I’m back with some preliminary analysis of PvP (raids). This analysis is a little harder than usual because I fight in upper diamond arena, where most enemies are 4500+ with heavy emblems and troops, so mana bonus needs to be assumed.

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Long investigation

**Turn 1**

On the first turn, three yellow tiles were thrown at Marjana. All other heroes are untouched and receive only EOT mana bonus:

This allows calculating of EOT bonus for all heroes except Marjana:

Dalilah - 9.6 %

Hel - 8.8 %

Richard - 9.6%

Lianna - 10.5%

**Turn 2**

On the second turn, three purple tiles were thrown at Richard, no other heroes were touched.

This allows calculating EOT bonus for Marjana:

Marjana - 45.6% - 35.1% = 10.5% (equal to Lianna’s bonus)

This also allows calculating mana from 3 hits of combo 1 (3c1 for short) for both Richard and Marjana.

For Marjana - after first round she had 35.1%, EOT bonus is 10.5%, this leaves 3c1 = 35.1 - 10.5 = 24.6%, then 1c1 should hit for 8.2%

For Richard - he had 40.4% of mana after two EOT and 3c1. His EOT is 9.6%, so 3c1 = 40.4 - 2 * 9.6 = 21.2%, then 1c1 should hit for 7.1%

EOT for other heroes can be refined here as well:

Dalilah: 2 EOT = 19.3%, one is 9.6% (same as before)

Hel: 2 EOT = 16.7%, one is 8.4% (was 8.8% on previous screen)

Lianna: 2 EOT = 21.1%, one is 10.55% (almost same as before)

**Turn 3**

On third turn, three rightmost heroes were hit with 1 tile from Combo 1.

Let’s do some prediction (assuming Lianna has the same mana behavior as Marjana):

Dalilah should have only EOT bonus, so 9.6 * 3 = 28.8%

Hel should also have only EOT bonus, so 8.4 * 3 = 25.2%

Richard should have 40.4% from previous turn + EOT (9.6%) + 1c1 (7.1%) = 57.1%

Marjana should have 45.6% from previous turn + EOT (10.55%) + 1c1 (8.2%) = 64.35%

LIanna should have 21.1% from previous turn + EOT (10.55%) + 1c1 (assumed 8.2%) = 39.85%

As you can see, the prediction works well, but some numbers are off (Lianna, Marjana).

Few refinements are possible here:

Dalilah EOT bonus can be refined to 28.1 / 3 = 9.4%

Hel’s EOT bonus can be refined to 25.4 / 3 = 8.5%

Richard’s EOT bonus should be equal to Dalilah’s bonus, so this gives refined EOT of 9.4% and 1c1 as 7.2%

Lianna’s and Marjana’s assumption of 1c1 are different, varying from 8.1% to 8.8%. Probably measurement error.

**Turn 4**

On fourth turn, Richard was hit with 3 green tiles and died. Others were not affected.

Prediction:

Dalilah: 28.1 + EOT (9.4%) = 37,5%

Hel: 25.4 + EOT (8.5%) = 33.9%

Marjana: 64 + EOT (10.5%) = 74.5%

Lianna: 40.4 + EOT (10.5%) = 50.9%

And here is the screenshot:

Bingo! All the numbers are very close, few refinements possible:
Dalilah: 37.7% = 4EOT, so EOT is 9.42%

Hel: 34.2% = 4EOT, so EOT = 8.55%

Partial conclusion:

Observed End of Turn bonus and 1 hit from combo 1 (1c1) gains for heroes:

Dalilah: EOT 9.42%, 1c1 assumed 7.2%

Hel: EOT 8.55%, 1c1 unknown

Richard: EOT 9.42%, 1c1 = 7.2%

Marjana: EOT 10.55%, 1c1 = 8.2%

Lianna: EOT 10.55%, 1c1 assumed to be 8.2%

Subtracting mana bonus from troops:

Dalilah: EOT 8.5%, 1c1 = 6.5%, EOT/1c1 = 1.30

Hel: EOT 8.5%, 1c1 assumed 6.5%, EOT / 1c1 = 1.30

Richard: EOT 8.5%, 1c1 = 6.5%, EOT / 1c1 = 1.30

Marjana: EOT 10.33%, 1c1 = 8.04%, EOT / 1c1 = 1.28 (assumed)

Lianna: EOT 10.33%, 1c1 = 8.04%, EOT / 1c1 = 1.28 (assumed)

**Cross-check**

I have a table (in Russian) with turns to completely charge depending on mana bonus, assuming heroes were not hit:

Let’s cross check it:

**Average heroes**

So, I measured that Average heroes get 8.5% of mana every turn, and 6.5% of mana for each hit from combo 1.

My prediction for turns to fully charge Average hero without being hit:

No bonus: 12 turns (cross-checks)

7% bonus: 11 turns (cross-checks)

17% bonus: 11 turns (differs)

If EOT for average is refined to 8.6%, this cross-checks with the table completely.

So, current theory is for Average, EOT is 8.6% (0.86 of an offence tile) and 1c1 is 6.6% (0.66 of an offence tile)

**Fast heroes**

I measured fast heroes EOT to be 10.33%, and 8% of mana for each hit from combo 1.

My prediction for turns to fully charge Fast hero without being hit:

No bonus: 10 turns (cross-checks)

5% bonus: 10 turns (differs)

17% bonus: 9 turns (differs)

If EOT bonus is refined to 10.75%, this cross-checks with the table completely. I think my assumption that both Marjana and Lianna had 2% class mana bonus can be wrong.

Then current theory is for Fast heroes, EOT bonus is 10.75% (0.86 of an offence tile), and 1c1 is 8.27% (0.66 of an offence tile).

**Current PvP mana theory**

Each tile from combo 1 (1c1) is 2/3 of a tile in offense.

End of turn bonus is 1.30 of a 1c1 tile.

**Further speculations**

Let’s cross check the theory for Slow heroes.

My prediction for slow heroes is: 1c1 is 0.6666 of an offence tile = 5.56%, and EOT is 7.2215%

To fully charge Slow hero without being hit:

No bonus: 14 turns (table suggests 15 turns)

5% bonus: 14 turns (cross-checks)

9% bonus: 13 turns (cross-checks)

13% bonus: 13 turns (cross-checks)

17% bonus: 12 turns (cross-checks)

I think table is wrong about no-bonus turns (need to check again).

**Very Fast**

Theory predicts 10.256% for 1c1 and 13.333% for EOT

To fully charge Very Fast hero without being hit:

No bonus: 8 turns (cross-checks)

5% bonus: 8 turns (cross-checks)

7% bonus: 8 turns (cross-checks)

9% bonus: 7 turns (cross-checks)

13% bonus: 7 turns (cross-checks)

17% bonus: 7 turns (cross-checks)

The theory cross-checks fully.

**Very Slow**

Theory predicts 4.938% for 1c1 and 6.420% for EOT

To fully charge Very Slow hero without being hit:

No bonus: 16 turns (cross-checks)

5% bonus: 15 turns (differs)

7% bonus: 15 turns (cross-checks)

9% bonus: 15 turns (cross-checks)

13% bonus: 14 turns (cross-checks)

17% bonus: 14 turns (cross-checks)

19% bonus: 14 turns (differs)

So this needs to be checked again.

Current theory: in raids, combo 1 tile is 66.66% of a tile in offence, and EOT bonus is 1.30 of a combo 1 tile. This gives (without any mana bonus):