NOTE: Please do not, under any circumstances, share IMAGES OR VIDEOS from Beta in this or any public Forum thread. Violations can cause players to lose their Beta accounts, or threads to be closed down.
This thread is to provide early insights and discussion on the Round 2 of the Abyss Hunter Heroes.
Don’t get too attached
Details from Beta, especially brand-new Beta content, don’t tend to be very reliable for actual release.
It’s incredibly common that features are changed during Beta testing, or sometimes even after testing but before release. That is, after all, the purpose of Beta testing.
So I wouldn’t get too attached to any of this — it’s not unheard of for entire portions of features to be removed or reworked, or for radical changes to functionality to be made.
Abyss Hunter Heroes
*There are a total of four (5) new heroes added to Beta for testing.
*The names of the new heroes are:
- Legendary: Dabria, Sorrow, Staintongue
- Epic: Numbskull
- Rare: Greel
Family Bonus
Heroes become stronger, when teamed with other unique Heroes of the same family:
Abyss Hunter Family
Bonus for 2 / 3 / 4 / 5 Heroes:+5% / +10% / +15% / +20% defense,
Monster Island Bonus
Heroes belonging to the Plains Hunter and Abyss Hunter family receive the following perks on Monster Island:
- +20% attack, +20% defense, +20% health
- 50% less permanent damage taken.
- Stack (Max 10): When this character casts their Special Skill, all enemies get -3% defense
5
– Legendary Heroes
- Dabria
- Sorrow
- Staintongue
Dabria -- Click for Beta Information (Extremely Likely to Change)
Dabria – Beta Info & Stats (extremely likely to change)
Rarity: Legendary/5*
Gender: Female
Power: 840
Attack: 803
Defense: 844
HP: 1417
Class: Monk
Element: Holy (Yellow)
Mana Speed: Average
Family: Abyss Hunter
Passive: Damage Over Time on Special
When this character casts their Special Skill, they give a Hunter’s Mark on a random enemy. The target receives 150 damage over 3 turns. If a target already has this effect, the duration will be refreshed and the damage will be increased with 150, up to 1500 damage in total.
Passive: Hunter’s Sense
When this character casts their Special Skill, they have 100% chance to transfer the newest status ailment from themself to the target. If the Special Skill cannot target an enemy, a random enemy is chosen instead. If this character has no status ailments, they recover 8% health.
Special Skill: Liturgy of the Fallen
- Each fallen ally has a 40% chance to get revived with 20% HP.
- All allies regenerating 894 HP over 4 turns, starting low an increasing every turn.
- All allies get +45% defense for 4 turns. The defense increases by 10% each turn up to +75%.
Sorrow -- Click for Beta Information (Extremely Likely to Change)
Sorrow – Beta Info & Stats (extremely likely to change)
Rarity: Legendary/5*
Gender: Female
Power: 841
Attack: 846
Defense: 805
HP: 1390
Class: Sorcerer
Element: Ice (Blue)
Mana Speed: Average
Family: Abyss Hunter
Passive: Damage Over Time on Special
When this character casts their Special Skill, they give a Hunter’s Mark on a random enemy. The target receives 150 damage over 3 turns. If a target already has this effect, the duration will be refreshed and the damage will be increased with 150, up to 1500 damage in total.
Passive: Hunter’s Sense
When this character casts their Special Skill, they have 100% chance to transfer the newest status ailment from themself to the target. If the Special Skill cannot target an enemy, a random enemy is chosen instead. If this character has no status ailments, they recover 8% health.
Special Skill: Icebound Ritual
- Summons 2 Icebound Sickle Minions for the caster and nearby allies with 15% HP and 40% attack inherited from the caster.
- The Icebound Sickle Minion gives +35% attack for its owner for as long as the owner has Icebound Sickle Minions. The attack is increases by 5% each turn, up to 50%. This effect can’t be cleansed.
- When Iceboud Sickle Minion is destroyed, it deals 200% damage to all enemies.
Staintongue -- Click for Beta Information (Extremely Likely to Change)
Staintongue – Beta Info & Stats (extremely likely to change)
Rarity: Legendary/5*
Gender: Male (Wolf)
Power: 841
Attack: 850
Defense: 797
HP: 1400
Class: Paladin
Element: Nature (Green)
Mana Speed: Fast
Family: Abyss Hunter
Passive: Damage Over Time on Special
When this character casts their Special Skill, they give a Hunter’s Mark on a random enemy. The target receives 150 damage over 3 turns. If a target already has this effect, the duration will be refreshed and the damage will be increased with 150, up to 1500 damage in total.
Passive: Hunter’s Sense
When this character casts their Special Skill, they have 100% chance to transfer the newest status ailment from themself to the target. If the Special Skill cannot target an enemy, a random enemy is chosen instead. If this character has no status ailments, they recover 3% health.
Special Skill: Mallett Swing of the Beast
- Deals 300% damage to the target and nearby enemies.
- The target and nearby enemies get -30% accuracy for 3 turns. The accuracy decreases by -10% each turn, up to -50%.
4
– Epic Heroes
- Numbskull
Numbskull -- Click for Beta Information (Extremely Likely to Change)
Numbskull – Beta Info & Stats (extremely likely to change)
Rarity: Epic/4*
Gender: Male
Power: 687
Attack: 671
Defense: 667
HP: 1289
Class: Fighter
Element: Nature (Green)
Mana Speed: Slow
Family: Abyss Hunter
Passive: Damage Over Time on Special
When this character casts their Special Skill, they give a Hunter’s Mark on a random enemy. The target receives 150 damage over 3 turns. If a target already has this effect, the duration will be refreshed and the damage will be increased with 150, up to 1500 damage in total.
Passive: Hunter’s Sense
When this character casts their Special Skill, they have 100% chance to transfer the newest status ailment from themself to the target. If the Special Skill cannot target an enemy, a random enemy is chosen instead. If this character has no status ailments, they recover 12% health.
Special Skill: Cracked Skull Strike
- Deals 160% damage to all enemies.
- Summons a Bone Skull Minion for each ally wth 12% HP and 15% attack inherited from the caster.
- When the Bone Skull Minion is destroyed, it deals 110% damage to all enemies.
3
– Rare Heroes
- Greel
Greel -- Click for Beta Information (Extremely Likely to Change)
Greel-- Beta Info & Stats (extremely likely to change)
Rarity: Rare/3*
Gender: Male
Power: 487
Attack: 526
Defense: 477
HP: 747
Class: Barbarian
Element: Dark (Purple)
Mana Speed: Very Slow
Family: Abyss Hunter
Passive: Damage Over Time on Special
When this character casts their Special Skill, they give a Hunter’s Mark on a random enemy. The target receives 150 damage over 3 turns. If a target already has this effect, the duration will be refreshed and the damage will be increased with 150, up to 1500 damage in total.
Passive: Hunter’s Sense
When this character casts their Special Skill, they have 100% chance to transfer the newest status ailment from themself to the target. If the Special Skill cannot target an enemy, a random enemy is chosen instead. If this character has no status ailments, they recover 12% health.
Special Skill: Stubby Reap
- Deals 250% damage to all enemies.
- Deals 375% damage if the target has less than 50% health remaining.
- The caster gains 20% mana for each enemy defeated by the attack.
Beta Updates
- December 8, 2022 – added for first look testing.