NOTE: Please do not, under any circumstances, share IMAGES OR VIDEOS from Beta in this or any public Forum thread. Violations can cause players to lose their Beta accounts, or threads to be closed down.
This thread is to provide early insights and discussion on the new feature āAdvance Hero Levellingā.
NOTE: This is the first round of Advanced Hero Levelling.
Donāt get too attached
Details from Beta, especially brand-new Beta content, donāt tend to be very reliable for actual release.
Itās incredibly common that features are changed during Beta testing, or sometimes even after testing but before release. That is, after all, the purpose of Beta testing.
So I wouldnāt get too attached to any of this ā itās not unheard of for entire portions of features to be removed or reworked, or for radical changes to functionality to be made.
Poll
Whatās your opinion on this Feature?
- Very Positive
- Slightly Positive
- Neutral
- Slightly Negative
- Very Negative
Authors Note
See Second post for a longer authors note. Please remember that I am just the messenger here so donāt shoot me!!
Sneak Peek
Advanced hero Leveling.
Quick Summary
Essentially this is a new feature which has a new item, the āLimit Breakerā which allows āheroes to unleash their true powerā (at least thatās what the tool tip saysā¦).
There is a new item called a āLimit Breakerā which you consume in order to unlock additional levels for currently maxed heroes.
When ālimit brokenā, the hero has access to an additional +5 levels which grant large stat boosts per level, but in turn have a high cost of resources, materials & experience.
You can only limit break a hero ONCE (currently).
Limit Breakers
The image used is actually a recycled one from looonnnngggg ago in EP for an item called a āDragon Scaleā which was removed in 2017. The graphic has made a return and is being used as the Limit Breaker one now.
There are 5 different āelementsā for the limit breakers and 3 different rarities. You can only use Nature Limit Breakers for Nature Hereos.
Limit Breaking Costs
See table below for a summary of the cost to limit break a hero.
Hero/costume | Rare L.Bs | Epic L.Bs | Legendary L.Bs |
---|---|---|---|
Rare hero | 5 | - | - |
Rare costume | 3 | - | - |
Epic hero | 20 | 5 | - |
Epic costume | 12 | 3 | - |
Legendary hero | 35 | 20 | 5 |
Legendary costume | 21 | 12 | 3 |
Additional Levelling Costs
- Basically, the limit breaker just UNLOCKS the additional +5 levels.
- You then need to level the hero up like normal by feeding trainers/ feeder heroes to themā¦
- Unlike normal levelling, to go from one level to the next, there is a cost in both food and exp (like normal) AND iron + ascension materials.*
Click for full break-down Food, Iron, Ascension Material & Exp Required for Advanced Levelling!
Ascension Material Costs
Note: These only apply when you go from {x} level to {y} level.
Note 2: These costs are the same for the normal hero as for a costume.
Rarity| Element | Item 1
(Per Level) | Item 2
(per level) | Item 3
(per level) |
|ā|----|ā|ā|ā|ā|ā
Rare|Fire|Nil10x Wooden Shield|10x Strong Rope|-|
Rare|Ice|Nil10x Leather Armor Shield|10x Sharpening stone|-|
Rare|Nature|Nil25x Advanturerās Kit|25x Practice sword|-|
Rare|Holy|Nil25x Rugged Clothes|25x Training manual|-|
Rare|Dark|Nil10x Arcane Scripts|10x Dagger|-|
||
Epic|Fire| 1x Battle Manual 25x Wooden Shield|25x Strong Rope|-|
Epic|Ice| 1x Battle Manual 25x Leather Armor Shield|25x Sharpening stone|-|
Epic|Nature| 1x Battle Manual 50x Advanturerās Kit|50x Practice sword|-|
Epic|Holy|1x Tall Boot50x Rugged Clothes|50x Training manual|-
Epic|Dark|1x Tall Boot25x Arcane Scripts|25x Dagger|-|
||
Legendary|Fire|1x Chainmail Shirt50x Wooden Shield|1x Scabbard50x Strong Rope|1x Hidden Blade
Only on L85|
Legendary|Ice|1x Battle Manual50x Leather Armor Shield|1x Scabbard50x Sharpening stone|1x Warm Cape
Only on L85|
Legendary|Nature|1x Chainmail Shirt100x Advanturerās Kit|1x Tall Boots100x Practice sword|1x Sturdy Shield
Only on L85|
Legendary|Holy|1x Battle Manual100x Rugged Clothes|1x Tall Boots100x Training manual|1x Orb of Magic
Only on L85|
Legendary|Dark|1x Battle Manual50x Arcane Scripts|1x Tall Bots50x Dagger|1x Trap tools
Only on L85|
Food & Iron Costs
Note: These apply PER FEEDER.
