Can anybody tell me how exactly mana generation for defending heroes works?
Obviously, the more tiles you send at them per turn the less mana per tile is generated. But how exactly is it calculated? This information is very valuable for your raids/wars…
A corollary few players realize: Because mana on defense isn’t generated strictly in integers, on defense you don’t need exactly mana troops Lvl 17 for slow or 23 for medium to have an impact on the speed of your team.
I think I saw a post about this a few months ago but don’t find it anymore. Can anybody post a link?