Status
2020-03-25T12:52:00Z: We have now rolled out the update for both iOS and Android. Please update your game!
Release Notes
- Springvale Event updated
- New Easy difficulty added
- Balance changes to Normal and Advanced difficulties
- New Enemies
- New Rewards
- New Heroes
- Smaller fixes and changes
- Recent Activity improvements: Items are now clickable and sorted.
- Costumes lock for Raid Tournament and War teams. Costumes are allowed to be changed elsewhere.
- One-tap Alliance join for those that aren’t in an alliance.
- ‘Claim all’ button added to Training Camps. Please note that this button becomes visible once you have upgraded at least one of your Training Camps to level 20.
- Valhalla coins are now obtainable from wanted missions and Rare Titan Battles.
- Atlantis coins are now only available from Season II stages and Unique Enemies during Atlantis Rises.
- Changed the amount of enemy waves in some Season III stages.
- Slight adjustments to the difficulty of some Season III stages.
- Adjustments to the difficulty of some stages in Season I Provinces 4, 5, 6, 7 and 8.
- Fixed a bug where players were getting double credit for Defeat Bosses on Path of Valor.
- Fixed a visual bug where the boost from Ratatoskr’s special did not show on all green tiles.
- Guardian Chameleon’s colour change not working properly with Ice/Holy reflect status effects is now fixed.
- Guardian Chameleon’s colour change not working properly when the hero is killed with tile damage is now fixed.
- Visual fix between Guardian Chameleon’s and Zimkitha’s specials, for colour change not showing in UI.
- All turn-based level properties should wait for the special to finish before it is shown in the UI e.g: Poison Mist (Season II).
- Fixed Stonecleave’s special skill levelling.
- Fixed an issue with Marie-Therese zombie minion dying due to elemental reflect damage. This caused the game to crash.
- Talent reset with insufficient gem amounts bug fixed.
- Fixed an issue with Time Stop item not reducing 100% mana on quest boss heroes.
- Multiple fixes for the Arabic language UI text placements e.g. hero cards, battle info & status ailments.
- Changes related to mana skills:
- Mana Drain is now called Direct Mana Reduction, to better describe the effect.
- Skill & passive descriptions updated (Red Hood, Seshat).
- Mana Steal cannot be resisted by Direct Mana Reduction preventing status effects and minions.
- Resist Direct Mana Reduction passive skill doesn’t resist mana reduction from status effects anymore (e.g. Gazelle’s spirit dance, Onatel’s mana steal, Spell Slay by Pixie, Hansel & Gretel).
- Resist Direct Mana Reduction passive has a new icon.
- Mana shield talent can resist the mana steal status effect, but steal cannot be resisted once the mana steal status effect is applied to the hero.
- Please note that Red Hoods Fox minions resisted steal previously.
- Poseidon’s Resist new negative mana effects status effect won’t affect Onatels mana steal debuff if it’s already active.
- Mana Shield no longer triggers randomly from non-mana related items.
- Mana Drain is now called Direct Mana Reduction, to better describe the effect.