*Note 2: These are listed as {x} / {y} which correlates to "Food Cost" / "Iron Cost"
Rarity | +1 Level | +2 Level | +3 Level | +4 Level | +5 Level |
---|---|---|---|---|---|
Rare (3*) | 4,158 / 1,279 | 4,200 / 1,300 | 4,242/ 1,321 | 4,284 / 1,342 | 4,326 / 1,363 |
Epic (4*) | 7,140 / 2,430 | 7,200 / 2,460 | 7,260 / 2,460 | 7,320 / 2,520 | 7,380 / 2,550 |
Legendary (5*) | 12,900 / 4,550 | 13,000 / 4,600 | 13,100 / 4,650 | 13,200 / 4,700 | 13,300 / 4,750 |
Rare Costume | 3,118 / 959 | 3,150 / 975 | 3,81 / 990 | 3,213 / 1,006 | 3,244 / 1,022 |
Epic Costume | 5,355/ 1,822 | 5,400 / 1,845 | 5,445 / 1,867 | 5,490 / 1,890 | 5,535 / 1,912 |
Leg. Costume | 9,675 / 3,412 | 9,750 / 3,450 | 9,825 / 3,487 | 9,900 / 3,525 | 9,975 / 3,562 |
OLD Food & Iron Costs
Food & Iron Costs
Note: These apply PER FEEDER.
*Note 2: These are listed as {x} / {y} which correlates to "Food Cost" / "Iron Cost"
Rarity | +1 Level | +2 Level | +3 Level | +4 Level | +5 Level |
---|---|---|---|---|---|
Rare (3*) | 8,358 / 7,623 | 8,400 / 7,650 | 8,442 / 7,677 | 8,484 / 7,704 | 8,526 / 7,731 |
Epic (4*) | 13,140 / 12,105 | 13,200 / 12,150 | 13,260 / 12,195 | 13,320 / 12,240 | 13,380 / 12,285 |
Legendary (5*) | 22,900 / 21,715 | 23,000 / 21,800 | 23,100 / 21,885 | 23,200 / 21,970 | 23,300 / 22,055 |
Rare Costume | 6,300 / 7,623 | 6,300 / 7,650 | 6,300 / 7,677 | 6,300 / 7,704 | 6,300 / 7,731 |
Epic Costume | 9,000 / 12,105 | 9,000 / 12,150 | 9,000 / 12,195 | 9,000 / 12,240 | 9,000 / 12,285 |
Leg. Costume | 15,000 / 21,715 | 15,000 / 21,800 | 15,000 / 21,885 | 15,000 / 21,970 | 15,000 / 22,055 |
Exp per Level
Rarity | +1 Level | +2 Level | +3 Level | +4 Level | +5 Level |
---|---|---|---|---|---|
Rare (3*) | 2,205 | 2,280 | 2,355 | 2,432 | 2,511 |
Epic (4*) | 7,119 | 7,305 | 7,493 | 7,684 | 7,877 |
Legendary (5*) | 14,662 | 15,000 | 15,342 | 15,688 | 16,038 |
Example Stat Boosts
You get an initial boost to the heroes base stats when you apply the limit breaker. Then there are additional stat boosts for every āAdvanced Levelā you progress.
The degree of this stat boost depends on the rarity of the hero. The listed stat boost (below) applies to all three base stats (Attack, Def & HP).
|Rarity|Limit Break Boost | Advanced Levels
(Per level)
|ā|:-:|:-:|:-
|Rare (3*) | 5.0% | 1.54% |
|Epic (4*) | 3.2% | 1.03% |
| Legendary (5*) | 2.9% | 0.92% |
So by the end of it all, you get the following boost to max stats:
- Rare = 113.34% boosted stats
- Epic = 108.63%
- Legendary = 107.61%
(And thatās excluding emblem bonuses and costume bonuses and troop modifersā¦!!!)
