NOTE: Please do not, under any circumstances, share IMAGES OR VIDEOS from Beta in this or any public Forum thread. Violations can cause players to lose their Beta accounts, or threads to be closed down.
This thread is to provide early insights and discussion on the GENERAL balance changes to heroes.
Details from Beta, especially brand-new Beta content, don’t tend to be very reliable for actual release.
It’s incredibly common that features are changed during Beta testing, or sometimes even after testing but before release. That is, after all, the purpose of Beta testing.
So I wouldn’t get too attached to any of this — it’s not unheard of for entire portions of features to be removed or reworked, or for radical changes to functionality to be made.
Summary of Balance Updates
HotMs:
Aegir:
Defense all allies get increased from +30% to +35%.
Miki:
Duration of Silence increased from 4 turns to 5 turns.
Noor:
Sparrow Minion HP and attack increased from 25% to 30%.
Season 1
Domitia:
Damage increased from 410% to 440%.
Thorne:
Damage increased from 480% to 490%.
Leonidas:
Damage increased from 365% to 415%.
Obakan:
Damage increased from 260% to 310%.
Horghall:
Damage increased from 235% to 280%.
Justice:
Damage increased from 240% to 285%.
Khagan:
Damage increased from 360% to 380%.
Costumes
Horghall Costume:
Damage increased from 215% to 250%
Justice Costume:
Damage increased from 240% to 250%
Domitia Costume:
Damage increased from 390% to 400%
NOTE: The Small Giant Staff have indicated that they do not plan to adjust the values at this stage.numbers these are all of the Heroes intended for balance updates in this round.
For a full list of items currently in Beta testing, as well as their related threads, please see:
Noor DESPERATELY needs buff. Either 30% and fast mana or 35% and average mana. Base attack stat should also be increased. Minions do considerably less damage than minions from fast heroes. It makes no sense.
It is the worst decision ever I love game more than myself and that is a big step to destory that feeling toward game. I prefer increase state of costume season 1 heros and sell their costume separately of hero not do that for others. How is advisor for game that do these amateur stuff.
This is not gonna fix anything when everyday new powerful heros come, what about Reuben for example? Or Zulag? Or many other choices? I think game should stop showing new heros so fast that like end is near just make money and instead of buff many hero nerf those that are overpower. I dont know which hero need to have or work on which one because game moving fast. This is destroying money making too. For me when I dont know the hero I pay worth next week or not thats not logical to pay.
Dont be if gonna new costume hero show up so u gonna see fast mana hero with 400 % damage (for example) and Obakan still is Obakan.
When I believe this that first nerf Odin, Frigg, Finely, Ellizabeth then try to rebalanced other.
Boss Wolf should be top of list for buff (joint with Noor). He is terrible at very slow. Base Attack needs boosting by 200-300 and mana changed to fast.
Happy to see S1 buffed!
But Noor - is that suppose to be joke?
C’mon guys, his speed have to be at least at average, most likely fast. 5% buff for minions is like nothing, when it comes to Noor.
Show some love pls.
None asked for buffing Miki, tho he gets more serious buff than Noor.