🧪 Early Information on Round 1 of Fox Heroes [Part of The Beta Beat v69]

NOTE: Please do not, under any circumstances, share IMAGES OR VIDEOS from Beta in this or any public Forum thread. Violations can cause players to lose their Beta accounts, or threads to be closed down.

This thread is to provide early insights and discussion on inital release of Fox heroes


Don’t get too attached

Details from Beta, especially brand-new Beta content, don’t tend to be very reliable for actual release.

It’s incredibly common that features are changed during Beta testing, or sometimes even after testing but before release. That is, after all, the purpose of Beta testing.

So I wouldn’t get too attached to any of this — it’s not unheard of for entire portions of features to be removed or reworked, or for radical changes to functionality to be made.


:tophat: Fox Heroes

*There are a total of four (4) new heroes added to Beta for testing.

*The names of the new heroes are:

  • Legendary: Rust, Shadowfang, Swiftpaw, Whitefang

Fox Family:

Fox heroes summon a Fox Minion for themselves at the start of the battle. The more unique Fox heroes there are in the same team, the better the Fox Minion is.

1 hero: The hero summon a Fox Minion with 2% health and 23% attack inherited from the hero. Fox Minion has 80% chance to dodge incoming attacks.
2 heroes: When the Fox Minion dodges, it recovers 5% health for its owner.
3 heroes: When the Fox Minion is defeated, it recovers 10% health for its owner.


5 :star: – Legendary Heroes

  • Rust - The Guardian Red Fox
  • Shadowfang - The Bone Collector Sand Fox
  • Swiftpaw - The Assassin Silver Fox
  • Whitefang -The Ranger Arctic Fox

Rust -- Click for Beta Information (Extremely Likely to Change)

Rust – Beta Info & Stats (extremely likely to change)

Rarity: Legendary/5*
Gender: Male
Power: 1087

Attack: 1071
Defense: 1091
HP: 2018

Class: Paladin
Element: :fire: Fire (Red)

Mana Speed: Slow
Family: Fox
Aether Power: Defense Up

Passive: Decreased Healing
All enemies get -50% healing.

Special Skill: Cover Slam

  • Deals 535% damage to the target and nearby enemies.
  • The target receives lasting 210 Bleed damage per turn. (This effect lasts until it is cleansed or removed.)
  • Gives cover to any ally with the lowest Health for 5 turns. This effect can’t be dispelled. (While in Cover, the ally takes no damage from Special attaacks or normal attacks. The covering character takes 50% of the damage dealt to the ally.)
  • The caster gets +50% defense for 5 turns.

Shadowfang -- Click for Beta Information (Extremely Likely to Change)

Shadowfang – Beta Info & Stats (extremely likely to change)

Rarity: Legendary/5*
Gender: Male
Power: 1088

Attack: 1108
Defense: 1032
HP: 2049

Class: Wizard
Element: :new_moon_with_face: Dark (Purple)

Mana Speed: Slow
Family: Fox
Aether Power: Mana Boost

Passive: Decreased Healing
All enemies get -50% healing.

Special Skill: Flying Bones

  • Deals 235% damage to all enemies.
  • At the end of each turn, the caster cast a Bone Toss at a random enemy for 5 turns.
  • Each Bone Toss deals 200% damage.
  • Each Bone Toss summons a Skeleton Fox Fiend to the target. The Fiend damages its target with 60% attack every turn.
  • The Skeleton Fox Fiend absorbs healing. It disappears after receiving a healing amount equal to 10% of its target’s max health.

Swiftpaw -- Click for Beta Information (Extremely Likely to Change)

Swiftpaw – Beta Info & Stats (extremely likely to change)

Rarity: Legendary/5*
Gender: Female
Power: 1086

Attack: 1133
Defense: 1071
HP: 1895

Class: Rogue
Element: :new_moon_with_face: Dark (Purple)

Mana Speed: Fast
Family: Fox
Aether Power: Special Boost

Passive: Decreased Healing
All enemies get -50% healing.

