Last Updated: 2020-04-21T15:10:00Z
Added Roostley, Killhare and Chick Jr.
Reference topic with tables of simplified damage dealt by the heroes that hit all enemies.
Simplified damage means that only the attack and percent of damage dealt by the skill is considered. Troops, buffs, ailments (including Damage over Turns), enemy stats or modifiers, etc. are not taken into account for this table.
For Costumed heroes – the costume bonus is taken into account where indicated.
Disclaimer
The purpose of this topic is for reference only, not to be used as a guide for which heroes have better skills or which heroes to level up.
3*
Hero
Damage before modifiers
Bauchan
441
Oberon
510.62
Carver
580
Melia
606
Ulmer
612.48
Arman
620.1
Jahangir
722.1
Chick Jr.
941.4
4*
Hero
Damage before modifiers
Li Xiu (default, no costume)
924
Li Xiu (default, costume maxed)
970.2
Boomer
1103.64
Gobbler
1142.35
Li Xiu (costume equipped)
1188
Tiburtus (costume equipped)
1204
Hu Tao
1206
Agwe
1303.4
Colen
1310.4
Jack O’Hare
1337.4
Skittleskull (default, no costume)
1346.8
Skittleskull (costume equipped)
1361.5
Little John
1370.85
Skittleskull (default, costume maxed)
1414.14
Danzaburo (swords)
1492.8
Sumle (all enemies alive)
1670.85 (increase by 70% per dead enemy)
5*
Hero
Damage before modifiers
Telluria
796.9
Saint Nick
927
Ursena (HP<50%, non-yellow)
950.3
Red Hood
954.99
Yunan
994.98
Zeline (non-blue)
1092.52
Atomos (enemy with zero mana)
1099.5
Neith
1102.5
Zimkitha
1106.7
Vela (non-red)
1114.5
Marie-Thérèse
1300.32
Kadilen
1322.4
Ursena (HP<50%, yellow)
1330.42
Snow White (no dispels)
1360.8
G. Owl (all allies alive)
1412.35
Grimble
1445.25
Elena (costume equipped)
1453.4
Justice
1461.6
Anzogh
1500.7
Zeline (blue)
1529.528
Horghall (costume equipped)
1485.65
Horghall (default, no costume)
1543.95
Horghall (default, maxed costume)
1621.15
Azlar
1625.65
Elena (default, no costume)
1634.18
Elena (default, maxed costume)
1715.88
G. Kong
1729.2
Mok-Arr (blue, red, green)
1852.5
Isarnia (default, no costume)
1872.95
Quintus (costume equipped)
1889.4
Vela (red)
1894.65
Isarnia (default, costume maxed)
1966.95
Ursena (HP>50%, non-yellow)
1976
Rumpelstiltskin (skull card)
1979.1
Atomos (enemies with full mana)
1979.1
Quintus (default, no costume)
2016.9
Quintus (default, costume maxed)
2117.75
Sir Roostley (if all enemies adjacent)
2178.4
Isarnia (costume equipped)
2215.95
Killhare
2223
Mok-Arr (yellow)
2593.5
Ursena (HP>50%, yellow)
2766.4
G. Owl (all allies KO’d)
2854.75
Snow White (16 or more dispels)
3175.2
21 Likes
Reserving this post for future use
2 Likes
Also reserving this post for future use
1 Like
Correction for new gobbler:
Hero
Attack stat
Skill percent
Damage
Gobbler (new)
641
170%
1089,7
Gobbler (old)
731
155%
1133,05
Little John (costume)
720
185%
1332
EDIT: add Little John costume
2 Likes
Thanks Jinbatsu, this topic is outdated I’ll look into updating it
1 Like
CHENZ
June 20, 2020, 12:53pm
6
DaveCozy:
Saint Nick
Who is this???
Is that Santa Claus ?
1 Like
Thanks but I hope this list be updated
1 Like
Ah yes. I need to add this to my list of to-dos. I’m gonna try and do that next week – some other lists I update for Puzzle Combat took over.
