Welcome to the December 2021 Balance Update!
In this update, we are granting buffs across the Villain Family as those Heroes still weren’t quite channeling the true power of evil we wanted them to have. We hope the Villains enjoy more of a presence in the game after these changes.
Villain Family Bonus
-
Chance of activation:
5/15%→ 20/40% -
Health recovery from damage dealt upon attack:
10/30%→ 30/60%
Legendary Heroes
Toxicandra
- Health recovery:
24%→ 30%
Dark Lord
-
Direct damage:
480%→ 550% -
Corrosive Poison mana generation reduction per turn:
-9%→ -13%
Crystalis
-
Corrosive Frost damage per turn:
54→ 70 -
Corrosive Frost attack reduction per turn:
-7%→ -11%
Asterius
-
Direct damage:
235%→ 360% -
Corrosive Burn damage per turn:
86→ 101 -
Corrosive Burn defense reduction per turn:
-10%→ -16%
Isrod
-
Direct damage:
225%→ 260% -
Counterattack damage:
80%→ 110% -
Counterattacks now generate more mana
Karnov
- No longer casts mana generation debuff on Holy allies
Epic Heroes
Ingolf
-
Direct damage:
185% to target and nearby enemies→ 280% to all enemies -
Corrosive Poison now affects all enemies
-
Corrosive Poison duration:
3 turns→ 4 turns -
Corrosive Poison damage per turn:
23→ 50
Sanngrior
-
Recovers 45% health→ Boosts health by 650
Rare Heroes
Skrekok
- Direct damage:
165%→ 225%
Edd
- Direct damage:
290%→ 335%
League of Villains Quest
- Enemy health and attack lowered for some stages
As always, we will closely monitor live metrics following the update to evaluate the necessity of further adjustments.