New player, having some issues with blue and red. Your advice?

Progress

As many have said, this game is a marathon, not a sprint.

Until Challenge events were introduced, even the big spenders had a hard time getting enough ascension items for their rosters.

Hero Roster

I would love to see a list of all your heroes.

Level

Shown in the picture, I would level

Caedmon ( left corner, dispeller ) - Tiburtus ( defense debuffer ) - Friar Tuck ( nearby hero healer ) - Bane ( blindness ) - Leonidas ( right corner, titan 40% mana reduction )

Caedmon ( decent 4* 3.60 hero )

Tiburtus ( a very good Ramming Pulverizer hero, see links below )

Friar Tuck ( I have a 3* 3.50 Friar Tuck, he will get replaced by Belith when you get her, but Friar Tuckdoes not take a lot of Hero XP )

Bane ( Nice 3* 3.50 hero )

Leonidas ( not a great 5* 2.60 but you have him )

Farm

Farm 1.7-4, 1.7-7 and 1.8-7 ( see below ). I never finished the Season 1 map until Season 2 came out. By then I had a base with all maximum level buildings and twenty 4* 3.60 heroes.

Watchtower

As a general rule of thumb, level your Watchtower to the same level as your Stronghold.

Legendary training

Legendary Training ( Training Camp level 20 ) will produce one 4* hero, roughly every ten days. See below for minimum buildings required for Legendary training.

But before then you can get 3* heroes from many places.

VIP Pass

Will give you daily gems ( can summons 3* heroes ) and double daily summons ( chance of 3* heroes ).

Leonidas 5* 2.60 versus Bane 3* 3.50

As a general rule

4* 3.60 > 5* 2.60 > 3* 3.50 ( see link below )

Bane is an amazing 3* hero ( I have 3x 3* 3.50 Bane for Challenge events, and before my roster of 4* 3.60 heroes, for use in alliance war.)

Leonidas is useful against titans were the 40% mana reduction is useful. But until you have 2x to 4x rainbow 4* 3.60 teams, I would leave Leonidas at 5* 2.60 .

Farming 1.8-7 and 1.7-7

While Season 1, Province 8, Stage 7 ( 1.8-7 ) is great for recruits, I prefer Season 1, Province 7, Stage 7 ( 1.7-7 ). There is slightly less recruits ( 7,8,9 versus 8,9,10 ) but since there are 3-4 less mobs, you require less healing, while also supplying string for arrows, rugged clothes for Extra fast training ( Training Camp 19 ) and it is faster when you use auto play.

Season 1, Province 7, Stage 4 ( 1.7-4 ) gives less recruits than 1.7-7 or 1.8-7 but gives 18- 22 monsters per 3 world energy for filling Wanted Monster Hero Chest. Filling a chest gives you decent food and iron ( based on your current total storage ) and chance at 3* ascension items, Atlantis coins, gems, Epic Hero Tokens and Daily summons tokens.

Player XP

The two best places for Hero XP are Season 1, Province 23, Stage any, and Atlantis Rising ( select stages ).

I did not worry about Player XP until I was player level 48 ( I wanted a 40 world energy bar for Atlantis Rising ).

Starting teams

If possible, I recommend 2x rainbow 3* 3.50 teams and 2x rainbow 4* 3.60 teams before using any 3* ascension items. ( see quotes below )

5* heroes require a lot of Hero XP so generally you want a good selection of 4* 3.60 heroes before leveling a 5* 2.60 hero to 5* 3.70 . But there are exceptions, usually class quests ( see quotes ).

Food

Maps are bad for food. Farms are good for food.

Notes

Click for notes

Quotes

Links

( Ramming Pulverizer-Who's your favorite? - #13 by Gryphonknight )

( [Math] 4* 4.70 > 5* 3.70 > 4* 3.60 > 5* 2.60 > 3* 3.50 ( base stats and special skills ) or Comparison of Partially leveled heroes by rarity [More Math] )

FIN

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