New Jungle Hunter hero is released: Tremor
This thread is for discussing strategy related to Tremor, as well as your thoughts on Tremor.
Tremor |
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Rarity | Element | Class | Mana Speed |
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Legendary |
Ice/Blue |
Wizard |
F Fast |
Level | Attack | Defense | Health |
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4/80 |
896 |
953 |
1738 |
4/85 | 965 | 1027 | 1873 |
4/90 | 1104 | 1176 | 2143 |
Origin | Family |
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Covenant of Champions | Jungle Hunter |
Image | Aether Power | Description |
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Defense Up | At the start of each battle, this Hero gets +20% defense for 6 turns. In battles with multiple waves, the effect is refreshed at the beginning of each wave. |
Ability: Damage Over Time on Special When this character casts their Special Skill, they give a Hunter’s Mark on a random enemy. The target receives 150 damage over 3 turns. If a target already has this effect, the duration will be refreshed and the damage will be increased with 150, up to 1500 damage in total. |
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Ability: Hunter’s Vigor When this character casts their Special Skill, they get +20% attack for 3 turns. This effect can be active in addition to other effects that alter attack. |
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Special Skill: Protective Stance |
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All-in-one still under construction. Card image to be added when available.
Family Bonus
Heroes become stronger when teamed with other unique Heroes of the same family.
Jungle Hunter Family
Bonus for 2 / 3 / 4 / 5 Heroes:+5% / +10% / +15% / +20% HP,
Monster Island Bonus
Heroes belonging to the Plains Hunter and Jungle Hunter family receive the following perks on Monster Island:
- +20% attack, +20% defense, +20% health
- 50% less permanent damage taken.
- Stack (Max 10): When this character casts their Special Skill, all enemies get -3% defense
Balance Changes
Sep 2023
Changes from Beta
- Attack is increased to 881 from 803.
- Defense is increased to 939 from 854.
- Health is increased to 1697 from 1439-
- Health recovered is reduced to 400 from 500 over 3 turns instead of 4. If this effect is dispelled, then the recovered health is reduced to 700 from 800.
The damage dealt to enemies is reduced to 400 from 500 over 3 turns instead of 4. If this effect is removed, then the dealt damage is reduced to 700 from 800. - Attack stack is reduced to 15% from 20%.
- Mana speed is adjusted to Fast from Average.
This section will be updated after release.
Beta Information: 🧪 Early Information on Round 2 of New Jungle Hunter Heroes [Part of The Beta Beat v56]
What do you think of Tremor ?
This thread is for thoughts and discussion on Tremor.
Based on preferences Forum members have expressed, please try to stick mainly to Tremor and not wander off topic too much to other heroes.
Some Popular Questions for Discussion
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Is Tremor worth summoning for?
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Would you use Tremor on Defense? Offense? War? Quests/Events? Titans?
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Which heroes on your Roster best pair with Tremor ?
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What heroes would you take when facing Tremor as an opponent?
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Would you give Tremor Wizard Emblems? Which Talent Grid path will you choose?
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What do you think of special?
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What do you think of Tremor’s character design?
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If you Summoned Tremor and would like to post your results, please include some thoughts on why you Summoned Tremor, and whether/how you plan to make use of them.*
*NOTE: Summon Results posted without any commentary/feedback at all should be flagged as Off Topic and removed, based on preferences expressed by the Forum community. Please include some comments about what you think of Tremor when posting Summon Results. In addition to opinions about Tremor, you are also encouraged to include how many Summons it took before receiving Tremor (or how many Summons you’ve done without receiving Tremor), so other players are presented with realistic experiences of the rarity of Legendary Event Hero.
Avoiding Overspending & Heartache |
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More Insights & Reading
I highly recommend reading these three threads for more information and context on summoning odds:
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[WARNING] A Summons Experience - Chasing Guardian Panther - A Warning for Chasing Heroes
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What exactly is a Gacha? (Read before posting things about "unfair pulls")
If you’ve read them a million times before, you may consider reading them again before deciding on your budget for summoning. A little time spent deciding on how much money you want to risk on summoning goes a long way to avoiding disappointment, frustration, and regret later.
Wondering About Your Personal Situation?
Feel free to discuss your team and roster here, and ask for advice from other Forum members.
If you’d like more extensive advice on sorting out your particular roster, I recommend creating a new thread in Gameplay Help & Tactics, and posting screenshots of your hero roster, along with your questions.