🧪 Early Information on the July 2020 HOTM (Noor)

NOTE: Please do not, under any circumstances, share IMAGES OR VIDEOS from Beta in this or any public Forum thread. Violations can cause players to lose their Beta accounts, or threads to be closed down.

This thread is to provide early insights and discussion on the July 2020 HOTM, Noor.

Mostly Useless Information from Beta

Don’t get too attached

Details from beta, especially brand-new beta content, don’t tend to be very reliable for actual hero release.

It’s incredibly common that heroes are changed during beta testing, or sometimes even after testing but before release. That is, after all, the purpose of beta testing.

So I wouldn’t get too attached to any of this — it’s not unheard of for entire portions of skills to be removed or reworked, or for radical changes to stats to be made.

Noor Beta Info & Stats (Extremely Likely to Change)

Attack: 704
Defense: 782
HP: 1314

Class: Druid
Innate Ability: Owl Sparrow Summoner – Summons an Owl Sparrow Minion for self when an enemy summons any Minions by Special Skill.
Element: Fire/Red

Mana Speed: Slow

Special Skill: Owl Sparrow Fury

  • Summons an Owl Sparrow Minion for each ally. The Owl Sparrow Minion inherits 20% 25% HP and 24% 25% attack from the caster.
  • Before Owl Sparrow Minion hits target, it destroys all Minions from the target.
  • Element Link gives all Fire allies +30% defense against Special Skills for 4 turns. This effect can’t be dispelled.

:money_with_wings: Avoiding Overspending & Heartache :broken_heart:

Or: How many summons are needed to get a HOTM?

Special thanks to @Garanwyn for assistance on summoning odds and proofreading for this section.

It’s important to remember that HOTM have very low summoning odds. No amount of summoning will guarantee a HOTM.

On average, in a 10-pull, you have a 12.3% chance of summoning the HOTM.

But that statistic can lead our minds astray in exactly how our odds play out as we continue summoning.

Some useful insights:

  • 73 times out of 100, you’ll get a HOTM by pull 100
  • 95 times out of 100, you’ll get a HOTM by pull 229
  • 99 times out of 100, you’ll get a HOTM by pull 352

Putting that in Perspective

  • 27 out of every 100 people won’t get the HOTM by the 100th pull

  • If 1 Million players each summoned 100 times, 270,000 of those players wouldn’t get the HOTM

  • 5 out of every 100 people won’t get the HOTM by the 229th pull

  • If 1 Million players each summoned 229 times, 50,000 of those players wouldn’t get the HOTM

More Insights & Reading

I highly recommend reading these two threads for more information and context on summoning odds:

If you’ve read them a million times before, you may consider reading them again before deciding on your budget for summoning. A little time spent deciding on how much money you want to risk on summoning goes a long way to avoiding disappointment, frustration, and regret later. :slight_smile:

For a full list of items currently in beta testing, as well as their related threads, please see:


Wow… it looks really interesting <3

P.S. Telluria will not be happy :blush:


She should be average at least. For slow she is underwhelming for me.


exactly my thought :slight_smile:

whoa, wait, the MINIONS destroy other minions?

and the innate ability is to summon a minion every time an enemy summons one too?



One question - will it work on Vela’s Druid minions?


sounds like a defective norns clone gone wrong and thrown into the fire. Glad I stopped spending money on this game :slight_smile:


She needs a buff to average mana speed lol




shouldn’t. Druid minions come from talent grind, not from special skills


Hmm the innate ability will be good for diminishing the other teams minions if they have a summoner. It’s like you get 1/5 of the special skill each time they summon a minion so it is a good counter to have on top of the special even if it is slow.

If it was average? It would be like a less specific grimble skill plus minion creation, not sure if that would be too effective against all the new minion heroes which is why it’s slow to begin with in beta and adjust if needed?

Was hoping for a Kingston-esque sniper


I dont think so. Vela resists everything minions do to her.

1 Like

I am not asking about minion spawn innate ability, but asking about if Noor’s minions will be able to kill Vela’s thorns with their strikes (not by damage, but by special).

No chance for a red sniper… :expressionless:


oh I see. My mistake.

1 Like

Wait for Marjana’ s costume)


Lol this HoTM is terrible…i plain to pull on the atlandide for mikki but I really hope I won’t get that useless hero…


When are we getting a red hitter?? Either sniper or hit three!!


I have to say after some of the recent HOTM, this one is pretty underwhelming. Summoning strong minions is great, but minions need time to do their work. At Slow speed, I’m skeptical that they’ll come out with enough time to add up damage. With Freya and potentially Salmon at Fast, I’m not sure how this one gets figured in at Slow.

Both Mother North and Santa have bigger effects tagged onto a Slow summoner. This one should have more.