NOTE: Please do not, under any circumstances, share IMAGES OR VIDEOS from Beta in this or any public Forum thread. Violations can cause players to lose their Beta accounts, or threads to be closed down.
This thread is to provide early insights and discussion on the initial release of the Coventant of Champions Heroes (new Quest).
Don’t get too attached
Details from Beta, especially brand-new Beta content, don’t tend to be very reliable for actual release.
It’s incredibly common that features are changed during Beta testing, or sometimes even after testing but before release. That is, after all, the purpose of Beta testing.
So I wouldn’t get too attached to any of this — it’s not unheard of for entire portions of features to be removed or reworked, or for radical changes to functionality to be made.
New Quest – Coventant of Champions !!
You can read more information about the questhere:
Coventant of Champions Heroes
There are a total of thirteen (13) new heroes added to Beta for testing; these have been indicated to be for a new quest called “Coventant of Champions”.
*The names of the new heroes are:
- Legendary: Adalinda, Cleaver, Ebba, Hammertusk, Hawthorn, Kai, Malin, Waterpipe
- Epic: Maheegan, Meadow
- Rare: Dawn, Edelaide, Fianna
Family Bonus
Heroes become stronger, when teamed with other unique Heroes of the same family:
Monster Hunter Family
Bonus for 2 / 3 / 4 / 5 Heroes:+5% / +10% / +15% / +20% attack,
5 – Legendary Heroes
- Adalinda
- Cleaver
- Ebba
- Hammertusk
- Hawthorn
- Kai
- Malin
- Waterpipe
Adalinda -- Click for Beta Information (Extremely Likely to Change)
Adalinda – Beta Info & Stats (extremely likely to change)
Rarity: Legendary/5*
Gender: Female
Power: 838
Attack: 753
Defense: 828
HP: 1555
Class: Paladin
Element: Ice (Blue)
Mana Speed: Average
Family: Monster Hunter
Passive: Status effect on Special
When this character casts their Special Skill, they give a Hunter’s Mark on a random enemy. The target receives 150 damage over 3 turns. If a target already has this effect, the duration will be refreshed and the damage will be increased with 150, up to 1500 damage in total.
Passive: Special Skill Damage Reduction
This character has a 10% chance to negate -100% of the direct damage received from Special Skills.
Special Skill: Hunting Charge
- Deals
340%395% damage to the target and nearby enemies. - Summons a Bone Trap Fiend for the target and nearby enemies. The Fiend damages the enemy with 45% attack each turn. The damage increases by 8% each turn, up to a maximum of
85%93%. - The Bone Trap Fiend absorbs healing and disappears when it has absorbed health equal to
30%35% of its owner’s max health. - The target and nearby enemies get
-44%-56% defense for 4 turns.
Cleaver -- Click for Beta Information (Extremely Likely to Change)
Cleaver – Beta Info & Stats (extremely likely to change)
Rarity: Legendary/5*
Gender: Male
Power: 838
Attack: 801
Defense: 811
HP: 1472
Class: Barbarian
Element: Fire (Red)
Mana Speed: Fast
Family: Monster Hunter
Passive: Status effect on Special
When this character casts their Special Skill, they give a Hunter’s Mark on a random enemy. The target receives 150 damage over 3 turns. If a target already has this effect, the duration will be refreshed and the damage will be increased with 150, up to 1500 damage in total.
Passive: Special Skill Damage Reduction
This character has a 10% chance to negate -100% of the direct damage received from Special Skills.
Special Skill: Bone Ritual
- Deals 100% damage to all enemies.
- Summons a Bone Trap Fiend for all enemies. The Fiend damages the enemy with 45% attack each turn. The damage increases by 8% each turn, up to a maximum of
85%93%. - The Bone Trap Fiend absorbs healing and disappears when it has absorbed health equal to
30%35% of its owner’s max health. - All enemies get -32% attack, and a further 5% increase every time they are hit during 4 turns.