1 Like
Well this topic is still sorely outdated. I’ll see when I can get around to it … I asked staff if we can make it a wiki topic so that trusted users can help contribute. I got too much going on irl and it makes keeping this list up to date a bit tough
I’ll still try and get around to updating it sometime
4 Likes
No
Hero
Damage
Attack Stat
S.Skill Percent
More damage
58
Telluria
551.70
613
90
57
Frigg
753.00
753
100
56
Odin
762.00
762
100
55
Santa
927.00
618
150
54
Red Hood
954.99
729
131
53
Vela
965.90
743
130
52
Ursena (HP<50%, non-yellow)
988.00
760
130
51
Yunan
994.98
618
161
50
Zeline (non-blue)
1,092.52
764
143
49
Neith
1,102.50
735
150
48
Zimkitha
1,106.70
714
155
47
Kadilen (costume equipped)
1,186.60
698
170
46
Atomos (enemy with zero mana)
1,246.10
733
170
45
Marie-Thérèse
1,300.32
774
168
44
Kadilen (default, no costume)
1,322.40
696
190
43
Snow White (no dispels)
1,360.80
756
180
42
Ursena (HP<50%, yellow)
1,383.20
760
130
1.4
41
Kadilen (default, maxed costume)
1,387.00
730
190
40
Grimble
1,445.25
615
235
39
Elena (costume equipped)
1,448.24
842
172
38
Justice
1,461.60
609
240
37
Horghall (costume equipped)
1,481.35
689
215
36
Anzogh
1,500.70
698
215
35
Zeline (blue)
1,529.53
764
143
1.4
34
Skadi (no enemies dead)
1,531.20
696
220
33
Horghall (default, no costume)
1,543.95
657
235
32
Horghall (default, maxed costume)
1,623.85
691
235
31
Azlar (default, no costume)
1,625.65
793
205
30
Elena (default, no costume)
1,634.18
809
202
29
G. Owl (all allies alive)
1,682.80
601
280
28
Azlar (default, maxed costume)
1,705.60
832
205
27
Elena (default, maxed costume)
1,714.98
849
202
26
Frigg (max nature shield)
1,837.32
753
244
25
Odin (max holy shield)
1,859.28
762
244
24
Isarnia (default, no costume)
1,872.95
797
235
23
Skadi (1 dead enemy)
1,879.20
696
270
22
Quintus (costume equipped)
1,889.40
804
235
21
Isarnia (default, costume maxed)
1,964.60
836
235
20
G. Kong
1,965.00
786
250
19
Ursena (HP>50%, non-yellow)
1,976.00
760
260
18
Rumpelstiltskin (skull card)
1,979.10
733
270
17
Mok-Arr (blue, red, green)
2,000.70
741
270
16
Quintus (default, no costume)
2,016.90
747
270
15
Bertila
2,082.20
718
290
14
Atomos (enemies with full mana)
2,125.70
733
290
13
Quintus (default, costume maxed)
2,170.80
804
270
12
Sir Roostley (if all enemies adjacent)
2,178.40
778
280
11
Isarnia (costume equipped)
2,215.95
869
255
10
Killhare
2,223.00
741
300
9
Skadi (2 dead enemies)
2,227.20
696
320
8
Skadi (3 dead enemies)
2,575.20
696
370
7
Ursena (HP>50%, yellow)
2,766.40
760
260
1.4
6
Mok-Arr (yellow)
2,800.98
741
270
1.4
5
Onyx - Charge 3 (15 tiles)
2,810.50
803
350
4
Cobalt - Charge 3 (15 tiles)
2,883.60
801
360
3
G. Owl (all allies KO’d)
2,884.80
601
480
2
Skadi (4 dead enemies)
2,923.20
696
420
1
Snow White (16 or more dispels)
3,175.20
756
420
Updated for 5* heroes, added: Frigg and Odin (with max shield), Cobalt and Onyx.
UPDATE2:
Add attack stat and skill percent
Kadilen.C and CB added
UPDATE3:
Remove Glenda, was in beta hit-all, thanks @Frans3000
Add Bertila
UPDATE4: 2021-01-08T17:00:00Z
Add Skadi
Correction Ursena and Mok-Arr more damage
Add coumn variable more damage
Zeline (blue) corrected
Spreadsheet link if anyone interesting and want to copy.
8 Likes
Palms
January 7, 2021, 8:12pm
11
Thanks for the update @jinbatsu
Edit: kind of glad to see Mok Arr top Ursena for damage since his buff
2 Likes
Glenda dont hit all enemies, just 3
1 Like
@Palms , @Frans3000 , thanks… already updated, also add Bertila.
1 Like
Palms
January 8, 2021, 5:48am
14
Speaking of Glenda though, did a search to see if there might be a similar list out there for hit 3 heroes. Do you know if one exists @jinbatsu ?
Also, any chance Skadi can get on the aoe list?
Edit: Skadi would be #30 with 1531 damage if no enemies dead.
Variable dead enemies gives the following:
1 dead enemy = 1879 or #20
2 dead enemies = 2227 or #9
3 dead enemies = 2575 or #5
4 dead enemies = 2923 or #2
1 Like
Dorkus
January 9, 2021, 4:02am
15
Thanks for the update.
fyi- the “extra damage” of Ursena and Mok-Arr do 1.41x damage even post the (1+extraDamage%(SS/100*attack/def)^1.35, or here:
Damage = Attack Stat * SS%/100) * 1.4
So the OP damage calculation for Ursena (HP>50%,yellow) = 2766 is correct instead of 2280.
1 Like
@Palms yes Skadi hit-all, I would add in the list, thanks. Yes, I plan also want to add hit-3, hit-3-splash and hit-1 (sniper).
@Dorkus , thank you for the correction.
the more damage percent is based on this thread by @Vikingblood80 :
Guide “Increased damage against elements - how much? by Vikingblood80
A question, how do you we get formula 1.4 from 40%? Is it okay if GM 60%, it means 1.6 ?
I would add in the table list in cell.
1 Like
Palms
January 9, 2021, 9:28am
17
I am already working on a hit 3 spreadsheet Jinbatsu. Same format as your sheet.
1 Like
Oh well okay then, that’s great, thank you!
1 Like
Palms
January 9, 2021, 10:07am
19
If we do the math another way (considering extra damage at +40%) then we get (attck * ss%) + (attck * ss% * .4) = 2766. Now, using the distributive property the equation can be simplified as follows…
attck*ss(1 + .4). And there is where the 1.4 comes from
So the calculation is correct provided 40% is the correct extra damage %. So in GM case, 1.6 would be appropriate. @Dorkus has provided the simplified version of the damage equation.
1 Like
jinbatsu:
UPDATE4: Saturday
Add Skadi
Correction Ursena and Mok-Arr more damage
Add coumn variable more damage
Updated… 20 char of update
@Palms , just a resource for easy convert to forum, here is the tools:
We can use copy the cells from spdreadsheets, File → Paste Table data… → Generate → Copy Clipboard.
2 Likes