Special Skill: Swift Little Friends

  • Deals 585% damage to the target.
  • The target gets silenced for 3 turns.
  • Summons a Sky Fox Minion to the caster and nearby allies with 5% HP and 50% attack inherited from the caster.
  • Sky Fox Minion has 80% chance to dodge incoming attacks.
  • When a Sky Fox Minion dodges, it steals latest buff from the attacker and gives it to its owner.

Whitefang -- Click for Beta Information (Extremely Likely to Change)

Whitefang – Beta Info & Stats (extremely likely to change)

Rarity: Legendary/5*
Gender: Male
Power: 1087

Attack: 1153
Defense: 1030
HP: 1936

Class: Ranger
Element: :snowflake: Ice (Blue)

Mana Speed: Average
Family: Fox
Aether Power: Attack Up

Passive: Decreased Healing
All enemies get -50% healing.

Special Skill: Never Ending Winter

  • Deals 685% damage to the target.
  • The target receives lasting 400 Frost damage per turn. This effect sreads to nearby enemies. (This effect lasts until it is cleansed or removed.)

:mantelpiece_clock: Beta Updates

  • August, 1, 2024 – added for first look testing.


:link: Related Threads

2 Likes

- “What does the fox say?”
- “Spend more money.”

8 Likes

Copy/Paste error → :fox_face: Fox Heroes

Possibly should be Bone Collector ?

1 Like

What happens when a minion dodges an attack? Does the hero still receive damage?

1 Like

Thx, I have fixed it.

1 Like

Any idea of what sort of event this is? Tower that eliminates all other towers for 3 months? Challenge event that eliminates all other challenge events for 3 months? Mini-event that comes every two weeks?

2 Likes

We will see them first in a new portal ( so they can get their money ), the event will come sometime later.

1 Like

More new heroes?

IMG_0105
IMG_0106

3 Likes

Passive that reduces healing by 50%? Thats insane, this will be pain to fight against.

4 Likes

Now the big question: will we get an event for these heroes? Or only a portal first? :stuck_out_tongue:

It would be hilarious if there was an event similar to Monster Island connected to the portal, which would be shown twice and then be forgotten and only feature the portal. And the fact that this story It’s already happened and it’s not surreal that it will happen again…
And anyway, none of these heroes seem particularly overpowered to me, except the purple one with silence.

1 Like

So finally, foxes that can reduce healing by passives. Smart way to sell new cards by creating an unwanted problem. I also like the ailment that doesn’t stop until removed or cleansed.

1 Like

Oh great, Faux heroes. More currencies?

I see that they ($GG) don’t do a very good job ret-connecting new heroes / families and associating existing heroes with them.

Owl Tower Council disavowed a rogue Owl who left the ordered, ventured out of the confines of their Tower to be a Guardian.

Inari would probably be disassociated as well.

Not a word about associating Elkannen and Kadilen to Alfheim Realm even though they were featured as bosses in Alfheim.

Was Hel even given the Helheim badge?

1 Like

Hmm, SG have developed a liking for slow heroes lately.

At least they shelved the Tucker Fox hero :crazy_face:, but keep the prop guns away from Rust.

I’m just assuming it’s another “Race Quest.” Which is weird because we don’t even have Slime Race Quest or Woodland Faun Race Quest yet,but we’re already on our third addition of nonsense.

Hell, they sound like they shoulda been part of Mighty Pets since they’re all either anthro foxes or literal animal foxes.

I wish they’d this much effort in HOTM as they do every randomized group of Legendary-exclusive heroes. We’re still missing QoL updates on the last 15 batches of heroes and costumes.

New Harvest Festival portal first then

Zynga will release new heroes with passive that resists this decreased healing. A new family.

Maybe Hound family:
1 member: hero and flanks : block this passive and gives +10% extra boost healing per heal

2 members: all Allies, as above

3 members and more : block passive, gives 30% extra boost healing per heal PLUS have 50% chance to give 100% damage per turn for 3 turns

:rofl::joy:

3 Likes