I think Lasalle is reasonably well-balanced overall
I think Lasalle is excessively weak, and needs a buff (increase of their strength)
I think Lasalle is excessively strong, and needs a nerf (decrease of their strength)
I’m not sure yet
0voters
Discussion
If you think Lasalle is well-balanced, too strong, or too weak — why?
Are there specific, concrete suggestions you’d make to the game designers to alter Lasalle ? Or are there specific reasons you think they should remain unchanged?
Purpose of this thread:
To provide an aggregate place for the topic here on the forum; thus preventing there being a million threads popping up. And to provide an actual set of impartial votes rather than a #ideas-feature-requests which has no real voting.
In short, to neaten the forum and to give players and outlet for their thoughts on his balance without bogging down the rest of the forum or the other Lasalle thread.
His snipe with his high att stats it’s ok, but exactly his fiends it’s the problem, they don’t provide nothing, all 3 together its easy countered from every healer l, they don’t replicate for them self but only for the nearby, if SG put something useful on them like att down or def down or mana gen down or increased damage frome any source they will be ok like they are now but in this form they are just useless.
He needs to be buffed so that he doesn’t push other ally fiends away. This imo is the real reason why he is this bad. And as mention multiple times, increase the fiend absorption value to 17-19%
Here is the major problem:
What does a sniper do?
-deliver high damage to a single target with the intention of sacking the target or even take it out.
What skillset should a sniper not have?
-a set of debuffs for the killtarget that is depending on the killtarget staying alive!
As soon as the bombs strarts dropping and the opponents are getting nibbled down to 80ish % they will be oneshot by lasalle (or any 400%sniper in correct spec) wich means the fiend spawning wont happen.
Also the > to >>> manaspeed should atleast be between vfast - avg
*it would be easy to make a:
-if the target dies nearby enemies get fiend.
You will summon on a brand new portal new heroes with a 1% chance of catching. maybe it will be this hero for 100s of summons. like a joke. This hero needs to be fixed.
Im new in this forum as i havent had any issues big enough to report yet
i managed to pull lasaile with the rewards from the new underwater content and thrilled to have one of the latest snipers i soon relised and felt something is missing to make it the top end card it should be.
my big issue is the creeps. they are just plain weak bugs that doesnt do anything worth removing them for.
ok they are multiplying and under perfect perdicaments fills up the slots on the opponents, but once there they do nothing worth mentioning besides pushing off the creeps you want to have there, the ones that debuf or choke mana or cutting accurace youknowwhatimean?.
they kick off useful bugs and they are so weak any avg speed healer ingame kan clear 3 at once.
weak snipe and pretty plain generic bugs gives this a 2/6 starts if i could grade it… and what could make this hero more popular?
imagine the bugs converts any summoned minion into a new clone bug for the bug owner?. now that would be more fun even if it werent as useful as a stronger snipe or better bugs?
I tested LaSalle and in my opinion he’s underwhelming. So is not a top notch sniper. 400%/450% with he’s att stats is good. But if does one shot kill, no fiend will be triggered.
If he fail to kill the opponent, those fiends will start replicate, but pretty much any heal will remove them.
Considering that there’s no healer in the team, once they start replicating, they will start to replace nearby fiends, so nearby enemies won’t get any damage because new fiends only provide damage in the end of the turn.
This guy is a joke compare him to D’Artagnan from the musket event. He go from fast to average his atack while D’Artagnan stay at fast speed. D’Artagnan does 470% at fast speed and it does 1023 burn and the burn spread to nearby enemies and he also heal now since they even buff the musketeers heros. His fiends only tickle the enemies and it dont even spread if there no enemies near him. He is 1 out of 10 on defend because if you bring fiend counter like arco he will be the reason your team take a lost. The fiend is it weakness and i rather them buff the fiend hp or give it some ability like Elizabeth 24% less mana regeneration or just remove the fiend and give it water damage like D’Artagnan or make it fiend have more hp and also give small amount of water damage. That would make this hero more viable in daily use even though no one would use him on defend. What is SG dev thinking and why they make some hero broken like hurricane while other new hero they made they straight trash? I love this hero family bonus but the water tide mechanic and ability make this hero . Hopefully they will give these heros a buff.
5% more mana to pet and it illegal why? Have you seen ludwid mana over time or even toxicana at fast speed clean heal and give moderate mana to every one and she old. This guy need a buff and how many people can actually get 5* pet and even with a full team of pet no one will put him on defend with those pet because the fiends is the reason they will lose on defend. It actually a burden. Go look on top ladder for a max out verson and bring it back here since he so good with pets hero on defend. I will wait. This entire portal need a small buff beside Phorcys.
You have 4 pet hero? And the fiend is a snow flake any healing kill all of it and if they bring fiends counter you pretty much lose. 85% damage to all is pretty nice if you have 3 or 4 of pet but how many people on here have that? Having this hero on defend is a liability for a quick lost. Pretty much since Arco was in the soul exchange make this hero ability it weakness. Remeber his attk only summon 1 fiend at a time and it dont even multiply if there no one next to it. This hero is fast amd average speed also. If this hero one on one a hero toward the end his fiend is pretty bad. This entire portal 5* is underwhelming but the 4* is pretty good.
Which is why if you have all four pets, he is really something else. You can pull these shenanigans off as a fun match. Not every hero is meant to dominate and be the top.
I may speak fully criticizing him, he has a lot of flaws. But if I can find something that theoretically makes him fun, it’s a nice plus with inventive ways to play the game.
Agreed cheer. I really like this hero family bonus and design. I actually found someone that uses him on defense. Well, I did not but Spock did and here in the video, he was pretty terrible on defense and he has a pet Furdinine with him also. I agreed not all heroes should be broken but this hero is broken in a bad way and he needs something done to him to make him viable.