šŸ§™ Ulius ā€“ 5* Ice / Blue from Tower of Magic

New Tower of Magic Hero is Released: Ulius

This thread is for discussing strategy related to Ulius, as well as your thoughts on Ulius.


Ulius

Rarity Element Class Mana Speed
:star::star::star::star::star:
Legendary
:snowflake:
Ice/Blue
image
Wizard
M
Magic
Level Attack Defense Health

4/80
:crossed_swords:
894
:shield:
916
:heart:
1726
4/85 963 987 1860
4/90 1102 1130 2128
Origin Family
Tower of Magic Magic
Image Aether Power Description
fiend-resist Fiend Resist At the start of each battle, this Hero is immune to new Fiends for 6 turns.
In battles with multiple waves, the effect is refreshed at the beginning of each wave.
:hourglass: Ability: Stack on Special
When this character casts their Special Skill, all enemies get -5% mana generation stack. If the Special Skill is fully changed, all enemies get two stacks. An enemy can have up to 10 stacks
:hourglass: Ability: Damage on Special
When this character casts their Special Skill, they have a 50% chance to deal 100% damage to all enemies. If the Special Skill is fully changed, the chance is 100%.
:dizzy: Special Skill: Scroll of Equations
  • Special Skill has a different effect when charged with 100%/200% mana:
  • 1x Mana Charge:
    • Summons an Enchanted Sigil Minion for each ally with 15% HP and 20% attack inherited from the caster.
    • When summoned, the Enchanted Sigil Minion gives +20% mana generation for its owner for as long as the owner has Enchanted Sigil Minions. This effect canā€™t be dispelled.
  • 2x Mana Charge:
    • Summons a Cursed Sigil Field to all enemies. The Fiend damages its target with 100% attack every turn.
    • The Cursed Sigil Fiend absorbs healing. It disappers after absorbing a healing amount equal to 60% of its targetā€™s max health.
    • When summoned, the Cursed Sigil Fiend give -38% mana generation for its owner for as long as the owner has Cursed Sigil Fiends. This effect canā€™t be cleansed.

All-in-one still under construction. Card image to be added when available.


:hugs: Family Bonus

The new heroes form the ā€œMagicā€ family and have a family bonus for each unique hero in the team:

Magic Family
Bonus for 1 / 2 / 3 Heroes:

  • 50% / 75% / 100% chance to cast +5% mana generation stack on a random ally when this hero casts their Special skill.
    Maximum stack size: 10

Note: Family bonus can be triggered on the first and second mana charge too.
The new heroes have passive abilities too, which can be triggered on the second mana charge only.


:test_tube: Changes from Beta

  • Attack is increased from 813 to 894.
  • Defense is increased from 834 to 916.
  • Health is increased from 1462 to 1726
  • Fiendā€™s damage is increased from 40% to 100%.
  • Fiendā€™s absorbed health is increased from 35% to 60%.
  • Mana generation ailment is increased to 38% from 35%.

Beta Information: šŸ§Ŗ Early Information on Round 2 of Tower of Magic Heroes [Part of The Beta Beat v57]


:thought_balloon: What do you think of Ulius ?

This thread is for thoughts and discussion on Ulius.

Based on preferences Forum members have expressed, please try to stick mainly to Ulius and not wander off topic too much to other heroes.

Some Popular Questions for Discussion

  • Is Ulius worth summoning for?

  • Would you use Ulius on Defense? Offense? War? Quests/Events? Titans?

  • Which heroes on your Roster best pair with Ulius ?

  • What heroes would you take when facing Ulius as an opponent?

  • Would you give Ulius Wizard Emblems? Which Talent Grid path will you choose?

  • What do you think of special?

  • What do you think of Uliusā€™s character design?

  • If you Summoned Ulius and would like to post your results, please include some thoughts on why you Summoned Ulius, and whether/how you plan to make use of them.*

*NOTE: Summon Results posted without any commentary/feedback at all should be flagged as Off Topic and removed, based on preferences expressed by the Forum community. Please include some comments about what you think of Ulius when posting Summon Results. In addition to opinions about Ulius, you are also encouraged to include how many Summons it took before receiving Ulius (or how many Summons youā€™ve done without receiving Ulius), so other players are presented with realistic experiences of the rarity of Legendary Event Hero.


:money_with_wings: Avoiding Overspending & Heartache :broken_heart:

More Insights & Reading

I highly recommend reading these three threads for more information and context on summoning odds:

If youā€™ve read them a million times before, you may consider reading them again before deciding on your budget for summoning. A little time spent deciding on how much money you want to risk on summoning goes a long way to avoiding disappointment, frustration, and regret later. :slight_smile:


:thinking: Wondering About Your Personal Situation?

Feel free to discuss your team and roster here, and ask for advice from other Forum members.

If youā€™d like more extensive advice on sorting out your particular roster, I recommend creating a new thread in Gameplay Help & Tactics, and posting screenshots of your hero roster, along with your questions.


:link: Related Threads You May Be Interested In

3 Likes

Feedback Poll - Ulius (post release)


:question: Is Ulius worth Summoning For?

  • Yes, absolutely
  • Only if youā€™re P2P
  • Yes, but only when featured.
  • Not really
  • Not at all
0 voters

:question: How many copies of Ulius would be useful to keep & Level?

Note - this is roster space dependent & isnā€™t the same for everyone!

