At the start of each battle, this Hero gets +40% defense against Special Skills for 6 turns. In battles with multiple waves, the effect is refreshed at the beginning of each wave.
Special Skill: Vitalizing Spectacle
Recovers 35% health for all allies.
All allies get +24% mana generation for 3 turns.
All allies with a dispellable status ailment that affects defense get +50% defense for 3 turns.
All-In-One Reference, courtesy of @Lumi tap on image to view it fully
All-in-one still under construction, will be added when available.
Family Bonus
The new heroes form the âStarfallâ family and have a family bonus for each unique hero in the team:
Starfall Family
Bonus for 1 / 2 / 3 Heroes:
50% / 75%/ 100% chance to cleanse the Heroâs most recent dispellable status ailment at the end of each turn.
Balance Changes
Feb 2022
Beta Changes
There have been no changes to DâAndre from last seen beta build.
Or: How many summons are needed to get an Epic Challenge Event Hero?
Itâs important to remember that Challenge Event Heroes have EXTREMELY low summoning odds. No amount of summoning will guarantee a Challenge Event Hero.
On average, in a 10-pull, you have a 17.5% chance of summoning DâAndre.
But that statistic can lead our minds astray in exactly how our odds play out as we continue summoning.
Some useful insights:
69 times out of 100, youâll get DâAndre by pull 20 (5,200 gems)
95 times out of 100, youâll get DâAndre by pull 156 (46,800 gems)
99 times out of 100, youâll get DâAndre by pull 240 (62,400 gems)
Putting that in Perspective
31 out of every 100 people wonât get DâAndre by the 20th pull
If 1 Million players each summoned times, 309,196 of those players wouldnât get DâAndre
5 out of every 100 people wonât get DâAndre by the 156th pull
If 1 Million players each summoned times, 56,280 of those players wouldnât get DâAndre
1 out of every 100 people wonât get DâAndre by the 240th pull
If 1 Million players each summoned times, 10,013 of those players wouldnât get DâAndre
More Insights & Reading
I highly recommend reading these two threads for more information and context on summoning odds:
If youâve read them a million times before, you may consider reading them again before deciding on your budget for summoning. A little time spent deciding on how much money you want to risk on summoning goes a long way to avoiding disappointment, frustration, and regret later.
I remember a thread complaining(?), more like asking for holy 4* healers. Now we have 3 in gullinbursti, lady w, and dâandre. Any thoughts on who is better?
Pulled gonna max padalin aswell be handy for trials as I have no healer for that will chuck some emblems on him. @leejow Id keep him for the time being event heroâs hard to come by.
I think itâs closeâŠregular wars/raids I like this guy better with a mana troop to make him fast. In 4* tourneys where you canât take a mana troop (not VF format) I like Lady better slightly just for speed. This guy is great once he goes off though. Overall this guy is up there close to C Rigard IMOâŠyellow mini Ariel swapping cleanse for a defense ailment flip.
Yes thats right, wasnât gonna feed him anyways. Probably will start to work on him when I finished my 2nd Wu as I hardly have any yellows to work on at the moment.
I have both, maxed, and had both at max emblems - DâAndre kept his +20, Woolerton was stripped and hasnât been used very much since.
DâAndre is almost a 4* Ariel - plays great almost anywhere and will be fighting with Gullinbursti for limit break.
Woolerton doesnât get close to being as good as DâAndre or Gullin - maybe useful if youâve got Poseidon or another hero that blocks her self-nerf, but otherwise sheâs pretty useless.
Dâandre is certainly a winning machine. Mana regeneration boost is always useful and that âpassiveâ when your allies have defense ailment can be game changer. Sad I donât have Gullin, but so much happy to be lucky enough to have him. Lady just sits in my roster now, 0 emblem.