I’m back with some preliminary analysis of PvP (raids). This analysis is a little harder than usual because I fight in upper diamond arena, where most enemies are 4500+ with heavy emblems and troops, so mana bonus needs to be assumed.
On the first turn, three yellow tiles were thrown at Marjana. All other heroes are untouched and receive only EOT mana bonus:
This allows calculating of EOT bonus for all heroes except Marjana:
Dalilah - 9.6 %
Hel - 8.8 %
Richard - 9.6%
Lianna - 10.5%
On the second turn, three purple tiles were thrown at Richard, no other heroes were touched.
This allows calculating EOT bonus for Marjana:
Marjana - 45.6% - 35.1% = 10.5% (equal to Lianna’s bonus)
This also allows calculating mana from 3 hits of combo 1 (3c1 for short) for both Richard and Marjana.
For Marjana - after first round she had 35.1%, EOT bonus is 10.5%, this leaves 3c1 = 35.1 - 10.5 = 24.6%, then 1c1 should hit for 8.2%
For Richard - he had 40.4% of mana after two EOT and 3c1. His EOT is 9.6%, so 3c1 = 40.4 - 2 * 9.6 = 21.2%, then 1c1 should hit for 7.1%
EOT for other heroes can be refined here as well:
Dalilah: 2 EOT = 19.3%, one is 9.6% (same as before)
Hel: 2 EOT = 16.7%, one is 8.4% (was 8.8% on previous screen)
Lianna: 2 EOT = 21.1%, one is 10.55% (almost same as before)
On third turn, three rightmost heroes were hit with 1 tile from Combo 1.
Let’s do some prediction (assuming Lianna has the same mana behavior as Marjana):
Dalilah should have only EOT bonus, so 9.6 * 3 = 28.8%
Hel should also have only EOT bonus, so 8.4 * 3 = 25.2%
Richard should have 40.4% from previous turn + EOT (9.6%) + 1c1 (7.1%) = 57.1%
Marjana should have 45.6% from previous turn + EOT (10.55%) + 1c1 (8.2%) = 64.35%
LIanna should have 21.1% from previous turn + EOT (10.55%) + 1c1 (assumed 8.2%) = 39.85%
As you can see, the prediction works well, but some numbers are off (Lianna, Marjana).
Few refinements are possible here:
Dalilah EOT bonus can be refined to 28.1 / 3 = 9.4%
Hel’s EOT bonus can be refined to 25.4 / 3 = 8.5%
Richard’s EOT bonus should be equal to Dalilah’s bonus, so this gives refined EOT of 9.4% and 1c1 as 7.2%
Lianna’s and Marjana’s assumption of 1c1 are different, varying from 8.1% to 8.8%. Probably measurement error.
On fourth turn, Richard was hit with 3 green tiles and died. Others were not affected.
Dalilah: 28.1 + EOT (9.4%) = 37,5%
Hel: 25.4 + EOT (8.5%) = 33.9%
Marjana: 64 + EOT (10.5%) = 74.5%
Lianna: 40.4 + EOT (10.5%) = 50.9%
And here is the screenshot:
Bingo! All the numbers are very close, few refinements possible:
Dalilah: 37.7% = 4EOT, so EOT is 9.42%
Hel: 34.2% = 4EOT, so EOT = 8.55%
Observed End of Turn bonus and 1 hit from combo 1 (1c1) gains for heroes:
Dalilah: EOT 9.42%, 1c1 assumed 7.2%
Hel: EOT 8.55%, 1c1 unknown
Richard: EOT 9.42%, 1c1 = 7.2%
Marjana: EOT 10.55%, 1c1 = 8.2%
Lianna: EOT 10.55%, 1c1 assumed to be 8.2%
Subtracting mana bonus from troops:
Dalilah: EOT 8.5%, 1c1 = 6.5%, EOT/1c1 = 1.30
Hel: EOT 8.5%, 1c1 assumed 6.5%, EOT / 1c1 = 1.30
Richard: EOT 8.5%, 1c1 = 6.5%, EOT / 1c1 = 1.30
Marjana: EOT 10.33%, 1c1 = 8.04%, EOT / 1c1 = 1.28 (assumed)
Lianna: EOT 10.33%, 1c1 = 8.04%, EOT / 1c1 = 1.28 (assumed)
I have a table (in Russian) with turns to completely charge depending on mana bonus, assuming heroes were not hit:
Let’s cross check it:
So, I measured that Average heroes get 8.5% of mana every turn, and 6.5% of mana for each hit from combo 1.
My prediction for turns to fully charge Average hero without being hit:
No bonus: 12 turns (cross-checks)
7% bonus: 11 turns (cross-checks)
17% bonus: 11 turns (differs)
If EOT for average is refined to 8.6%, this cross-checks with the table completely.
So, current theory is for Average, EOT is 8.6% (0.86 of an offence tile) and 1c1 is 6.6% (0.66 of an offence tile)
I measured fast heroes EOT to be 10.33%, and 8% of mana for each hit from combo 1.
My prediction for turns to fully charge Fast hero without being hit:
No bonus: 10 turns (cross-checks)
5% bonus: 10 turns (differs)
17% bonus: 9 turns (differs)
If EOT bonus is refined to 10.75%, this cross-checks with the table completely. I think my assumption that both Marjana and Lianna had 2% class mana bonus can be wrong.
Then current theory is for Fast heroes, EOT bonus is 10.75% (0.86 of an offence tile), and 1c1 is 8.27% (0.66 of an offence tile).
Current PvP mana theory
Each tile from combo 1 (1c1) is 2/3 of a tile in offense.
End of turn bonus is 1.30 of a 1c1 tile.
Let’s cross check the theory for Slow heroes.
My prediction for slow heroes is: 1c1 is 0.6666 of an offence tile = 5.56%, and EOT is 7.2215%
To fully charge Slow hero without being hit:
No bonus: 14 turns (table suggests 15 turns)
5% bonus: 14 turns (cross-checks)
9% bonus: 13 turns (cross-checks)
13% bonus: 13 turns (cross-checks)
17% bonus: 12 turns (cross-checks)
I think table is wrong about no-bonus turns (need to check again).
Theory predicts 10.256% for 1c1 and 13.333% for EOT
To fully charge Very Fast hero without being hit:
No bonus: 8 turns (cross-checks)
5% bonus: 8 turns (cross-checks)
7% bonus: 8 turns (cross-checks)
9% bonus: 7 turns (cross-checks)
13% bonus: 7 turns (cross-checks)
17% bonus: 7 turns (cross-checks)
The theory cross-checks fully.
Theory predicts 4.938% for 1c1 and 6.420% for EOT
To fully charge Very Slow hero without being hit:
No bonus: 16 turns (cross-checks)
5% bonus: 15 turns (differs)
7% bonus: 15 turns (cross-checks)
9% bonus: 15 turns (cross-checks)
13% bonus: 14 turns (cross-checks)
17% bonus: 14 turns (cross-checks)
19% bonus: 14 turns (differs)
So this needs to be checked again.
Current theory: in raids, combo 1 tile is 66.66% of a tile in offence, and EOT bonus is 1.30 of a combo 1 tile. This gives (without any mana bonus):