  • Zero
  • Just one
  • 2
  • 3
  • All of them
0 voters

:question: What do you think Uliusā€™s Primary Purpose is?

  • Minion Summoner
  • Mana Generation Increaser
  • Fiend Summoner
  • Mana Generation Debuffer
0 voters

:question: What do you think of Ulius compared to other Heroes?

  • Over Powered (OP)
  • Little stronger than Most
  • On Par with Most
  • Little Weaker than Most
  • Completely Broken (Under Powered)
0 voters

:question: How does Uliusā€™s Special Skill and Intended Purpose match Uliusā€™s Base Stats?

Note this means Uliusā€™s Class, Attack, Defence & HP Stat

  • Perfectly
  • Better than Most
  • On Par with Most
  • Worse than Most
  • Terribly
0 voters

:question: Is Ulius worth giving Wizard Emblems to?

  • Yes absolutely
  • Depends on who else you got
  • Hmmmm, not sure yet
  • No I donā€™t think so
  • Noā€¦ Not at all.
0 voters

:question: In Defence, where do you think Ulius is best used?

  • Left Wing
  • Left Flank
  • Tank
  • Right Flank
  • Right Wing
  • Not on defence at all.
0 voters

:question: How do you think Ulius is best used?

  • PvP Raids/ War attack
  • Normal Defence
  • War Defence
  • Titans
  • Farming
  • Tournaments
  • Event Teams
0 voters
Choose up to 3 options

:question: What do you think is Ulius worth Limit Breaking ?

  • Yes, but only once
  • Yes, twice
  • No
0 voters

:question: If you would emblem Ulius then which Emblem Path would you select ?

  • Sword path
    (Selecting Attack talent nodes when possible)
  • Shield path
    (Selecting Health and Shield talent nodes when possible)
0 voters

:question: What do you think about the artwork ?

  • Amazing
  • Refreshingly new
  • Itā€™s ok
  • It could be better
  • Very bad
0 voters
2 Likes

Five star Anastasia. As useful as she is, Iā€™m sure this one will be solid.

Now if this hero had 200% to all like Anastasia Iā€™d be more excited. The added -35% mana generation is nice though.

This guy really doesnā€™t do anything for me. 20% mana boost is fineā€¦ but it doesnā€™t do enoughā€¦ 24% reduces 1 tileā€¦ Though i forget what speed. I did the math with mielikki, and while he is faster, heā€™s not appreciably betterā€¦ Basically the live cold between Elizabeth and mielikkiā€¦ Which is a video i would rent on the 90sā€¦ But not todayā€¦ Not today.

3 Likes

Sure he will get a buff on release

This is pretty much anatasia without her skill damage. Mielikkiā€™s father and Elizabethā€™s son

1 Like

Big time changes. 2nd charge fiends do 100% attackā€¦and absorbs 60% of max health. Wow

1 Like

One pull for 300 diamondsā€¦

9 Likes

I have adjusted the OP with the buffs.
Polls are now enabled.

3 Likes

Those fiends are damn fat and damages pretty ok. Not a game breaker but can be useful.

1 Like

They wont ever stop increasing base stats rightā€¦ all portals are all messed up jokes at this point.

2 Likes

This will break the game at some point, it is ridiculous seeing heroes in battles with 1500 defense/attack and 2200+ hp.

1 Like

In my opinion it is broken already. Funny how you can double limit break some heroes and they wont get 1100 atk. Others just maxed can get almost 1200.

Lol. We all know newer heroes must be appealing, but it could be done with newer/hard to counter skills. No need of automatic win by number hacking. Choices.

This guy is a liability on defenseā€¦ If he summons minionsā€¦ I have skadiā€¦ If he sends fiends i have Arco the only thing he does well is the negative mana stacksā€¦

Butā€¦ Iā€™m willing to be proven wrong.

1 Like

I donā€™t see this hero as ā€œautomatic winā€, not even close. High stats but underwhelming and depending on minions.

Two questions:

Will the mana stack from minions or fiends? I guess not. Then more that one minion is just meat shield.

Will lunar heroes makes the minions useless? I guess yes.

Happy gaming

hes everything else than automatic win- feels kind of underwhelming compared to milena & camilla

1 Like

His second charge does the only thing and that is summoning fiends. Yes, they hit hard. Yes, they slow down mana generation quite a bit in addition of two mana stacks from passive. Yes, they take lot of healing to get rid of them. But Esme or Arco makes short work of them. Arco especially and he has even elemental advantage against this hero. By the time this guy gets to second charge Arco or Esme should be ready to fire as well. And quite a few heroes have Fiend resist as LB2 power.

Okay guy to have (though Willow and Becky are better) but by no means OP or something like that.

2 Likes

i would exchange maxed willow for this blue guy at 1/1

willow is almost useless to me - still regret maxing her as it was an absolute waste of precious darts to me (erlang cries)

1 Like

There are other characters that do one of these functions much better. Either inhibit mana regen, or increase mana generation.
This character does neither great with the minions doing all the work. Without his minions, he is just a shield to take damage.
The damage from the minions seems minimal, because it is bouncing off armor.
The absorbing healing threshold will annoy, but characters that take care of minions or fiends will shrug him off.
His passive does do a minor 100% to all when the 2nd charge is used, but that seems rather small.
He seems a little bit tankish, but people on the higher end might want a different color. Also tanking relies on AI choosing the right ability at the right time. He also might be a defensive liability for some characters.
He seems somewhat overwhelming. what am I missing?

2 Likes