Balance Update History
The Purpose of this topic to have a list of balance updates for each heroes per each hero type:
Season 1 heroes
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Hero | Version | Change |
---|---|---|
Azlar | Version 1.5 | Burn damage increased |
Version 1.8 | Total damage done by status effect Burn increased slightly | |
Boril | Version 1.20 | Amount of counterattack increased from 115% to 125%. |
Carver | Version 1.4 | Max attack of Special Skill decreased from 145% to 125% |
Chao | Version 1.12 | Increased special damage from 305% to 315%. |
Colen | Version 1.4 | Max attack of Special Skill increased from 170% to 180% |
Version 1.5 | Burn damage increased | |
Version 1.8 | Total damage done by status effect Burn increased slightly | |
Cyprian | Version 1.20 | Amount of counterattack increased from 115% to 125%. |
Dawa | Version 1.7 | Special attack +15% |
Domitia | Version 1.10 | Special damage increased from 375% to 390% |
Version 1.12 | Increased the radius of opponent buff removal from single enemy to a group of enemies. | |
Version 1.20 | Direct damage increased from 390% to 410%. | |
Version 37 | Damage increased from 410% to 440%. | |
Elena | Version 1.20 | Direct damage increased from 196% to 202%. Amount of counterattack increased from 115% to 125%. |
Elkanen | Version 1.7 | Special attack +15% |
Version 1.8 | Attack power increased from 270% to 285% | |
Version 1.14 | Increased healing received when damage dealt from 33% to 38%. | |
Version 1.20 | Direct damage increased from 300% to 330%. | |
Gunnar | Version 1.14 | Spirit Linkβs defense buff split into a separate status effect. |
Horghall | Version 1.4 | Max attack of Special Skill increased from 210% to 225% |
Version 1.20 | Direct damage increased from 225% to 235%. | |
Version 37 | Damage increased from 235% to 280%. | |
Hu Tao | Version 1.20 | Direct damage increased from 200% to 210%. Accuracy status ailment increased from -35% to -40%. |
May 2020 | Direct damage increased from 280% to 300%. | |
Isarnia | Version 1.4 | Max attack of Special Skill increased from 215% to 235% |
Version 1.5 | Effect of Defense debuff increased by 10% | |
Version 1.10 | Special damage increased from 285% to 300%. Health steal increased from 25% to 33% |
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Justice | Version 1.20 | Direct damage increased from 220% to 240%. Accuracy for all enemies decreased from -35% to -40%. |
Version 37 | Damage increased from 240% to 285%. | |
Kadilen | Version 1.8 | Duration of defense buff increased from 2 to 3 turns |
Version 1.12 | Increased special damage from 160% to 170%. | |
Version 1.20 | Direct damage increased from 170% to 190%. | |
Kailani | Version 1.7 | Defense stat increased slightly |
Version 1.14 | Spirit Linkβs defense buff split into a separate status effect. | |
Kashhrek | Version 1.8 | The type of elemental defense buff changed from Ice to Fire |
Kelile | Version 1.5 | Burn damage increased |
Version 1.8 | Total damage done by status effect Burn increased slightly | |
Version 1.14 | Increased burn damage from 306 over 6 turns to 360 over 6 turns. | |
Khagan | Version 1.20 | Damage changed from damage to target and minor damage to nearby enemies to damage to target and nearby enemies. Direct damage increased from 305% to 320%. |
Version 31 | Direct Damage increased from 320% to 360%. | |
Version 37 | Damage increased from 360% to 380%. | |
Leonidas | Version 1.10 | Special damage increased from 350% to 360% Special mana reduction increased from -25% to -40% |
Version 1.12 | Increased special damage from 360% to 365% and increased the healing effect from 50% to 75% of damage dealt |
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Version 37 | Damage increased from 365% to 415%. | |
Li Xiu | Version 1.4 | Max attack of Special Skill decreased from 170% to 150% |
Magni | Version 1.5 | Defense buff is applied to nearby allies instead of all allies. |
Obakan | Version 37 | Damage increased from 260% to 310%. |
Quintus | Version 1.4 | Max attack of Special Skill increased from 230% to 250% |
Version 1.7 | Special attack +10% | |
Version 1.14 | Increased special damage from 260% to 270%. | |
Skitteskull | Version 1.12 | Increased special damage from 175% to 185%. |
Thorne | Version 1.7 | Stats adjusted for slightly stronger attack and slightly weaker defense |
Version 1.12 | Increased special damage from 445% to 460%. | |
Version 1.20 | HP stat decreased from 1421 to 1339 Attack stat increased from 605 to 638. Direct damage increased from 460% to 480%. |
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Version 37 | Damage increased from 480% to 490%. | |
Wu Kong | Version 1.5 | Gamblers Stance accuracy penalty lowered by 5% |
Season 1 Costumes
