At the start of each battle, this Hero gets +40% defense against Special Skills for 6 turns. In battles with multiple waves, the effect is refreshed at the beginning of each wave.
Special Skill: Director’s Blessing
Recovers 65% Health for the Ally with the lowest remaining HP. All other allies recover 42% Health.
Summons a Clown Minion for each ally with 15% HP and 22% attack, inherited from the caster.
Cleanses status ailments from all allies.
All-In-One Reference, courtesy of @Lumi tap on image to view it fully
All-in-one still under construction, will be added when available.
Family Bonus
The new heroes form the “Starfall” family and have a family bonus for each unique hero in the team:
Starfall Family
Bonus for 1 / 2 / 3 Heroes:
50% / 75%/ 100% chance to cleanse the Hero’s most recent dispellable status ailment at the end of each turn.
Balance Changes
Feb 2022
Sept 2021
Beta Changes
Director Zuri’s healing to “all other allies” was increased from 25% → 30% compared to last seen Beta Build.
Or: How many summons are needed to get a Legendary Challenge Event Hero?
It’s important to remember that Challenge Event Heroes have EXTREMELY low summoning odds. No amount of summoning will guarantee a Challenge Event Hero.
On average, in a 10-pull, you have a 1.65% chance of summoning Director Zuri.
But that statistic can lead our minds astray in exactly how our odds play out as we continue summoning.
Some useful insights:
15 times out of 100, you’ll get Director Zuri by pull 100 (26,000 gems)
56 times out of 100, you’ll get Director Zuri by pull 500 (130,000 gems)
95 times out of 100, you’ll get Director Zuri by pull 1,796 (467,200 gems)
99 times out of 100, you’ll get Director Zuri by pull 2,761 (717,900 gems)
Putting that in Perspective
85 out of every 100 people won’t get Director Zuri by the 100th pull
If 1 Million players each spent $259.97 (US) to summon times, 846,364 of those players wouldn’t get Director Zuri
5 out of every 100 people won’t get Director Zuri by the 1800th pull
If 1 Million players each spent $4,671.53 US to summon times, 49,663 of those players wouldn’t get Director Zuri
More Insights & Reading
I highly recommend reading these two threads for more information and context on summoning odds:
If you’ve read them a million times before, you may consider reading them again before deciding on your budget for summoning. A little time spent deciding on how much money you want to risk on summoning goes a long way to avoiding disappointment, frustration, and regret later.
she seems like a sort of improved delilah with regard to social and stats, indeed, but unfortunately she is sorcerer whereas delilah is fighter…
any thoughts on her? how do you guys rank her in context with the other yellow healers (prof., delilah, costume vivica, yellow porc)?
Honestly, to me Director Zuri would be my pick of the Circus heroes. As @Artamiss said, she’s a direct improvement on Delilah and also on Vivica (average vs. Slow)…
I think Director Zuri’s Sorcerer class fits with her minion-making ability. Each minion on her could proc the mana delay on the enemies. I have seen Krampuses on defence inflict mana delay on my heroes whenever they produce minions with their special skill.
As others have mentioned, she’s a direct improvement over Delilah by including a cleanse, and is only the 3rd yellow healer to do that after Viv and Lidenbrock, and she is the only average speed yellow 5* cleanser, which makes her all the more valuable IMO.
I won’t complain but I managed to get her. Felt like it’s a waste they turned her into an updated Delilah. Initial thought is that she’s the most average one of the bunch. I guess she’s good at ensuring survivability to your team.
Really need a yellow heal all as I didn’t want to waste mats on non costume Vivica. So happy to have gotten this one. Got her and Theobold in the same ten pull which never happens to me!
What is with the buffs on the circus heroes?? Almost all of them got buffed from beta. BUFFED! WTF is going on? Why have a beta if they don’t listen to the beta participants??
I am not sure what is happened.
Usually they release the Beta tested versions of the heroes, and that is the last tested version, but now SG has performed changes after last Beta.
SG usually gives as a Beta feedback summary at the end of the testing, and I have just checked the summary of the last version where these heroes was tested, and in the summary only Emilio was mentioned as some testers wrote that he might need a bit more burn damage. While other changed heroes was not mentioned at all in this summary or I could read that they are ok, or they are already OP in this summary.
Are you really sure? Somebody else has also claimed that minions, when on a Sorcerer-class hero, can proc mana delay. This post mentions Thoth-Amun, another Sorcerer hero who produces minions:
I would love to get clarification on this! Maybe you could even feature this topic in one of your Youtube videos, if it merits your time.