Sorry, updating as info gets known. Will move it all go a proper thread soon.
General warning is to maybe hold off on getting too attached until then.
Sorry, updating as info gets known. Will move it all go a proper thread soon.
General warning is to maybe hold off on getting too attached until then.
Some good Balance Stuff but this advanced leveling is a slap in the face for all Players, SG. With one update the complete Hero deck will be worsened. An then the players get Limitbreaker to get on top again, new money will boost the time I think. Sorry but when will this end?
New costumes will coming soon, new heroes an now this?
You break your own game with this.
Good day for all.
I hate the idea of additional levels. Itās hard enough to finish all five stars and now they are getting another buff???
Another possible paywall with legendary items that you grind and upgrade and then meet freaking cobalt level 105 who does 2k to allā¦ No thank you !!!
My apologies, itās apparently only a 1 time thing. So +5 levels only.
However each level gives quite a sizable boost to stats.
That calmed me downā¦ 5 levels is not the worst, and itās better than those artifacts in MW (other zynga game)
Yes and no.
As an example Iāll show ametrine.
Base stats:
Limit broken to 4-75 stats:
So on average ametrine has gained 12.4 attack, 9.6 def and 22 HP per levelā¦ Which is quite a massive gap comparing the usual +1-2 per level normallyā¦
Oh
I assume those limit breakers will be hard to getā¦ On the other hand itās a good addition for those with 4* mostly rosters to compete in 5* wars. But then whales will get their 85lvl legendaries that will crush 4* still.
Maybe SG will nerf those stats a bitā¦ Imagine those Frigg and Odin hits
Sry, but that is only for making money. You could reinforce the heroes and in the end you stay where you were before, when you do that with all your heroes. So stupid! Only stupid! If this comes in the game, I will quit the game and I hope, 90% of the players will do the same. Nobody needs this trash.
So that is about 8.5% boost to overall stats, which is equivalent to about 1.5x costume bonus. That is quite a lot.
cmon you maxed a hero
then they introduced emblems and we need to max them to +20
then they introduced costumes instead of free buff/ rebalance for the game
and now this advanced max s h i i t
more and more and more
kill the game SG yes
they are pissing off all players, new and veteran, we can never max any heroes, always more to come
money money money, they only have this word in mind
I wonder, if it will increase over the current emblems, or will you need to undress the emblemed hero first
It varies per hero rarity:
As far as I see 5 star heroes can get about 7.5% increase on stats
4 star heroes can get about 8.5% increase on stats
3 star heroes can get about 11-12.% increase on stats.
Eg: Sudri
Health: 542 ā 602
Defense: 520 ā 585
Health: 883 ā 986
You do not need to undress the emblems.
You can add further emblems if you want while leveling from 71 to 75.
Both the āLevel upā and the āTalent Gridā buttons are visible.
I donāt really get the hate for this. Nothing really new with limit breaker.
When you spent money on this game you always had advantages.
Spend money - get more and better heroes
Buy ascension items - max more of your great heroes
Buy emblems - improve more of your heroes
Pay for costume summons - get more costumes to farther improve your heroes
And now new, buy limit breaker - lvl your heroes even further
I donāt see anything surprising or radical new gamebreaking here. Itās like always, if you pay you will get the new shiny toys fast and you will get a lot of them. If youāre free to play you will be at a disadvantage, like you were always and you will need time and patience to catch up, or at least try.
I believe they took mine idea here : Heroes equipment - #8 by Cerevan_the_Omni
My feature was meant to improve situation of F2p players and small spenders ( buffing 3* and 4*) , while still providing addition for whales (shifting stats for 5* = Offensive Elkanen for example).
I sincerely hope, āālimit breakingāā wont boost 5* as well, since gap is then same or even biggerā¦
Probably these money making ideas gonna break the real fun of the game. The targeting money so introduced new stuffs in game. If they want to make balance and fun they should consider about the current events and make adjustment in them like ninja tower etc. main purpose when they introduced costume was to make S1 heroes playable when comparing the power of S2 and other event heroes . But now where is that aim ? All gone and they changed the aim to money as a result introduced high power heroes and claimed that those r very powerful so we need costume for non S1 heroes and again it was so much critized by many players so they temporarily drop that idea , but main focus on money so this beta they boost the S1 heroes so that they can bring back non constume . Totally dev team ruin the game part by part , soon this will end in a collapse if they donāt listen the community feedback. This game running and famous only because of the players who support and play this one . If dev donāt listen then then what is the pay off here ?
Please do not follow through with limit breaking SG, nobody wants this. This is directly contrary to any ābalance changesā.
If each team of 5 defenders in war have been limit broken, they now have the advantage unless all 30 heroes Iām using have also been limit broken. Why donāt we skip the newly added massive effort required to get back to where we started and donāt do this at all?
More money! More sweet honey money) LOL
This feature is garbageā¦ Why not implement this feature into Hero Academy, rather than a quest and requiring ascension materials? We are still waiting for the QoL changes to HA. This game is heading south, quickly!
Because they want money.
P.S. HA need boost and reconstruction.