🧪 Early Information on New Covenant of Champions Heroes [Part of The Beta Beat v50]

NOTE: Please do not, under any circumstances, share IMAGES OR VIDEOS from Beta in this or any public Forum thread. Violations can cause players to lose their Beta accounts, or threads to be closed down.

This thread is to provide early insights and discussion on the initial release of the Coventant of Champions Heroes (new Quest).


Don’t get too attached

Details from Beta, especially brand-new Beta content, don’t tend to be very reliable for actual release.

It’s incredibly common that features are changed during Beta testing, or sometimes even after testing but before release. That is, after all, the purpose of Beta testing.

So I wouldn’t get too attached to any of this — it’s not unheard of for entire portions of features to be removed or reworked, or for radical changes to functionality to be made.


New Quest – Coventant of Champions !!

You can read more information about the questhere:


:tophat: Coventant of Champions Heroes

There are a total of thirteen (13) new heroes added to Beta for testing; these have been indicated to be for a new quest called “Coventant of Champions”.

*The names of the new heroes are:

  • Legendary: Adalinda, Cleaver, Ebba, Hammertusk, Hawthorn, Kai, Malin, Waterpipe
  • Epic: Maheegan, Meadow
  • Rare: Dawn, Edelaide, Fianna

:hugs: Family Bonus

Heroes become stronger, when teamed with other unique Heroes of the same family:

Monster Hunter Family
Bonus for 2 / 3 / 4 / 5 Heroes:

+5% / +10% / +15% / +20% attack,


5 :star: – Legendary Heroes

  • Adalinda
  • Cleaver
  • Ebba
  • Hammertusk
  • Hawthorn
  • Kai
  • Malin
  • Waterpipe

Adalinda -- Click for Beta Information (Extremely Likely to Change)

Adalinda – Beta Info & Stats (extremely likely to change)

Rarity: Legendary/5*
Gender: Female
Power: 838

Attack: 753
Defense: 828
HP: 1555

Class: Paladin
Element: :snowflake: Ice (Blue)

Mana Speed: Average
Family: Monster Hunter

Passive: Status effect on Special
When this character casts their Special Skill, they give a Hunter’s Mark on a random enemy. The target receives 150 damage over 3 turns. If a target already has this effect, the duration will be refreshed and the damage will be increased with 150, up to 1500 damage in total.

Passive: Special Skill Damage Reduction
This character has a 10% chance to negate -100% of the direct damage received from Special Skills.

Special Skill: Hunting Charge

  • Deals 340% 395% damage to the target and nearby enemies.
  • Summons a Bone Trap Fiend for the target and nearby enemies. The Fiend damages the enemy with 45% attack each turn. The damage increases by 8% each turn, up to a maximum of 85% 93%.
  • The Bone Trap Fiend absorbs healing and disappears when it has absorbed health equal to 30% 35% of its owner’s max health.
  • The target and nearby enemies get -44% -56% defense for 4 turns.

Cleaver -- Click for Beta Information (Extremely Likely to Change)

Cleaver – Beta Info & Stats (extremely likely to change)

Rarity: Legendary/5*
Gender: Male
Power: 838

Attack: 801
Defense: 811
HP: 1472

Class: Barbarian
Element: :fire: Fire (Red)

Mana Speed: Fast
Family: Monster Hunter

Passive: Status effect on Special
When this character casts their Special Skill, they give a Hunter’s Mark on a random enemy. The target receives 150 damage over 3 turns. If a target already has this effect, the duration will be refreshed and the damage will be increased with 150, up to 1500 damage in total.

Passive: Special Skill Damage Reduction
This character has a 10% chance to negate -100% of the direct damage received from Special Skills.

Special Skill: Bone Ritual

  • Deals 100% damage to all enemies.
  • Summons a Bone Trap Fiend for all enemies. The Fiend damages the enemy with 45% attack each turn. The damage increases by 8% each turn, up to a maximum of 85% 93%.
  • The Bone Trap Fiend absorbs healing and disappears when it has absorbed health equal to 30% 35% of its owner’s max health.
  • All enemies get -32% attack, and a further 5% increase every time they are hit during 4 turns.

Ebba -- Click for Beta Information (Extremely Likely to Change)

Ebba – Beta Info & Stats (extremely likely to change)

Rarity: Legendary/5*
Gender: Female
Power: 837

Attack: 799
Defense: 807
HP: 1479

Class: Monk
Element: :fire: Fire (Red)

Mana Speed: Slow
Family: Monster Hunter

Passive: Status effect on Special
When this character casts their Special Skill, they give a Hunter’s Mark on a random enemy. The target receives 150 damage over 3 turns. If a target already has this effect, the duration will be refreshed and the damage will be increased with 150, up to 1500 damage in total.

Passive: Special Skill Damage Reduction
This character has a 10% chance to negate -100% of the direct damage received from Special Skills.

Special Skill: Flail Swing

  • Deals 400% damage to the target.
  • Deals an additional 480% damage to as many random enemies as there are Fiends owned by enemies. The damage is reduced on each consecutive hit.
  • All hit targets cannot cast any new status effects or stacks on enemies or allies for 4 turns.
  • All hit targets get -54% attack for 4 turns.

Hammertusk -- Click for Beta Information (Extremely Likely to Change)

Hammertusk – Beta Info & Stats (extremely likely to change)

Rarity: Legendary/5*
Gender: Male
Power: 836

Attack: 770
Defense: 834
HP: 1487

Class: Barbarian
Element: :leaves: Nature (Green)

Mana Speed: Average
Family: Monster Hunter

Passive: Status effect on Special
When this character casts their Special Skill, they give a Hunter’s Mark on a random enemy. The target receives 150 damage over 3 turns. If a target already has this effect, the duration will be refreshed and the damage will be increased with 150, up to 1500 damage in total.

Passive: Special Skill Damage Reduction
This character has a 10% chance to negate -100% of the direct damage received from Special Skills.

Special Skill: Demolishing Crush

  • Deals 345% damage to the target and nearby enemies.
  • All damage the target and nearby enemies receives is increased by +65% +45% for 4 turns.

Hawthorn -- Click for Beta Information (Extremely Likely to Change)

Hawthorn – Beta Info & Stats (extremely likely to change)

Rarity: Legendary/5*
Gender: Male
Power: 837

Attack: 770
Defense: 821
HP: 1522

Class: Cleric
Element: :new_moon_with_face: Dark (Purple)

Mana Speed: Average
Family: Monster Hunter

Passive: Status effect on Special
When this character casts their Special Skill, they give a Hunter’s Mark on a random enemy. The target receives 150 damage over 3 turns. If a target already has this effect, the duration will be refreshed and the damage will be increased with 150, up to 1500 damage in total.

Passive: Special Skill Damage Reduction
This character has a 10% chance to negate -100% of the direct damage received from Special Skills.

Special Skill: Medicinal Fumes

  • All allies regenerate 672 boosted health over 4 turns. Boosted health can exceed max HP.
  • All allies receive a moderate amount of mana over 4 turns.
  • All allies reflect status ailments for 4 turns.

Kai-- Click for Beta Information (Extremely Likely to Change)

Kai – Beta Info & Stats (extremely likely to change)

Rarity: Legendary/5*
Gender: Male
Power: 838

Attack: 840
Defense: 782
HP: 1429

Class: Rogue
Element: :leaves: Nature (Green)

Mana Speed: Very Fast
Family: Monster Hunter

Passive: Status effect on Special
When this character casts their Special Skill, they give a Hunter’s Mark on a random enemy. The target receives 150 damage over 3 turns. If a target already has this effect, the duration will be refreshed and the damage will be increased with 150, up to 1500 damage in total.

Passive: Special Skill Damage Reduction
This character has a 10% chance to negate -100% of the direct damage received from Special Skills.

Special Skill: Mantis Strike

  • Deals 445% 425% damage to the target.
  • Summons a Bone Trap Fiend for the target. The Fiend damages the enemy with 45% attack each turn. The damage increases by 8% each turn, up to a maximum of 85% 93%.
  • The Bone Trap Fiend absorbs healing and disappears when it has absorbed health equal to 30% 35% of its owner’s max health.
  • The target target gets -75% decrease of any healing reeived for 3 turns.
  • Dispels buffs from the target at the end of each turn for 3 turns.

Malin -- Click for Beta Information (Extremely Likely to Change)

Malin – Beta Info & Stats (extremely likely to change)

Rarity: Legendary/5*
Gender: Female
Power: 835

Attack: 788
Defense: 828
HP: 1452

Class: Monk
Element: :sun_with_face: Holy (Yellow)

Mana Speed: Slow
Family: Monster Hunter

Passive: Status effect on Special
When this character casts their Special Skill, they give a Hunter’s Mark on a random enemy. The target receives 150 damage over 3 turns. If a target already has this effect, the duration will be refreshed and the damage will be increased with 150, up to 1500 damage in total.

Passive: Special Skill Damage Reduction
This character has a 10% chance to negate -100% of the direct damage received from Special Skills.

Special Skill: Wild Cleave

  • Deals 275% 325% damage to the all enemies.
  • All enemies receive 448 Bleed damage over 4 turns. Against Dark characters, this status effect becomes uncleansable and lasts 2 turns longer.
  • All enemies get -75% decrease for any healing for 4 turns. Against Dark characters, this status effect becomes uncleansable and lasts 2 turns longer.
  • All enemies get -35% accuracy for 4 turns. Chance to miss applies to offensive Special Skills. Against Dark characters, this status effect becomes uncleansable and lasts 2 turns longer.
  • Deals extra damage against Dark.

Waterpipe -- Click for Beta Information (Extremely Likely to Change)

Waterpipe – Beta Info & Stats (extremely likely to change)

Rarity: Legendary/5*
Gender: MAle
Power: 837

Attack: 815
Defense: 774
HP: 1503

Class: Fighter
Element: :snowflake: Ice (Blue)

Mana Speed: Average
Family: Monster Hunter

Passive: Status effect on Special
When this character casts their Special Skill, they give a Hunter’s Mark on a random enemy. The target receives 150 damage over 3 turns. If a target already has this effect, the duration will be refreshed and the damage will be increased with 150, up to 1500 damage in total.

Passive: Special Skill Damage Reduction
This character has a 10% chance to negate -100% of the direct damage received from Special Skills.

Special Skill: Harpoon Sentry

  • Summons a Harpoon Sentry Minion for each ally with 12% HP and 20% attack inherited from the caster.


    Each hit from a Harpoon Sentry Minion reduces the mana of the target by -7% -5% and gives the target the following status ailments:
    • The target gets -34% -30% defense against Special Skills foe 2 turns.
    • The target is immune to new status effect buffs for 2 turns.

4 :star: – Epic Heroes

  • Maheegan
  • Meadow

Maheegan -- Click for Beta Information (Extremely Likely to Change)

Maheegan – Beta Info & Stats (extremely likely to change)

Rarity: Epic/4*
Gender: Male
Power: 684

Attack: 656
Defense: 673
HP: 1298

Class: Monk
Element: :fire: Fire (Red)

Mana Speed: Average
Family: Monster Hunter

Passive: Status effect on Special
When this character casts their Special Skill, they give a Hunter’s Mark on a random enemy. The target receives 150 damage over 3 turns. If a target already has this effect, the duration will be refreshed and the damage will be increased with 150, up to 1500 damage in total.

Passive: Special Skill Damage Reduction
This character has a 10% chance to negate -100% of the direct damage received from Special Skills.

Special Skill: Claws of the Hunter

  • Deals 280% damage to the target and minor damage to nearby enemies.
  • Summons a Bone Trap Fiend for the target and nearby enemies. The Fiend damages the enemy with 45% attack each turn. The damage increases by 8% each turn, up to a maximum of 85%.
  • The Bone Trap Fiend absorbs healing and disappears when it has absorbed health equal to 30% of its owner’s max health.

Meadow -- Click for Beta Information (Extremely Likely to Change)

Meadow – Beta Info & Stats (extremely likely to change)

Rarity: Epic/4*
Gender: Female
Power: 684

Attack: 709
Defense: 618
HP: 1275

Class: Ranger
Element: :new_moon_with_face: Dark (Purple)

Mana Speed: Very Fast
Family: Monster Hunter

Passive: Status effect on Special
When this character casts their Special Skill, they give a Hunter’s Mark on a random enemy. The target receives 150 damage over 3 turns. If a target already has this effect, the duration will be refreshed and the damage will be increased with 150, up to 1500 damage in total.

Passive: Special Skill Damage Reduction
This character has a 10% chance to negate -100% of the direct damage received from Special Skills.

Special Skill: Poison-Tipped Arrow

  • Deals 275% 265% damage to the target.
  • The target receives 446 404 Poison damage over 3 turns, starting low and increasing with every turn.

3 :star: – Rare Heroes

  • Dawn
  • Edelaide
  • Fianna

Dawn -- Click for Beta Information (Extremely Likely to Change)

Dawn – Beta Info & Stats (extremely likely to change)

Rarity: Rare/3*
Gender: Female
Power: 484

Attack: 451
Defense: 477
HP: 912

Class: Cleric
Element: :snowflake: Ice (Blue)

Mana Speed: Average
Family: Monster Hunter

Passive: Status effect on Special
When this character casts their Special Skill, they give a Hunter’s Mark on a random enemy. The target receives 150 damage over 3 turns. If a target already has this effect, the duration will be refreshed and the damage will be increased with 150, up to 1500 damage in total.

Passive: Special Skill Damage Reduction
This character has a 10% chance to negate -100% of the direct damage received from Special Skills.

Special Skill: Hunting Ballad

  • Summons a Hunting Owl Minion for the caster and nearby allies with 10% HP and 20% attack inherited from the caster.
  • Each hit from a Hunting Owl Minion reduces the mana of the target by -6%.
  • The caster and nearby allies get +54% defense against Special Skills for 3 turns.
  • Cleanses status ailments from the caster and nearby allies.

Edelaide -- Click for Beta Information (Extremely Likely to Change)

Edelaide – Beta Info & Stats (extremely likely to change)

Rarity: Rare/3*
Gender: Male
Power: 484

Attack: 436
Defense: 509
HP: 886

Class: Paladin
Element: :sun_with_face: Holy (Yellow)

Mana Speed: Fast
Family: Monster Hunter

Passive: Status effect on Special
When this character casts their Special Skill, they give a Hunter’s Mark on a random enemy. The target receives 150 damage over 3 turns. If a target already has this effect, the duration will be refreshed and the damage will be increased with 150, up to 1500 damage in total.

Passive: Special Skill Damage Reduction
This character has a 10% chance to negate -100% of the direct damage received from Special Skills.

Special Skill: Nomadic Hymn

  • Recovers 26% health for all allies.
  • All allies get +195% attack and -35% accurancy that only applies when the enemy has more HP than the attacker.
    The effect lasts for 3 turns.

Fianna -- Click for Beta Information (Extremely Likely to Change)

Fianna – Beta Info & Stats (extremely likely to change)

Rarity: Rare/3*
Gender: Male
Power: 484

Attack: 521
Defense: 453
HP: 785

Class: Ranger
Element: :leaves: Nature (Green)

Mana Speed: Average
Family: Monster Hunter

Passive: Status effect on Special
When this character casts their Special Skill, they give a Hunter’s Mark on a random enemy. The target receives 150 damage over 3 turns. If a target already has this effect, the duration will be refreshed and the damage will be increased with 150, up to 1500 damage in total.

Passive: Special Skill Damage Reduction
This character has a 10% chance to negate -100% of the direct damage received from Special Skills.

Special Skill: Bone Arrow

  • Deals 225% damage to the target and nearby enemies.
  • Summons a Bone Trap Fiend for the target and nearby enemies. The Fiend damages the enemy with 45% attack each turn. The damage increases by 8% each turn, up to a maximum of 85%.
  • The Bone Trap Fiend absorbs healing and disappears when it has absorbed health equal to 30% of its owner’s max health.


