Moderator’s Note: This research was accurate at the time of writing, and @Mai is no longer active to update this post. Please refer to @Revelate’s guide to titan tiers and loot, accurate as of 2018.
These are findings from a bunch of different players, I’m only completing it, organizing it and making it easier to find.
Let me know if there’s any mistake or complement. Help to fill the blanks by taking snapshots of your Titan loot.
Titan loots take in consideration 2 main things: 1. How many stars the Titan has and 2. Your score inside your alliance. (Source: Game FAQ)
Your score range from A+ to C. A+ adds 3, A adds 2, B adds 1, C adds 0.
- 1st place gets A+
- 2nd to 5th place gets A
- 6th to 15th place gets B
- 16th to 30th place gets C
*D existed in the past, but was erased in the last big update.
Those two added will define your loot tier. Just add the Titan stars to the number relative to your score.
So a fight against a 7* titan, the A+ (first place) will get 7+3, that is the tier 10. Someone against a 8* that gets A also gets tier 10 (8+3), same goes to 9* and B.
Your loot tier can be found on the top of the loot box, in roman numbers.
Every tier has different amount of loot, odds and “rolls slots”. After gathering some data I came up with the following pattern:
Tier I – 7 Rolls (1 Food, 1 Iron, 2 Ingredients, 2 ascension materials, 1 gem)
Tier II –
Tier III – ? Rolls (1 Food, 1 Iron, 2 Ingredients, ? ascension materials, ? battle items, ? gem)
Tier IV – 9 Rolls (1 Food, 1 Iron, 2 Ingredients, 2 ascension materials, 1 battle items, 1 gem, 1 hero/token/flask)
Tier V – 8 Rolls (1 Food, 1 Iron, 2 Ingredients, 2 ascension materials, 1 battle items, 1 gem)
Tier VI – 8/9 Rolls (1 Food, 1 Iron, 2 Ingredients, 2 ascension materials, 1 battle items, 1 gem, 0/1 hero/token/flask)
Tier VII – 8/9 Rolls (1 Food, 1 Iron, 2 Ingredients, 2/3 Ascension materials, 1/2 battle items, 1 gem, 0/1 token/hero/flask)
*** EDIT for version 1.7/1.8 - tier 7 yields 2 Ascension materials
Tier VIII – 11 Rolls (1 Food, 1 Iron, 3 Ingredients, 3 Ascension materials, 1/2 battle items, 1 gem)
*** EDIT for version 1.7/1.8 - tier 8 yields 2 Ascension materials
Tier IX – 12/13 Rolls (1 Food, 1 Iron, 3 ingredients, 3 ascension materials, 3/1 battle items, 1 gem, 0/1 token/hero/flask)
Tier X – 12/13/14 Rolls (1 Food, 1 Iron, 3 ingredients, 3 ascension materials, 3 battle items, 1 gem, 2/1/0 hero/token/flask)
Tier XI – 13 Rolls (1 Food, 1 Iron, 3 ingredients, 3 ascension materials, 3/2 battle items, 1 gem, 0/1 token/hero/flask)
Tier XII – 12 Rolls (1 Food, 1 Iron, 3 ingredients, 3 ascension materials, 2 battle items, 1 gem, 0/1 token/hero/flask)
Those are all REAL loots from different players and sources.
Some more infos I managed to prove while gathering this data:
- It is possible to get 3 rare (4*) ascension items in one single loot. Which proves that each roll is independent of each other.
- There’s no way to prove or figure out if different rolls slots in different tiers or even inside the same tier has the same odds. They can all have the same odds or have better odds as you reach higher loot tiers. One clear example is Iron, it’s always one Iron slot, but the amounts grows as you reach higher tiers.
- It is possible to get the same exactly item in the same type of roll. They will then appear as multipliers at the bottom, but count as 2-3 in the list above.
- There’s a variation in loot, especially concerning the hero/token/flask one. Not yet clear if it’s random or reserved to higher scores.
- The order of the rolls are ALWAYS the same.
In general, higher tiers are better if you consider the whole loot. But concerning ascension items, it is possible that different tiers have the exactly same odds, which could explain how people don’t really see any difference between, for example, the drops rate of tier 8 to 10.
Useful and interesting posts about it:
Beautiful explanation behind the logic of higher tier being better.