NOTE: Please do not, under any circumstances, share IMAGES OR VIDEOS from Beta in this or any public Forum thread. Violations can cause players to lose their Beta accounts, or threads to be closed down.
This thread is to provide early insights and discussion on the initial release of the Round 2 of Jungle Hunter Heroes.
Don’t get too attached
Details from Beta, especially brand-new Beta content, don’t tend to be very reliable for actual release.
It’s incredibly common that features are changed during Beta testing, or sometimes even after testing but before release. That is, after all, the purpose of Beta testing.
So I wouldn’t get too attached to any of this — it’s not unheard of for entire portions of features to be removed or reworked, or for radical changes to functionality to be made.
Jungle Hunter Heroes
There are a total of five (5) new heroes added to Beta for testing.
The names of the new heroes are:
- Legendary: Hurricane, Thunderclap, Tremor
- Epic: Knuckles
- Rare: Cedar
Family Bonus
Heroes become stronger, when teamed with other unique Heroes of the same family:
Jungle Hunter Family
Bonus for 2 / 3 / 4 / 5 Heroes:+5% / +10% / +15% / +20% HP,
Monster Island Bonus
Heroes belonging to the Plains Hunter and Abyss Hunter family receive the following perks on Monster Island:
- +20% attack, +20% defense, +20% health
- 50% less permanent damage taken.
- Stack (Max 10): When this character casts their Special Skill, all enemies get -3% defense
5 – Legendary Heroes
- Hurricane
- Thunderclap
- Tremor
Hurricane -- Click for Beta Information (Extremely Likely to Change)
Hurricane – Beta Info & Stats (extremely likely to change)
Rarity: Legendary/5*
Gender: Male (Ape)
Power: 846
Attack: 863
Defense: 807
HP: 1380
Class: Rogue
Element: Dark (Purple)
Mana Speed: Average
Family: Jungle Hunter
Passive: Damage Over Time on Special
When this character casts their Special Skill, they give a Hunter’s Mark on a random enemy. The target receives 150 damage over 3 turns. If a target already has this effect, the duration will be refreshed and the damage will be increased with 150, up to 1500 damage in total.
Passive: Hunter’s Vigor
When this character casts their Special Skill, they get +20% attack for 3 turns. This effect can be active in addition to other effects that alter attack.
Special Skill: Firestone Daggers
- Deals 420% damage to the target and nearby enemies.
- The duration of status ailments is reset for the target and nearby enemies.
- The target and nearby enemies receive 620 Burn damage over 4 turns. The caster absorbs 50% of the dealt Burn damage as health.
- Stack (Max 10): The caster gets +20% attack against the weaker element.
Thunderclap -- Click for Beta Information (Extremely Likely to Change)
Thunderclap – Beta Info & Stats (extremely likely to change)
Rarity: Legendary/5*
Gender: Male (Gorilla)
Power: 841
Attack: 824
Defense: 830
HP: 1396
Class: Fighter
Element: Holy (Yellow)
Mana Speed: Slow
Family: Jungle Hunter
Passive: Damage Over Time on Special
When this character casts their Special Skill, they give a Hunter’s Mark on a random enemy. The target receives 150 damage over 3 turns. If a target already has this effect, the duration will be refreshed and the damage will be increased with 150, up to 1500 damage in total.
Passive: Hunter’s Vigor
When this character casts their Special Skill, they get +20% attack for 3 turns. This effect can be active in addition to other effects that alter attack.
Special Skill: Warcry of the Jungle
- The caster gets Taunt that prevents enemies from using Special Skills on the caster’s allies for 4 turns.
- The caster regenerates 1000 boosted health over 4 turns. Boosted health can exceed max HP.
- Deals 500 - 1000 damage to all enemies after 4 turns, based on the damage the caster had taken while this effect was active. Maximum effect is achieved upon taking 50% of max health in damage.
- Stack (Max: 10): The caster get +25% attack against weaker element.
Tremor-- Click for Beta Information (Extremely Likely to Change)
Tremor – Beta Info & Stats (extremely likely to change)
Rarity: Legendary/5*
Gender: Male (Baboon)
Power: 846
Attack: 803
Defense: 854
HP: 1439
Class: Wizard
Element: Ice (Blue)
Mana Speed: Average
Family: Jungle Hunter
Passive: Damage Over Time on Special
When this character casts their Special Skill, they give a Hunter’s Mark on a random enemy. The target receives 150 damage over 3 turns. If a target already has this effect, the duration will be refreshed and the damage will be increased with 150, up to 1500 damage in total.
Passive: Hunter’s Vigor
When this character casts their Special Skill, they get +20% attack for 3 turns. This effect can be active in addition to other effects that alter attack.
Special Skill: Protective Stance
- All allies recover
500400 health after43 turns. If this effect isdispelledremoved before the duration ends, recovers800700 health instead. - Deals
500400 damage to all enemies after43 turns. If this effect is removed before the duration ends, deals 800 damage instead. - Stack (Max 10): The caster gets
+20%+15% attack against the weaker element.
4 – Epic Hero
- Knuckles
Knuckles -- Click for Beta Information (Extremely Likely to Change)
Knuckles – Beta Info & Stats (extremely likely to change)
Rarity: Epic/4*
Gender: Male (Macaque)
Power: 687
Attack: 626
Defense: 669
HP: 1402
Class: Paladin
Element: Ice (Blue)
Mana Speed: Average
Family: Jungle Hunter
Passive: Damage Over Time on Special
When this character casts their Special Skill, they give a Hunter’s Mark on a random enemy. The target receives 150 damage over 3 turns. If a target already has this effect, the duration will be refreshed and the damage will be increased with 150, up to 1500 damage in total.
Passive: Hunter’s Vigor
When this character casts their Special Skill, they get +20% attack for 3 turns. This effect can be active in addition to other effects that alter attack.
Special Skill: Jungle Riposte
- All allies get +30% defense, and a further 3% increase every time they are hit during 4 turns.
- All allies reflect status ailments and negative stacks for 4 turns.
- Stack (Max 10): The caster gets +20% attack against the weaker element.
3 – Rare Hero
- Cedar
Cedar -- Click for Beta Information (Extremely Likely to Change)
Cedar – Beta Info & Stats (extremely likely to change)
Rarity: Rare/3*
Gender: Male (Chimpanzee)
Power: 487
Attack: 535
Defense: 477
HP: 729
Class: Ranger
Element: Holy (Yellow
Mana Speed: Average
Family: Jungle Hunter
Passive: Damage Over Time on Special
When this character casts their Special Skill, they give a Hunter’s Mark on a random enemy. The target receives 150 damage over 3 turns. If a target already has this effect, the duration will be refreshed and the damage will be increased with 150, up to 1500 damage in total.
Passive: Hunter’s Vigor
When this character casts their Special Skill, they get +20% attack for 3 turns. This effect can be active in addition to other effects that alter attack.
Special Skill: Titanbone Chain Slash
- Deals 175% damage to all enemies.
- All enemies get -15% accuracy, and a further 2% decrease every time they are hit during 4 turns, up to -35% accuracy.
- Stack (Max 10): The caster gets +20% attack against the weaker element.
Beta Updates
- February 15, 2023 – added for first look testing.
- May 23. 203 Tremor Balance updates