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Hero | Version | Change |
---|---|---|
Domitia Costume | Version 37 | Damage increased from 390% to 400%. |
Horghall costume | Version 37 | Damage increased from 215% to 250%/ |
Justice Costume | Version 37 | Damage increased from 240% to 250%. |
Season 2 Heroes
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Hero | Version | Change |
---|---|---|
Ameonna | Version 1.24 | Removal of dispellable and undispellable status effects now happens in the beginning of their Special Skill. |
Atomos | May 2020 | Direct damage increased from 150% to 170%. Maximum direct damage based on enemiesβ mana increased from 270% to 290%. Mana Speed changed from Slow to Average. |
Danzaburo | May 2020 | Direct damage increased from 240% to 255%. |
Gobbler | May 2020 | Attack decreased from 737 to 641. Defense increased from 450 to 614. HP decreased from 1302 to 1215. Amount of HP recovered for each minion destroyed increased from 50 to 80. Direct damage increased from 155% to 170%. |
Inari | Version 43 | Added Direct Damage of 180% to all enemies. |
Mitsuko | Version 50 | Mitsuko can no longer block mana reduction effects from Ice element Heroesβ Minions |
Mok-Arr | May 2020 | Direct damage to all enemies increased from 250% to 270%. Direct damage to all allies decreased from 80% to 50%. |
Sumitomo | May 2020 | Direct damage increased from 280% to 300%. |
Season 3 Heroes
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Hero | Version | Change |
---|---|---|
Agnes | Oct 2020 | Health increased from 481 to 491. Attack increased from 550 to 556. Defense increased from 481 to 486. |
Alfrike | Oct 2020 | Defense increased from 830 to 844. |
Almur | Oct 2020 | Direct damage increased from 120% to 150% Health increased from 1253 to 1262. Attack increased from 622 to 626. Defense increased from 643 to 648. |
An-Windr | Version 31 | Special skill is now displayed as the exact amount of damage being dealt Special skill is no longer affected by the enemyβs defense. |
Oct 2020 | Health increased from 782 to 792. Attack increased from 418 to 424. Defense increased from 498 to 504. |
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Baldur | Version 31 | Added 150% Direct Damage to a random target. Direct Damage done at the end of each turn when Baldur has boosted health increased from 110% to 150%. |
Oct 2020 | Direct damage increased from 150% to 165%. Direct damage done each turn increased from 150% to 165%. |
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BjΓΆrn | Oct 2020 | Health increased from 816 to 827. Attack increased from 453 to 458. Defense increased from 431 to 436. |
Brynhild | Oct 2020 | Health increased from 1175 to 1183. Attack increased from 680 to 684. Defense increased from 605 to 609. |
By-Ulf | Oct 2020 | Health increased from 855 to 865. Attack increased from 431 to 436. Defense increased from 441 to 446. |
Ei-Dunn | Oct 2020 | Direct damage increased from 220% to 240% Health increased from 841 to 851. Attack increased from 417 to 422. Defense increased from 476 to 481. |
Fenrir | Oct 2020 | Direct damage increased from 300% to 320%. Direct damage when the target has less than 50% health remaining increased from 600% to 640%. |
Freya | Oct 2020 | Attack increased from 766 to 776. |
Frigg | Jan 2021 | -4% decrease per each Nature shield on the board changed to -3% decrease per each Nature shield |
Fura | Oct 2020 | Health increased from 1075 to 1083. Attack increased from 703 to 707. Defense increased from 624 to 629. |
Grevle | Oct 2020 | Health increased from 613 to 623. Attack increased from 398 to 403. Defense increased from 608 to 613. |
Gullinbursti | Version 31 | Special skill is now displayed as the exact amount of damage being dealt Special skill is no longer affected by the enemyβs defense. |
Oct 2020 | Health increased from 1387 to 1396. Attack increased from 603 to 607. Defense increased from 603 to 607. |
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Heimdall | Oct 2020 | Defense increased from 836 to 844. Health increased from 1402 to 1417. |
Jarvur | Oct 2020 | Direct damage increased from 265% to 285%. Health increased from 764 to 775. Attack increased from 495 to 500. Defense increased from 417 to 422. |
Jott | Oct 2020 | Health increased from 1117 to 1126. Attack increased from 716 to 720. Defense increased from 603 to 607. |
Kvasir | Oct 2020 | Health increased from 905 to 915. Attack increased from 424 to 429. Defense increased from 418 to 424. |
Lady Loki | Oct 2020 | Direct damage increased from 150% to 170%. Maximum additional damage increased from 278% to 298%. |
Mireweave | Oct 2020 | Health increased from 1166 to 1175. Attack increased from 692 to 697. Defense increased from 592 to 597. |