Ebba -- Click for Beta Information (Extremely Likely to Change)
Ebba – Beta Info & Stats (extremely likely to change)
Rarity: Legendary/5*
Gender: Female
Power: 837
Attack: 799
Defense: 807
HP: 1479
Class: Monk
Element: Fire (Red)
Mana Speed: Slow
Family: Monster Hunter
Passive: Status effect on Special
When this character casts their Special Skill, they give a Hunter’s Mark on a random enemy. The target receives 150 damage over 3 turns. If a target already has this effect, the duration will be refreshed and the damage will be increased with 150, up to 1500 damage in total.
Passive: Special Skill Damage Reduction
This character has a 10% chance to negate -100% of the direct damage received from Special Skills.
Special Skill: Flail Swing
- Deals 400% damage to the target.
- Deals an additional 480% damage to as many random enemies as there are Fiends owned by enemies. The damage is reduced on each consecutive hit.
- All hit targets cannot cast any new status effects or stacks on enemies or allies for 4 turns.
- All hit targets get -54% attack for 4 turns.
Hammertusk -- Click for Beta Information (Extremely Likely to Change)
Hammertusk – Beta Info & Stats (extremely likely to change)
Rarity: Legendary/5*
Gender: Male
Power: 836
Attack: 770
Defense: 834
HP: 1487
Class: Barbarian
Element: Nature (Green)
Mana Speed: Average
Family: Monster Hunter
Passive: Status effect on Special
When this character casts their Special Skill, they give a Hunter’s Mark on a random enemy. The target receives 150 damage over 3 turns. If a target already has this effect, the duration will be refreshed and the damage will be increased with 150, up to 1500 damage in total.
Passive: Special Skill Damage Reduction
This character has a 10% chance to negate -100% of the direct damage received from Special Skills.
Special Skill: Demolishing Crush
- Deals 345% damage to the target and nearby enemies.
- All damage the target and nearby enemies receives is increased by
+65%+45% for 4 turns.
Hawthorn -- Click for Beta Information (Extremely Likely to Change)
Hawthorn – Beta Info & Stats (extremely likely to change)
Rarity: Legendary/5*
Gender: Male
Power: 837
Attack: 770
Defense: 821
HP: 1522
Class: Cleric
Element: Dark (Purple)
Mana Speed: Average
Family: Monster Hunter
Passive: Status effect on Special
When this character casts their Special Skill, they give a Hunter’s Mark on a random enemy. The target receives 150 damage over 3 turns. If a target already has this effect, the duration will be refreshed and the damage will be increased with 150, up to 1500 damage in total.
Passive: Special Skill Damage Reduction
This character has a 10% chance to negate -100% of the direct damage received from Special Skills.
Special Skill: Medicinal Fumes
- All allies regenerate 672 boosted health over 4 turns. Boosted health can exceed max HP.
- All allies receive a moderate amount of mana over 4 turns.
- All allies reflect status ailments for 4 turns.
Kai-- Click for Beta Information (Extremely Likely to Change)
Kai – Beta Info & Stats (extremely likely to change)
Rarity: Legendary/5*
Gender: Male
Power: 838
Attack: 840
Defense: 782
HP: 1429
Class: Rogue
Element: Nature (Green)
Mana Speed: Very Fast
Family: Monster Hunter
Passive: Status effect on Special
When this character casts their Special Skill, they give a Hunter’s Mark on a random enemy. The target receives 150 damage over 3 turns. If a target already has this effect, the duration will be refreshed and the damage will be increased with 150, up to 1500 damage in total.
Passive: Special Skill Damage Reduction
This character has a 10% chance to negate -100% of the direct damage received from Special Skills.
Special Skill: Mantis Strike
- Deals
445%425% damage to the target. - Summons a Bone Trap Fiend for the target. The Fiend damages the enemy with 45% attack each turn. The damage increases by 8% each turn, up to a maximum of
85%93%. - The Bone Trap Fiend absorbs healing and disappears when it has absorbed health equal to
30%35% of its owner’s max health. - The target target gets -75% decrease of any healing reeived for 3 turns.
- Dispels buffs from the target at the end of each turn for 3 turns.
Malin -- Click for Beta Information (Extremely Likely to Change)
Malin – Beta Info & Stats (extremely likely to change)
Rarity: Legendary/5*
Gender: Female
Power: 835
Attack: 788
Defense: 828
HP: 1452
Class: Monk
Element: Holy (Yellow)
Mana Speed: Slow
Family: Monster Hunter
Passive: Status effect on Special
When this character casts their Special Skill, they give a Hunter’s Mark on a random enemy. The target receives 150 damage over 3 turns. If a target already has this effect, the duration will be refreshed and the damage will be increased with 150, up to 1500 damage in total.
Passive: Special Skill Damage Reduction
This character has a 10% chance to negate -100% of the direct damage received from Special Skills.
Special Skill: Wild Cleave
- Deals
275%325% damage to the all enemies. - All enemies receive 448 Bleed damage over 4 turns. Against Dark characters, this status effect becomes uncleansable and lasts 2 turns longer.
- All enemies get -75% decrease for any healing for 4 turns. Against Dark characters, this status effect becomes uncleansable and lasts 2 turns longer.
- All enemies get -35% accuracy for 4 turns. Chance to miss applies to offensive Special Skills. Against Dark characters, this status effect becomes uncleansable and lasts 2 turns longer.
- Deals extra damage against Dark.
Waterpipe -- Click for Beta Information (Extremely Likely to Change)
Waterpipe – Beta Info & Stats (extremely likely to change)
Rarity: Legendary/5*
Gender: MAle
Power: 837
Attack: 815
Defense: 774
HP: 1503
Class: Fighter
Element: Ice (Blue)
Mana Speed: Average
Family: Monster Hunter
Passive: Status effect on Special
When this character casts their Special Skill, they give a Hunter’s Mark on a random enemy. The target receives 150 damage over 3 turns. If a target already has this effect, the duration will be refreshed and the damage will be increased with 150, up to 1500 damage in total.
Passive: Special Skill Damage Reduction
This character has a 10% chance to negate -100% of the direct damage received from Special Skills.
Special Skill: Harpoon Sentry
- Summons a Harpoon Sentry Minion for each ally with 12% HP and 20% attack inherited from the caster.
Each hit from a Harpoon Sentry Minion reduces the mana of the target by-7%-5% and gives the target the following status ailments:- The target gets
-34%-30% defense against Special Skills foe 2 turns. - The target is immune to new status effect buffs for 2 turns.
- The target gets
4 – Epic Heroes
- Maheegan
- Meadow
Maheegan -- Click for Beta Information (Extremely Likely to Change)
Maheegan – Beta Info & Stats (extremely likely to change)
Rarity: Epic/4*
Gender: Male
Power: 684
Attack: 656
Defense: 673
HP: 1298
Class: Monk
Element: Fire (Red)
Mana Speed: Average
Family: Monster Hunter
Passive: Status effect on Special
When this character casts their Special Skill, they give a Hunter’s Mark on a random enemy. The target receives 150 damage over 3 turns. If a target already has this effect, the duration will be refreshed and the damage will be increased with 150, up to 1500 damage in total.
Passive: Special Skill Damage Reduction
This character has a 10% chance to negate -100% of the direct damage received from Special Skills.
Special Skill: Claws of the Hunter
- Deals 280% damage to the target and minor damage to nearby enemies.
- Summons a Bone Trap Fiend for the target and nearby enemies. The Fiend damages the enemy with 45% attack each turn. The damage increases by 8% each turn, up to a maximum of 85%.
- The Bone Trap Fiend absorbs healing and disappears when it has absorbed health equal to 30% of its owner’s max health.
