NOTE: Please do not, under any circumstances, share IMAGES OR VIDEOS from Beta in this or any public Forum thread. Violations can cause players to lose their Beta accounts, or threads to be closed down.
This thread is to provide early insights and discussion on the initial release of the Abyss Hunter Heroes.
Don’t get too attached
Details from Beta, especially brand-new Beta content, don’t tend to be very reliable for actual release.
It’s incredibly common that features are changed during Beta testing, or sometimes even after testing but before release. That is, after all, the purpose of Beta testing.
So I wouldn’t get too attached to any of this — it’s not unheard of for entire portions of features to be removed or reworked, or for radical changes to functionality to be made.
Abyss Hunter Heroes
*There are a total of four (4) new heroes added to Beta for testing.
*The names of the new heroes are:
- Legendary: Goretooth, Otis
- Epic: Bogart
- Rare: Basil
Family Bonus
Heroes become stronger, when teamed with other unique Heroes of the same family:
Abyss Hunter Family
Bonus for 2 / 3 / 4 / 5 Heroes:+5% / +10% / +15% / +20% defense,
Monster Island Bonus
Heroes belonging to the Plains Hunter and Abyss Hunter family receive the following perks on Monster Island:
- +20% attack, +20% defense, +20% health
- 50% less permanent damage taken.
- Stack (Max 10): When this character casts their Special Skill, all enemies get -3% defense
5
– Legendary Heroes
- Goretooth
- Otis
Goretooth -- Click for Beta Information (Extremely Likely to Change)
Goretooth – Beta Info & Stats (extremely likely to change)
Rarity: Legendary/5*
Gender: Male (Pig)
Power: 838
Attack: 859
Defense: 788
HP: 1380
Class: Fighter
Element: Dark (Purple)
Mana Speed: Very Fast
Family: Abyss Hunter
Passive: Damage Over Time on Special
When this character casts their Special Skill, they give a Hunter’s Mark on a random enemy. The target receives 150 damage over 3 turns. If a target already has this effect, the duration will be refreshed and the damage will be increased with 150, up to 1500 damage in total.
Passive: Hunter’s Sense
When this character casts their Special Skill, they have 100% chance to transfer the newest status ailment from themself to the target. If the Special Skill cannot target an enemy, a random enemy is chosen instead. If this character has no status ailments, they recover 3% health.
Special Skill: Titantooth Blade
- Deals 430% damage to the target.
- The target gets -45% defense for 3 turns. The defense decreases by -15% each turn, up to -75%.
- The target can’t gain mana for 3 turns.
Otis -- Click for Beta Information (Extremely Likely to Change)
Otis – Beta Info & Stats (extremely likely to change)
Rarity: Legendary/5*
Gender: Male (Bull)
Power: 838
Attack: 813
Defense: 821
HP: 1421
Class: Barbarian
Element: Fire (Red)
Mana Speed: Slow
Family: Abyss Hunter
Passive: Damage Over Time on Special
When this character casts their Special Skill, they give a Hunter’s Mark on a random enemy. The target receives 150 damage over 3 turns. If a target already has this effect, the duration will be refreshed and the damage will be increased with 150, up to 1500 damage in total.
Passive: Hunter’s Sense
When this character casts their Special Skill, they have 100% chance to transfer the newest status ailment from themself to the target. If the Special Skill cannot target an enemy, a random enemy is chosen instead. If this character has no status ailments, they recover 3% health.
Special Skill: Dauntless Bladestorm
- Deals 315% damage to all enemies.
- All enemies receive 543 Bleed damage over 4 turns, starting low, and increasing with every turn.
- All enemies get -60% decrease for any healing received for 4 turns. The healing received decreases by -10% each turn, up to -100%.
4
– Epic Heroes
- Bogart
Bogart -- Click for Beta Information (Extremely Likely to Change)
Bogart – Beta Info & Stats (extremely likely to change)
Rarity: Epic/4*
Gender: Male (Frog)
Power: 686
Attack: 652
Defense: 673
HP: 1319
Class: Paladin
Element: Holy (Yellow)
Mana Speed: Average
Family: Abyss Hunter
Passive: Damage Over Time on Special
When this character casts their Special Skill, they give a Hunter’s Mark on a random enemy. The target receives 150 damage over 3 turns. If a target already has this effect, the duration will be refreshed and the damage will be increased with 150, up to 1500 damage in total.
Passive: Hunter’s Sense
When this character casts their Special Skill, they have 100% chance to transfer the newest status ailment from themself to the target. If the Special Skill cannot target an enemy, a random enemy is chosen instead. If this character has no status ailments, they recover 3% health.
Special Skill:
- Deals 305% damage to the target and minor damage to nearby enemies.
- The target and nearby enemies get -35% defense for 3 turns. The defense descrese by -10% each turn, up to -55%.
3
– Rare Heroes
- Basil
Basil -- Click for Beta Information (Extremely Likely to Change)
Basil-- Beta Info & Stats (extremely likely to change)
Rarity: Rare/3*
Gender: Male (Rat)
Power: 486
Attack: 460
Defense: 538
HP: 782
Class: Druid
Element: Fire (Red)
Mana Speed: Slow
Family: Abyss Hunter
Passive: Damage Over Time on Special
When this character casts their Special Skill, they give a Hunter’s Mark on a random enemy. The target receives 150 damage over 3 turns. If a target already has this effect, the duration will be refreshed and the damage will be increased with 150, up to 1500 damage in total.
Passive: Hunter’s Sense
When this character casts their Special Skill, they have 100% chance to transfer the newest status ailment from themself to the target. If the Special Skill cannot target an enemy, a random enemy is chosen instead. If this character has no status ailments, they recover 3% health.
Special Skill: Squeak of Protection
- The caster and nearby allies share received damage with each other for 4 turns.
- The caster and nearby allies get +35% defense for 4 turns. The defense increases by 10% each turn up to 65%.
- The caster and nearby allies counterattack with 70% of the damage received for 4 turns. The counterattack damage increases by +10% each turn, up to +100%.
Beta Updates
- November 11, 2022 – added for first look testing.