Example: Ametrine
Attack: 716 ā 778
Def: 561 ā 609
Health: 1268 ā 1378
Power: 670 ā 720
Example 2: Sudri
Attack: 439 ā 498
Def: 484 ā 549
Health: 775 ā 878
Power: 462 ā 515
Example 3: Garnet (+19 emblems; Def route)
Attack: 731 ā 788
Def: 751 ā 810
Health: 1481 ā 1596
Power: 893 ā 946
(Yes, there are team powers that are approx 5.2k nowā¦)
Additional notes/ Observations
-
Heroes with costumes must be Limit Broken TWICE. Once for the base hero, once for the costume.
Note if you just wanna use the base hero, there is no added benefit to limit breaking the costume too. -
Costume Bonses apply AFTER the limit breaking. So you get the limit broken stats and then the costume bonus on top of that
-
Emblem boosts apply AFTER the limit breaking also.
Aether (Limit Breaker) Quest
This is, currently, the only means of gaining Limit Breakers. There is no information about how frequent the Limit Breaker Quest will be.
April Update: Staff have indicated they expect the quest to be 1-2 times per month.
The Limit Breaker Quest is colour oriented. Currently in Beta V37.1 & V39.1 we have only seen a āredā aspected limit breaker quest.
A summary of the quest & itās rewards:
Stage | WE Cost | Team Power (Suggested) |
Limit Breaker Rewards |
---|---|---|---|
1 | 8 | 3200 | 1x Rare |
2 | 12 | 3500 | 1x Epic, 5x Rare |
3 | 16 | 3900 | 3x Epic, 10x Rare |
4 | 20 | 4300 | 1x Legendary, 8x Epic, 15x Rare |
5 | 24 | 4800 | 3x Legendary, 12x Epic, 20x Rare |
There is also a āspecial stagesā feature to this quest which provides the following:
All Fire Heroes get the following status effects every 5 turns:
- All Fire Heroes get +50% attack for 5 turns
- All Fire Heroes counterattack with 20% of the damage received for 5 turns.
All Enemies have an innate resistance against Status Ailments
Boss/ Enemy Info
- The Enemies & Bosses are unique and new.
- All enemy Mobs are āelite enemiesā in that thye have a special skill & mana bar.
- Both types of mobs seem to have the same special skill called āOmega Strikeā
- Omega Strike: (Single Target) 400% direct damage, Burn damage over 5 turns, -60% mana generation for 5 turns, caster reflects ice status effects & 80% of damage + blocks other negative effects from enemiesā Ice Special Skills
- Boss Enemy is called a āLimit Guardianā and also has a special skill:
- Two different variants of a Skill called āTrial of Fireā
- Version 1: (Single Target) 245% direct damage, Steals dispellable buffs & distributes to allies, Summons Fire Minion, Burn Damage over 5 turns.
- Version 2: (Target & Nearby) 130% damage, Steals dispellable buffs & distributes to allies, Summons Fire Minion, Undispellable Mana Ailment for 5 turns.
Click for V37.1 original quest infos.
Stage | WE Cost | Team Power (Suggested) |
Limit Breaker Rewards |
---|---|---|---|
1 | 4 | 2730 | 1x Rare |
2 | 8 | 3080 | 3x Rare 1x Epic |
3 | 12 | 3820 | 5x Rare 2x Epic |
4 | 16 | 4210 | 7x Rare 3x Epic |
5 | 20 | 4800 | 10x Rare 6x Epic 2x Legendary |
At present, the quest mobs & bosses are just using the same ones as Mount Umbarā¦ But a bit more powerful/ higher HP.
Beta Updates
Section will be updated over time.
7 Apr
Initially added to beta in V37.1 for testing.
19 May
Added for follow-up testing in beta V39.1
Release Date??
It is NOT known when this feature will be available in the live game.