NOTE: Please do not, under any circumstances, share IMAGES OR VIDEOS from Beta in this or any public Forum thread. Violations can cause players to lose their Beta accounts, or threads to be closed down.
This thread is to provide early insights and discussion on the October 2024 HOTM, Zidane
All Information from Beta is Subject to Change!
Don’t get attached
Details from beta, especially brand-new beta content, don’t tend to be very reliable for actual hero release.
It’s incredibly common that heroes are changed during beta testing, or sometimes even after testing but before release. That is, after all, the purpose of beta testing.
So I wouldn’t get too attached to any of this — it’s not unheard of for entire portions of skills to be removed or reworked, or for radical changes to stats to be made.
Zidane Beta Info & Stats (Extremely Likely to Change)
Fancy name: Charming Privateer
Gender: Male
Power: 996
Attack: 1058
Defense: 976
HP: 1627
Element: Fire (Red)
Class: Ranger
Family: Legends 2024
Aether Power: Gamble
Innate Ability: Increased Attack per Non-Fire Enemy
At the start of each battle, this character’s attack is increased by +5% for every enemy that is not of Fire element. In battles with multiple waves, the effect is refreshed at the beginning of each wave
Innate Resistance: Resist Buff Immunity
This character has innate resistance against ailments that give immunity to new buffs.
Mana Speed: Very Fast
Special Skill: Tricks of the Trade
- Deals 330% damage to the target.
- Steals the latest dispellable buff from target and grants it to the caster.
Use a Random bolt for a specific effect.- Randomly casts one of the following alternatives:
Barbed Bolt
Deals 330% damage to the target.- The target receives 537 Bleed damage over 3 turns.
Poison Bolt
Deals 330% damage to the target.Steals the latest dispellable buff from target and grants it to the caster.- The target receives
696570 Poison damage over 3 turns.
Fire Bolt
Deals 330% damage to the target.- The target receives
855603 Burn damage over 3 turns. Element Link gives all Fire allies +20% critical chance for 6 turns. This effect cannot be dispelled.
- Element Link gives all Fire allies +20% critical chance for 6 turns. This effect cannot be dispelled.
Avoiding Overspending & Heartache
Or: How many summons are needed to get a HOTM?
Special thanks to @Garanwyn for assistance on summoning odds and proofreading for this section.
It’s important to remember that HOTM have very low summoning odds. No amount of summoning will guarantee a HOTM.
On average, in a 10-pull, you have a 12.3% chance of summoning the HOTM.
But that statistic can lead our minds astray in exactly how our odds play out as we continue summoning.
Some useful insights:
- 73 times out of 100, you’ll get a HOTM by pull 100
- 95 times out of 100, you’ll get a HOTM by pull 229
- 99 times out of 100, you’ll get a HOTM by pull 352
Putting that in Perspective
-
27 out of every 100 people won’t get the HOTM by the 100th pull
-
If 1 Million players each summoned 100 times, 270,000 of those players wouldn’t get the HOTM
-
5 out of every 100 people won’t get the HOTM by the 229th pull
-
If 1 Million players each summoned 229 times, 50,000 of those players wouldn’t get the HOTM
More Insights & Reading
I highly recommend reading these two threads for more information and context on summoning odds:
- How much should I spend?- HotM cost, and odds, analysis
- What exactly is a Gacha? (Read before posting things about “unfair pulls”)
- [WARNING] A Summons Experience - Chasing Guardian Panther - A Warning for Chasing Heroes
If you’ve read them a million times before, you may consider reading them again before deciding on your budget for summoning. A little time spent deciding on how much money you want to risk on summoning goes a long way to avoiding disappointment, frustration, and regret later.
For a full list of items currently in beta testing, as well as their related threads, please see the master beta-beat thread: