NOTE: Please do not, under any circumstances, share IMAGES OR VIDEOS from Beta in this or any public Forum thread. Violations can cause players to lose their Beta accounts, or threads to be closed down.
This thread is to provide early insights and discussion on the initial release of the Superior Talents.
Don’t get too attached
Details from Beta, especially brand-new Beta content, don’t tend to be very reliable for actual release.
It’s incredibly common that features are changed during Beta testing, or sometimes even after testing but before release. That is, after all, the purpose of Beta testing.
So I wouldn’t get too attached to any of this — it’s not unheard of for entire portions of features to be removed or reworked, or for radical changes to functionality to be made.
Superior Talents
When a Season 1 heroes and costumes receive his/her 20th Talent node, then that hero gets the Superior Talent instead of the regular class specific talents.
I have highlighted with green the changes in the new Superior Talents compared to regular ones.
Class | Regular Talent with full potentional | Season 1 Superior Talents |
---|---|---|
Barbarian |
Wound +30% chance to apply bleeding from any normal attack. This effect deals 60% of the damage done by the normal attack over 5 turns. This effect stacks with similar effects. |
Superior Wound +50% chance to apply bleeding from any normal attack. This effect deals 60% of the damage done by the normal attack over 5 turns. This effect stacks with similar effects. If this effect is triggered, this hero get +30% attack for 3 turns. |
Cleric |
Manashield +35% chance to resist any negative mana status effects or effects that prevent use of Special Skill. |
Superior Manashield +60% chance to resist any negative mana status effects or effects that prevent use of Special Skill. If this effect is triggered, the negative effects are reflected back to the caster. |
Druid |
Companion +15% chance to summon a Thorn Minion after receiving any damage. This effect is applied at the end of the turn. Thorn Minion HP: 15% |
Superior Companion +45% chance to summon an Enpowered Thorn Minion after receiving any damage. This effect is applied at the end of the turn. Enpowered Thorn Minion HP: 25% |
Fighter |
Revive +30% chance to revive with 1 HP after a fatal attack. The revive is applied at the end of the turn. |
Superior Revive +35% chance to revive with 1 HP and 50% additional mana after a fatal attack. The revive is applied at the end of the turn. |
Monk |
Withstand +30% chance to resist negative status effects. |
Superior Withstand +50% chance to resist negative status effects. If this effect is triggered, this hero attacks the caster with 100% damage. |
Paladin |
Protect +25% chance to get +25% defense for 2 turns after receiving any damage. The effect is applied at the end of the turn. |
Superior Protect +50% chance to get +25% defense for 2 turns after receiving any damage. If this effect is triggered, this hero and nearby alliies recover 10% health. The effects are applied at the end of the turn. |
Ranger |
Pierce +25% chance to bypass defensive buffs when attacking. This includes counterattacks. |
Superior Pierce +60% chance to bypass defensive buffs when attacking. This includes counterattacks. If this effect is triggered, the enemy receives 168 bleed damage over 3 turns. |
Rogue |
Evade +20% chance to dodge direct damage from offensive Special Skills. |
Superior Evade +30% chance to dodge direct damage from offensive Special Skills. If this effect is triggered, this hero and nearby allies get +15% chance to dodge special skills for 3 turns. |
Sorcerer |
Delay +15% chance to drop the mana generation of the enemy by -50% for 2 turns after dealing damage. This effect is applied at the end of the turn. |
Superior Delay +60% chance to drop the mana generation of the enemy by -50% for 2 turns after dealing damage. This effect is applied at the end of the turn. |
Wizard |
Jinx +25% chance to deal +15% extra damage per each active buff the enemies have. The extra damage applies to both normal attacks and Special Skills. |
Superior Jinx +50% chance to deal +15% extra damage per each active buff the enemies have. The extra damage applies to both normal attacks and Special Skills. Dispels all active buffs from hit enemies after the damage is dealt. |
Beta Updates
- Sep 01, 2022 – added for first look testing.