Mist | Oct 2020 | Health increased from 1187 to 1196. Attack increased from 682 to 686. Defense increased from 599 to 603. |
Nordi | Oct 2020 | Health increased from 808 to 818. Attack increased from 483 to 488. Defense increased from 401 to 406. |
Norns | Version 31 | Direct Damage increased from 265% to 280%. |
Oct 2020 | The duration of element weakness status ailment increased from 4 turns to 5 turns. | |
Odin | Jan 2021 | 3% increase per each Holy shield on the board changed to 2% increase per each Holy shield.<br//>Maximum of +29% mana generation changed to +28% mana generation. |
Ratatoskr | Oct 2020 | Health recovered increased from 42% to 44%. |
Salmon Loki | Version 43 | Damage dealt to Holy enemies each turn increased from 126 to 484. |
Sep 2022 | Damage: 225% β 250% Damage if enemy changes element to Holy 484 β - 528 (max level; not Limit Broken; no Emblems) - 570 (Limit Broken max level; no Emblems) - 612 (Limit Broken max level; fully Emblemed with left-side nodes) |
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Shadereave | Oct 2020 | Inherited health for Draugrs increased from 70% to 100%. Health increased from 1349 to 1357. Attack increased from 590 to 595.<br//>Defense increased from 631 to 635. |
Sif | Oct 2020 | Health increased from 1306 to 1339. |
Skadi | Version 31 | Direct Damage increased from 170% to 220%. Increased damage per dead enemy decreased from 70% to 50%. |
Stoneckeave | Oct 2020 | Direct damage dealt while in Dire Ghost form increased from 150% to 175%. Health increased from 1047 to 1056. Attack increased from 722 to 726. Defense increased from 618 to 622. |
Sudri | Oct 2020 | Direct damage increased from 100% to 120%. Maximum direct damage increased from 340% to 360%. Health increased from 764 to 775. Attack increased from 434 to 439. Defense increased from 479 to 484. |
Sumle | Oct 2020 | Health increased from 1068 to 1077. Attack increased from 711 to 716. Defense increased from 624 to 629. |
Tyr | Oct 2020 | Attack increased from 760 to 772. |
Version 52 | Bleed damage: 200 β 212 (max level; not Limit Broken; no Emblems) |
Season 4 Heroes
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Hero | Version | Change |
---|---|---|
Rokkamush | Version 52 | Bleed damage: 180 β 192 (max level; not Limit Broken; no Emblems) |
Xnolphod | Sep 2022 | HP recovery: 32% β 40% Mana boost: 20% β 10% |
Season 5 Heroes
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Hero | Version | Change |
---|---|---|
Azmia | May 2022 | Attack: 539 β 584 Defense: 830 β 745 Health: 1266 β 1326 Direct heal reduced: 20% β 15% Counterattack damage reduced: - Base damage: 120% β 100% - Maximum damage: 150% β 130% |
El Naddaha | May 2022 | Attack: 821 β 828 Defense: 764 β 772 Health: 1431 β 1446 |
Horus | June 2022 | Direct damage: 205% β 250% Max health reduction per turn: 110 β 150 |
Khepri | June 2022 | Scarab Bomb damage: 300 β 600 |
Khonshu | May 2022 | Attack: 830 β 838 Defense: 743 β 751 Health: 1450 β 1464 |
Khufu | May 2022 | Attack: 788 β 795 Defense: 768 β 776 Health: 1505 β 1520 |
June 2022 | Direct damage: 350% β 450% | |
Papyros | May 2022 | Attack: 780 β 788 Defense: 788 β 795 Health: 1487 β 1501 |
Scoratek | June 2022 | Scarab Bomb damage: 300 β 600 |
Sobek | May 2022 | Attack: 826 β 834 Defense: 716 β 723 Health: 1516 β 1532 |
Waqas | June 2022 | Max health reduction per turn: 110 β 150 |
Seasonal Heroes
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Hero | Version | Change |
---|---|---|
Jack OβHare | Version 1.11 | Special defense reduction from -25% to -20%. Mana speed from slow to fast. Base attack slightly increased. |
Master Lepus | Version 1.11 | Special defense reduction from -25% to -20%. Mana speed from average to fast. Base attack slightly increased; |
Squire Wabbit | Version 1.11 | Special defense reduction from -25% to -20% Base attack slightly increased. |
Valeria | Version 1.20 | Direct damage increased from 155% to 235%. |
Victor | Oct 2020 | Direct damage increased from 196% to 211%. |
Seasonal Costumes
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Costume | Version | Change |
---|---|---|
Krampus Costume | Feb 2022 | Attack: 651 β 766 Defense: 880 β 799 Health: 1558 β 1451 Class: Rogue β Barbarian Caster gets Taunt for 4 turns β 3 turns Caster gets +50% defense for 4 turns β +30% defense for 3 turns All allies get +45% attack and a further +20% increase every time they are hit for 4 turns β 3 turns |
Rana Costume | May 2022 | Water damage: 438 β 584 Water damage duration: 3 turns β 4 turns Healing reduction status ailment duration: 2 turns β 4 turns |
Yunan Costume | May 2022 | Sand damage: 360 β 600 Sand damage duration: 3 turns β 5 turns Mana generation status effect: 3 turns β 5 turns |