Meadow -- Click for Beta Information (Extremely Likely to Change)
Meadow – Beta Info & Stats (extremely likely to change)
Rarity: Epic/4*
Gender: Female
Power: 684
Attack: 709
Defense: 618
HP: 1275
Class: Ranger
Element: Dark (Purple)
Mana Speed: Very Fast
Family: Monster Hunter
Passive: Status effect on Special
When this character casts their Special Skill, they give a Hunter’s Mark on a random enemy. The target receives 150 damage over 3 turns. If a target already has this effect, the duration will be refreshed and the damage will be increased with 150, up to 1500 damage in total.
Passive: Special Skill Damage Reduction
This character has a 10% chance to negate -100% of the direct damage received from Special Skills.
Special Skill: Poison-Tipped Arrow
- Deals
275%265% damage to the target. - The target receives
446404 Poison damage over 3 turns, starting low and increasing with every turn.
3 – Rare Heroes
- Dawn
- Edelaide
- Fianna
Dawn -- Click for Beta Information (Extremely Likely to Change)
Dawn – Beta Info & Stats (extremely likely to change)
Rarity: Rare/3*
Gender: Female
Power: 484
Attack: 451
Defense: 477
HP: 912
Class: Cleric
Element: Ice (Blue)
Mana Speed: Average
Family: Monster Hunter
Passive: Status effect on Special
When this character casts their Special Skill, they give a Hunter’s Mark on a random enemy. The target receives 150 damage over 3 turns. If a target already has this effect, the duration will be refreshed and the damage will be increased with 150, up to 1500 damage in total.
Passive: Special Skill Damage Reduction
This character has a 10% chance to negate -100% of the direct damage received from Special Skills.
Special Skill: Hunting Ballad
- Summons a Hunting Owl Minion for the caster and nearby allies with 10% HP and 20% attack inherited from the caster.
- Each hit from a Hunting Owl Minion reduces the mana of the target by -6%.
- The caster and nearby allies get +54% defense against Special Skills for 3 turns.
- Cleanses status ailments from the caster and nearby allies.
Edelaide -- Click for Beta Information (Extremely Likely to Change)
Edelaide – Beta Info & Stats (extremely likely to change)
Rarity: Rare/3*
Gender: Male
Power: 484
Attack: 436
Defense: 509
HP: 886
Class: Paladin
Element: Holy (Yellow)
Mana Speed: Fast
Family: Monster Hunter
Passive: Status effect on Special
When this character casts their Special Skill, they give a Hunter’s Mark on a random enemy. The target receives 150 damage over 3 turns. If a target already has this effect, the duration will be refreshed and the damage will be increased with 150, up to 1500 damage in total.
Passive: Special Skill Damage Reduction
This character has a 10% chance to negate -100% of the direct damage received from Special Skills.
Special Skill: Nomadic Hymn
- Recovers 26% health for all allies.
- All allies get +195% attack and -35% accurancy that only applies when the enemy has more HP than the attacker.
The effect lasts for 3 turns.
Fianna -- Click for Beta Information (Extremely Likely to Change)
Fianna – Beta Info & Stats (extremely likely to change)
Rarity: Rare/3*
Gender: Male
Power: 484
Attack: 521
Defense: 453
HP: 785
Class: Ranger
Element: Nature (Green)
Mana Speed: Average
Family: Monster Hunter
Passive: Status effect on Special
When this character casts their Special Skill, they give a Hunter’s Mark on a random enemy. The target receives 150 damage over 3 turns. If a target already has this effect, the duration will be refreshed and the damage will be increased with 150, up to 1500 damage in total.
Passive: Special Skill Damage Reduction
This character has a 10% chance to negate -100% of the direct damage received from Special Skills.
Special Skill: Bone Arrow
- Deals 225% damage to the target and nearby enemies.
- Summons a Bone Trap Fiend for the target and nearby enemies. The Fiend damages the enemy with 45% attack each turn. The damage increases by 8% each turn, up to a maximum of 85%.
- The Bone Trap Fiend absorbs healing and disappears when it has absorbed health equal to 30% of its owner’s max health.
Beta Updates
- July 20, 2022 – added for first look testing.
- August 1, 2022 – Balance changes