:mantelpiece_clock: Beta Updates

  • July 20, 2022 – added for first look testing.
  • August 1, 2022 – Balance changes


:link: Related Threads

12 Likes
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New CoC heroes in September?
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These are impressive. Really like the passives.

Think for me Hammertusk & Ebba would be most wanted at this stage, but plenty time for things to change

I’ve been playing this game since March 2018. Even tho I’m playing everyday, I’m starting to have a hard time remembering what all the new heroes do. When raiding, I often need to click on ennemies to make sure I remember what their specials are. That’s new for me. And with another bunch coming, it’ll get worse.

It’s cool to have new content and new heroes and all… and it’s hard to blame a game for trying to keep their players active, but the pace is really fast.

41 Likes

Now we’re getting absrud with these innate skills. Now having an innate ability of negating all damage from a special skill?

I wonder though of this innate skill on heroes like Alfrike, Congalach, and Pengi. If the innate skill activates to negate damage, and let’s say Alfrike launches 2 or more cubes at one single target, does that target negate all of the cubes aimed at it, or just one?

8 Likes

I am in the same boat as you minus a few months. The pace is way to fast and the new heroes are crazy strong. All these new heroes have passives are hat are crazy strong. Nothing passive about a very fast hero who can randomly mark an enemy for extra damage.

7 Likes

Strong heroes overall. Perhaps I would pull a bit in this portal if the other heroes are interesting enough.

1 Like

I’ve been reading it as if special deals say 350%dmg they would only take 250% but will need someone in beta to test

3 Likes

Yeah. Well, I don’t wanna start another power creep thread. My point was really about the amount of heroes this game now features. It’s crazy. I mean, I have over 12 000 raids wins, I play everyday, I have no memory problem whatsoever… and I can’t even keep up with all those specials.

But again, I feel bad for complaining about a something that is supposed to be great. I must be the too old. I’m 41.

7 Likes

Wonder if players in beta, could, if they have the time to, to LB and emblem these heroes. Curious to see how these stats go

Wow this blue legendary, Waterpipe, makes Lady of the Lake a puppy in comparison.

7 Likes

You could run Waterpipe and Lotl together

1 Like

Well…

I got nothing. Will probably never get any of the 5*s anyway, so the 8 of them can just join the pool and I will happily click on their specials if I ever need to fight them :slight_smile:

goes off to rest my tired brain cells

Seriously though, I wish these passives weren’t so potent. This is RNG on top of RNG on top of RNG at this point

10 Likes

Some people will see it as complaining but I think most will see it as an extremely valid point of view which is what the forum is for. I went down the rabbit hole of power creep which I know is the proverbial beating of the dead horse but whenever they release the newest heroes (which as you pointed out is all the time and in huge numbers) I am amazed at much stronger they are than the heroes released just 6 mths ago. It leaves me gobsmacked.

7 Likes

Hmm, Hammertusk is the better Franz for Titans and better for raids. Waterpipe is the better LotL.

For me the 3* are crazy for tournaments with their passive. 150 damage over 3 turns is for 3* way more heavy than for 5*.

3 Likes

Edelaide will be very good in tournaments and events as it gives twice more attack than Bertulf without the chance to Miss if the condition is good.

1 Like

Are there going to be new coins for free pulls or we can use ones that are already in game?

1 Like

There is a brand new coin for pulling, and unfortunatelly the summoning costs wil go up to 400 gems / pull.

I will add the topic soon once I could finish it and collect the data.

7 Likes

i do appreciate being made into a 3* hero. :grin: i wouldn’t have thought “minion summoner,” but i do appreciate that i have LotL-style minions. :rofl:

2 Likes

In fact, I was wondering if there will ever be a green hero that reflects the red special. I have a yellow hero that reflects the purple special. Similar to ursena i mitzuko.

Nobody takes money from your pocket. You do.

3 Likes