NOTE: Please do not, under any circumstances, share IMAGES OR VIDEOS from Beta in this or any public Forum thread. Violations can cause players to lose their Beta accounts, or threads to be closed down.
This thread is to provide early insights and discussion on the new quest “Mirages of Omega”.
Don’t get too attached
Details from Beta, especially brand-new Beta content, don’t tend to be very reliable for actual release.
It’s incredibly common that features are changed during Beta testing, or sometimes even after testing but before release. That is, after all, the purpose of Beta testing.
So I wouldn’t get too attached to any of this — it’s not unheard of for entire portions of features to be removed or reworked, or for radical changes to functionality to be made.
Sneak Peek
Aether (aka Limit Breaker)
Limit Breakers can be used to further advance your heroes.
There are 5 different “elements” for the limit breakers and 3 different rarities. You can only use Nature Limit Breakers for Nature Hereos.
See more information here:
Mirages of Omega (aka Limit Breaker) Quest
This is currently the only means of gaining Limit Breakers, but Staff indicated they migth be added to other sources too (eg: Tournament loot).
Staff have indicated they expect the quest to be 1-2 times per month.
The Limit Breaker Quest is colour oriented.
A summary of the quest & it’s rewards:
Stage | WE Cost | Wave count | Team Power (Suggested) |
Limit Breaker Rewards | Boss Info |
---|---|---|---|---|---|
1 | 4 | 2x Rare | Boss Type 1 + 2 Mobs | ||
2 | 4 | 3500 | 5x Rare 1x Epic |
Boss Type 2 + 2 Mobs | |
3 | 5 | 3900 | 10x Rare 3x Epic |
Boss Type 1 + 2 Mobs | |
4 | 5 | 4300 | 15x Rare 8x Epic 1x Legendary |
Boss Type 2 + 2 Mobs | |
5 | 24 | 5 | 4800 | 20x Rare 12x Epic 3x Legendary |
Boss Type 1 + 2 |
So far we have seen the Fire and Ice version of the quest.
There are special rules for each quest stages, which are the following:
Element | Special Rules |
---|---|
Fire | All Fire Heroes get the following status effects every 5 turns: - All Fire Heroes get +50% attack for 5 turn - All Fire Heroes counterattack with 20% of the damage received for 5 turns. All Enemies have an innate resistance against Status Ailments |
Ice | All Ice Heroes get the following status effects every 5 turns: - All Ice heroes get +75% power for Special Skill attacks for 5 turns - All Ice heroes share received damage with each other for 5 turns. All Enemies have an innate resistance against Status Ailments. |
Nature | Unknown |
Dark | Unknown |
Holy | Unknown |
Boss/ Enemy Info
- The Enemies & Bosses are unique and new.
- All enemy Mobs are “elite enemies” in that they have a special skill & mana bar.
Element | Enemy / Boss | Special Skill |
---|---|---|
Fire | Mobs: Awakened Fire Aether Or Squire of Fire |
Omega Strike: - Deals 400% damage to the target - The target receives X Burn damage over 5 turns - The target gets -60% mana generation for 5 turns - The caster reflects all status effects and 80% damage back to the attacker and block other negative effects from enemies’ Ice Special Skills for 5 turns The actual burn damage over 5 turns (X) depends on the stage. Look for it in the next table. |
Boss Type 1: Limit Guardian |
Trial of Fire: - Deals 245% damage to the target - Steals all dispellable buffs from the target and randomly distributes them on allies - Summons a Fire Minion for all allies with 5% HP and 10% attack inherited from the caster. - The target receives Y Burn damage over 5 turns. The actual burn damage over 5 turns (Y) depends on stage. Look for it in the next table. |
|
Boss Type 2: Limit Guardian |
Trial of Fire: - Deals 130% damage to the target and nearby enemies - Steals all dispellable buffs from the target and nearby enemies and randomly distributes them on allies - Summons a Fire Minion for all allies with 5% HP and 10% attack inherited from the caster. - The target and nearby enemies get -8% mana generation for 5 turns. This effect can’t be cleansed. |
Element | Enemy / Boss | Special Skill |
---|---|---|
Ice | Mobs: Awakened Aether Or Limit Squire |
Omega Strike: - Deals 400% damage to the target - The target gets -75% decrease for any healing received for 5 turns. This effect can’t be cleansed. - The target gets -60% defense for 5 turns - The caster reflects all status effects and 80% damage back to the attacker and block other negative effects from enemies’ Nature Special Skills for 5 turns |
Boss Type 1: Limit Guardian |
Trial of Frost: - Deals 245% damage to the target - Steals all dispellable buffs from the target and randomly distributes them on allies - Summons an Ice Minion for all allies with 5% HP and 10% attack inherited from the caster. - The target gets -60% defense for 5 turns. |
|
Boss Type 2: Limit Guardian |
Trial of Ice: - Deals 130% damage to the target and nearby enemies - Steals all dispellable buffs from the target and nearby enemies and randomly distributes them on allies - Summons an Ice Minion for all allies with 5% HP and 10% attack inherited from the caster. - The target and nearby enemies get -75% decrease for any healing received for 5 turns. This effect can’t be cleansed. |
Boss / Enemy statistics and changing part in Special Skills per stage:
There is little variance in the Mob stats. I wrote the average numbers in to this table after the ~ sign.
Format: Attack / Defense / HP
The Fire Mobs Burn damage depends on Attack so it varies too, and I wrote average numbers for this too.
|Stage|Enemy stat|Boss stats|Change in Special Skill|
|—|—|—|—|—
|1| ~960 / 510 / 1020
~660 / 350 / 705| 1743 / 760 / 2662
1199 / 523 / 1831|Burn damage for Fire Mobs: ~260
Burn damage for Fire Boss: 200
These values will might be less due to the difficulty decrease
|2|~1150 / 560 / 1115|2098 / 832 / 2914|Burn damage for Fire Mobs: 310
|3|~1350 / 600 / 1210|2487/ 904 / 3166|Burn damage for Fire Mobs: ~375
Burn damage for Fire Boss: 285
|4|~1590 / 650 / 1305|2909 / 976 / 3418|Burn damage for Fire Mobs: ~430
|5|~1970 / 750 / 1500|4219 / 1315 / 4603|Burn damage for Fire Mobs: ~540
Burn damage for Boss: 485
Beta Updates
19 May
Fire version is arrived for testing in beta V39.1
9 June
Ice version is arrived for testing in beta V39.3
WE costs reduced for Stage 1-4.
Difficulty reduced for Stage 1.
Release Date??
It is NOT known when this feature will be available in the live game.