NOTE: Please do not, under any circumstances, share IMAGES OR VIDEOS from Beta in this or any public Forum thread. Violations can cause players to lose their Beta accounts, or threads to be closed down.
This thread is to provide early insights and discussion on the Round 4 of Ninja Tower heroes.
Don’t get too attached
Details from Beta, especially brand-new Beta content, don’t tend to be very reliable for actual release.
It’s incredibly common that features are changed during Beta testing, or sometimes even after testing but before release. That is, after all, the purpose of Beta testing.
So I wouldn’t get too attached to any of this — it’s not unheard of for entire portions of features to be removed or reworked, or for radical changes to functionality to be made.
Mana Speed
The mana speed is the same as we used to.
I will not ellaborate that further.
You can read more here in the old Beta beat topic about these heroes:
Round 4 of Ninja Tower Heroes
*There are a total of two (5) new heroes added to Beta for testing; these have been indicated to be for a Ninja Tower event.
*The names of the new heroes are:
- Legendary: Amethyst, Ekanite, Oniwakamaru, Serandite
- Rare: Kinsaishi
Family Bonus (same as the existing)
Ninja Heroes have a family bonus for unique heroes of the same family.
Ninja Family
Bonus for 2 / 3 Heroes:
- 5% / 10% chance to dodge normal attacks and Special Skills
- 5% / 10% chance to counterattack with 60% / 90%< of the damage recieved
The two effects have individual sequential procecing. So one may not trigger while the other might.
5 – Legendary Heroes
- Amethyst
- Ekanite
- Oniwakamaru
- Serandite
Amethyst -- Click for Beta Information (Extremely Likely to Change)
Amethyst – Beta Info & Stats (extremely likely to change)
Rarity: Legendary/5*
Gender: Female
Power: 841
Attack: 844
Defense: 778
HP: 1454
Class: Sorcerer
Element: Dark (Purple)
Mana Speed: Charge
Special Skill: Assassins in the Night
-
Special Skill has a different effect when charged with 100% / 200% / 300% mana:
-
1x Mana Charge:
- Deals 290% damage to all enemies.
- Summons a Ninja Assassin Fiend for all enemies. The Fiend damages its target with 59% attack each turn.
- The Ninja Assassin Fiend aborbs healing. It disappears after absorbing a healing amount equal to 32% of its target’s max health.
-
2x Mana Charge:
- Deals 330% damage to all enemies.
- Summons a Ninja Assassin Fiend for all enemies. The Fiend damages its target with 75% attack each turn.
- The Ninja Assassin Fiend aborbs healing. It disappears after absorbing a healing amount equal to 50% of its target’s max health.
-
3x Mana Charge:
- Deals 385% damage to all enemies.
- Summons a Ninja Assassin Fiend for all enemies. The Fiend damages its target with 84% attack each turn.
- The Ninja Assassin Fiend aborbs healing. It disappears after absorbing a healing amount equal to 54% of its target’s max health.
Ekanite -- Click for Beta Information (Extremely Likely to Change)
Ekanite – Beta Info & Stats (extremely likely to change)
Rarity: Legendary/5*
Gender: Female
Power: 841
Attack: 828
Defense: 780
HP: 1491
Class: Fighter
Element: Nature (Green)
Mana Speed: Charge
Special Skill: Order Ambush
-
Special Skill has a different effect when charged with 100% / 200% / 300% mana:
-
1x Mana Charge:
- Deals 290% damage to all enemies.
- Summons a Shinobi Minion for each ally with 8% HP and 10% attack inherited from the caster.
- Shinobi Minion gives its owner the ability to counterattack with 60% of the damage received for as long as the owner has a Shinobi Minion. The effect can’t be dispelled.
-
2x Mana Charge:
- Deals 330% damage to all enemies.
- Summons a Shinobi Minion for each ally with 16% HP and 16% attack inherited from the caster.
- Shinobi Minion gives its owner the ability to counterattack with 60% of the damage received for as long as the owner has a Shinobi Minion. The effect can’t be dispelled.
-
3x Mana Charge:
- Deals 385% damage to all enemies.
- Summons a Shinobi Minion for each ally with 22% HP and 26%attack inherited from the caster.
- Shinobi Minion gives its owner the ability to counterattack with 60% of the damage received for as long as the owner has a Shinobi Minion. The effect can’t be dispelled.
Oniwakamaru -- Click for Beta Information (Extremely Likely to Change)
Oniwakamaru – Beta Info & Stats (extremely likely to change)
Rarity: Legendary/5*
Gender: Male
Power: 841
Attack: 714
Defense: 867
HP: 1602
Class: Monk
Element: Ice (Bue)
Mana Speed: Charge
Special Skill: Standing Fortress
-
Special Skill has a different effect when charged with 100% / 200% / 300% mana:
-
1x Mana Charge:
- The caster gets Taunt that prevents enemies from using Special Skill on the caster’s allies for 3 turns. This effect can’t be dispelled.
- The caster counterattacks with 24% of the damage received for 3 turns.
-
2x Mana Charge:
- The caster gets Taunt that prevents enemies from using Special Skill on the caster’s allies for 3 turns. This effect can’t be dispelled.
- The caster counterattacks with 72% of the damage received for 3 turns.
-
3x Mana Charge:
- The caster gets Taunt that prevents enemies from using Special Skill on the caster’s allies for 3 turns. This effect can’t be dispelled.
- The caster counterattacks with 116% of the damage received for 3 turns.
Serandite -- Click for Beta Information (Extremely Likely to Change)
Serandite – Beta Info & Stats (extremely likely to change)
Rarity: Legendary/5*
Gender: Female
Power: 841
Attack: 891
Defense: 764
HP: 1365
Class: Barbarian
Element: Fire (Red)
Mana Speed: Charge
Special Skill: Burning Ashes
-
Special Skill has a different effect when charged with 100% / 200% / 300% mana:
-
1x Mana Charge:
- Deals 200% damage to all enemies.
- All enemies receive 338 Burn damage over 2 turns.
- All enemies get -64% decrease of any healing received for 2 turns.
-
2x Mana Charge:
- Deals 330% damage to all enemies.
- All enemies receive 708 Burn damage over 3 turns.
- All enemies get -74% decrease of any healing received for 3 turns.
-
3x Mana Charge:
- Deals 365% damage to all enemies.
- All enemies receive 1208 Burn damage over 4 turns.
- All enemies get -84% decrease of any healing received for 4 turns.
3 – Rare Hero
- Kinsaishi
Kinsaishi -- Click for Beta Information (Extremely Likely to Change)
Kinsaishi – Beta Info & Stats (extremely likely to change)
Rarity: Rare/3*
Gender: Male
Power: 486
Attack: 543
Defense: 514
HP: 627
Class: Monk
Element: Holy (Yellow)
Mana Speed: Charge
Special Skill: Lightning Stream
-
Special Skill has a different effect when charged with 100% / 200% / 300% mana:
-
1x Mana Charge:
- Deals 145% damage to the target.
- Deals additional 145% damage to 2 random enemies.
-
2x Mana Charge:
- Deals 195% damage to the target.
- Deals additional 195% damage to 3 random enemies.
-
3x Mana Charge:
- Deals 220% damage to the target.
- Deals additional 220% damage to 4 random enemies.
Beta Updates
- Dec 08, 2022 – The heroes arrived for testing.