterattack: 50% β†’ 65%
Sep 2022 Shu Soldier Minion HP: 18% β†’ 16%
Shu Soldier Minion counterattack: 65% β†’ 60%
Guerrilla Fiend attack: 65% β†’ 75%

Mystery heroes

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Hero Version Change
Myztero Version 50 Myztero now also memorizes whether a status ailment was uncleansable
- Previously, all status ailments cast by Myztero were cleansable
Aug 2022 Direct damage increased: 107% β†’ 157%

Hero of the Month

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Hero Version Change
Aegir Version 1.20 Removed +54% defense against Nature buff.
Added +30% defense buff.
All buffs affect all allies.
Version 37 Defense all allies get increased from +30% to +35%.
Alberich Version 1.10 Mana recovery reduced 20%.
Ares Version 1.10 Health regeneration reduced from 800 HP to 720 HP
Athena Version 1.8 Certain Special Skills deal extra damage against opposing elements. This effect is decreased from 150% to 140%
Hel Version 1.8 Certain Special Skills deal extra damage against opposing elements. This effect is decreased from 150% to 140%
Inari Version 43 Added Direct Damage of 180% to all enemies.
Jean-François Sep 2022 Burn damage 302 →
- 453 (max level; not Limit Broken; no Emblems)
- 486 (Limit Broken max level; no Emblems)
- 552 (Limit Broken max level; fully Emblemed with left-side nodes)
Burn duration: 2 turns β†’ 3 turns
Defense Status Ailment Protection duration: 4 turns β†’ 5 turns
Margaret May 2020 Deals 150% damage to the target and nearby enemies added.
Increased minimum dodge probability from 20% to 30%.
Miki Version 37 Duration of Silence increased from 4 turns to 5 turns.
Musashi Version 1.8 Max healing from physical attacks increased from 40% to 50%.
Natalya Version 1.20 Damage over time increased from 700 to 752.
Neith Sep 2022 Mana reduction: 10% β†’ 20%
Damage to all enemies: 150% β†’ 200%
Noor Version 37 Sparrow Minion HP and attack increased from 25% to 30%.
Aug 2022 Special Skill now also recovers 10% health for all allies
Tahir Version 52 Flat damage values attached to Bleed will now properly scale with the Hero’s attack stat
Result:
Bleed damage is reduced to 258 from 336.
Telluria May 2020 Mana generation for all enemies decreased from -34% for 3 turns to -24% for 2 turns.
HP inherited by Minions reduced from 18% to 13%.
HP regenerated reduced from 411 over 3 turns to 306 over 2 turns.
Oct 2020 Direct damage decreased from 130% to 90%.
Health regeneration decreased from 306 HP to 274 HP.
Inherited HP for the minions reduced from 13% to 9%.
Thoth-Amun Version 43 Direct Damage increased from 215% to 235%.
Minions are now summoned for the caster and nearby allies instead of only the caster
Sep 2022 Damage: 235% β†’ 280%
Undead Minion HP: 20% β†’ 25%
Vela May 2020 Amount of extra Water damage to Fire enemies reduced.
Attack ailment to all Fire enemies reduced from -54% to -34%.
Version 31 Direct Damage decreased from 150% to 130%. Deals extra damage against Fire removed.
All Fire enemies get -34% attack for 4 turns changed to All enemies get -34% attack for 3 turns.
Oct 2020 Attack status ailment to all enemies decreased from -34% to -24%.
Aug 2022 Direct damage increased: 130% β†’ 150%
Attack debuff increased: -24% β†’ -34%
Special Skill now also deals extra damage against Fire
Zagrog Version 51 Special Skills can no longer bypass the β€œshare received damage” status effect when the target has another, bypassable, defensive buff

Hero of the Month Costumes

Click for balance change history
Hero Version Change
Costumed Alasie Aug 2022 Direct damage increased: 412% β†’ 436%.
Direct mana reduction decreased: 20% β†’ 10%.
Mana generation ailment can now be dispelled.

Monster Hunter

Click for balance change history
Hero Version Change
Malin Version 52 Flat damage values attached to Bleed will now properly scale with the Hero’s attack stat
Result:
Bleed damage is reduced to 340 from 448.
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Status Effects

Click for balance change history
Effect Version Change
Undispellable Status Effects Version 45 Durations of undispellable and uncleansable status effects can now be refreshed
- New casts of Element Link now refresh the duration of identical Element Link buffs previously applied by another Hero of the same Family
- Element Link buffs that grant extra defense against a specific element are not considered identical; such effects now overlap, and will not refresh or override each other
- Wolf and Raven Heroes can now refresh the duration of status effects modified by their Family Bonus
Corrosive Ailments Version 45 Non-Corrosive status ailments can now override Corrosive status ailments of the same name
- Previously, Corrosive effects would override β€œregular” effects, but not the other way around.
- Burn/Frost/Poison will now override Corrosive Burn/Frost/Poison, and vice versa
- Stack effects will continue to be unaffected by status effects

Families

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Family Version Change
Atlantis Version 48 Bonus for 2/3/4/5 Heroes β†’ Bonus for 1/2/3/4/5 Heroes
+5%/+10%/+15%/+20% defense β†’ +5%/+10%/+15%/+20%/+25% defense
Gargoyle Version 48 Stoneskin (Passive) durability now corresponds to Mana Speed
The slower a Gargoyle is, the more instances of incoming damage their Stoneskin will nullify; this value scales incrementally (Hero is Very Fast / Fast / Average / Slow / Very Slow = Stoneskin will block 1 / 2 / 3 / 4 / 5 instances of damage)
Kingdom June 2022 Activation effect for 1/2/3 Heroes:
- 2%/4%/6% mana β†’ 3%/6%/10% mana
- 2%/3%/4% heal β†’ 4%/6%/8% heal
Sep 2022 Mana for 1/2/3 Heroes: 3%/6%/10% β†’ 2%/4%/6%
HP for 1/2/3 Heroes: 4%/6%/8% β†’ 3%/5%/7%
Magic Feb 2022 25%/50% chance for 2/3 Heroes β†’ 50%/75%/100% chance for 1/2/3 Heroes
Moon June 2022 Activation chance for 1/2 Heroes: 10%/20% β†’ 50%/75%
Activation chance upon defeat for 1/2 Heroes: 50%/75% β†’ 75%/100%
Water damage: 98 β†’ 196 (for Legendary Heroes)
- Similar increases for Heroes of lower rarities
Slayers Version 47 Slayers Heroes’ mana speed is now β€œSlayer”, which is slightly faster than Slow.
Starfall Feb 2022 40%/60% chance for 2/3 Heroes β†’ 50%/75%/100% chance for 1/2/3 Heroes
Sun June 2022 Activation chance for 1/2 Heroes: 10%/20% β†’ 50%/75%
Activation chance upon defeat for 1/2 Heroes: 50%/75% β†’ 75%/100%
Burn damage: 98 β†’ 196 (for Legendary Heroes)
- Similar increases for Heroes of lower rarities
Villain Dec 2021 Chance of activation: 5/15% β†’ 20/40%
Health recovery from damage dealt upon attack: 10/30% β†’ 30/60%
Winter Family Minions Feb 2022 Elf Minions
- 10% HP β†’ 7% HP inherited from the caster
Winter Feb 2022 +5%/10% β†’ +2%/3% health for Minions inherited from their summoner

Passives

Click for balance change history
Passive Version Change
Gargolyes’ Stoneskin June 2022 Duration increased by 1 turn for all Mana Speeds faster than Very Slow
- Very Fast/Fast/Average/Slow/Very Slow: 1/2/3/4/5 turns β†’ 2/3/4/5/5 turns
Magic Family Feb 2022 Now affects all targets regardless of their element.
Magic Family Version 47 OLD: 50% chance to activate on a fully charged (x2) Special Skill
NEW: 50% chance to activate on x1 Mana Charge, 100% chance on x2

Balance updates to be processed

I have not had time to add these to the above list.
I will do it later:

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This looks like it took effort… I appreciate the resource… but it still feels like salt in the wound.

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This is amazing, thank you once again for all your hard work @PlayForFun !!

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This will be an invaluable tool to pinpoint SGG’s balance priorities. Thank you for your effort.

On a side note, β€œNorms” (S3) are actually Norns :slight_smile:

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Thank you @PlayForFun !
Your threads and posts are always invaluable!
Real heroes don’t ware capes. Or do you? :thinking:

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Very useful info as always. Thank you.

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Thx, I have fixed this, and I made all tables collapsable so that it is easier to find a hero, as we need to scroll down less.

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imagines @PlayForFun in full superhero regalia, striking. A heroic pose. β€œAnother thread created for the good of all!”

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I can easily imagine @PlayForFun like that. :grin:
And nobody would think it’s weird, it just fits!

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@PlayForFun

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