Status
2022-06-09T08:25:00Z: Version 49 is now fully released on both platforms. Please update your game!
2022-06-08T11:00:00Z: iOS rollout has started.
2022-06-06T12:00:00Z: Android rollout has started. We hope to do the same for iOS soon.
Release Notes
[NEW & UPDATED CONTENT]
Legends of Kalevala
2022-06-20T07:00:00Z→2022-07-18T07:00:00Z
Join the heroes of Kalevala in their epic journey to the North!
-
All-new Seasonal Event
- 60 new stages divided into 3 difficulties, featuring:
- Rarity restrictions
- Linear progression
- Fantastic rewards!
- (NEW) Stage Property: Puukko Bombs
- Puukko Bombs explode and damage your team when the counter runs out
- Match 5 Puukko Bombs to build up and unleash a Puukko Storm!
- Puukko Storm deals 15% max health damage to all enemies AND lowers their defense by -30% for 3 turns
- 60 new stages divided into 3 difficulties, featuring:
-
New Kalevala Heroes
- Legendary
- Väinämöinen
- Louhi
- Kullervo
- Iku-Turso
- Aino
- Ilmarinen
- Epic
- Lemminkäinen
- Mielikki
- Rare
- Joukahainen
- Para
- Legendary
-
New Kalevala Family
- Event Hero Bonus
- Kalevala Heroes are stronger when used in Kalevala stages
- Family Bonus
- Hero takes less direct damage from Special Skills of the element they’re weak to
- Bonus for 1 Hero: -10% less damage
- Bonus for 2 Heroes: -25% less damage
- Bonus for 3+ Heroes: -40% less damage
- Passive: Power of Sisu
- When this character starts a turn with low health for the first time during a battle, they recover 15% health and receive 15% mana
- Event Hero Bonus
Challenge Festival II
2022-08-11T07:00:00Z→2022-08-15T07:00:00Z
ANOTHER mix-up in the space-time continuum? Surely not!
-
New Stages
- 30 new stages divided into 3 difficulties
- New Stage Property: League of Villains
- All Heroes take a small amount of Poison damage every turn
- Divine Smite gains a charge each time you use a Battle Item or a Special Skill. If neither is used during your turn, Divine Smite loses a charge. Upon reaching 10 charges, all charges are consumed and Divine Smite deals damage to all enemies.
- Quality-of-life addition: Recommended Team Power
- Shown for each stage
- We are considering adding this feature to other Challenge Events as well
-
New Challenge Festival Summon
- Includes all Heroes from:
- League of Villains
- Slayers of the Fell Shadows
- Starfall Circus
- Includes the new Bard Heroes
- Bard Family Effect
- All allied Heroes who are NOT being used alongside another member of their Family receive +5% mana generation
- Bard Family Effect
- Includes all Heroes from:
-
New Bard Heroes
- Legendary
- Narsica
- Phenexa
- Rhys
- Winifred
- Epic
- Zhabog
- Legendary
Valhalla Forever
2022-07-04T07:00:00Z→2022-07-07T07:00:00Z
- New Costumes (available from July 4, 07:00 UTC onwards!)
- Skadi
- Gullinbursti
- Sumle
- Bjorn
- Kvasir
Dynasty of Dunes
2022-07-07T07:00:00Z→2022-07-11T07:00:00Z
- (NEW) Season Hero Bonus
- Season V Heroes get +20% attack, defense, and health in Season V Provinces
- We are considering adding this mechanic to other Seasons as well
- (NEW) Missions for Provinces 10–18
- New Hero
- Bennu
Atlantis Rises
2022-06-27T07:00:00Z→2022-06-29T07:00:00Z
- New Hero
- Oceanus
[NEW FEATURES]
- Master Trainer Heroes
- 4 rarities: Common, Uncommon, Rare, Epic (just like Trainer Heroes)
- Will provide bonus XP regardless of element (just like Trainer Troops)
- Time Skip
- Starter Quest & Starter Pass
- Will guide new players and accelerate their progression through the early game
[BALANCE ADJUSTMENTS]
- Adjustment to Sun & Moon Family Bonus
- OLD: Activates immediately upon taking damage
- NEW: Activates after the incoming Special Skill ends
- Adjustment to Villain Family Bonus
- Activates for:
2/3Heroes → 1/2/3 Heroes - Chance to heal:
20%/40%→ 10%/30%/50% - Heals for:
30%/60%of damage dealt → 15%/35%/70% of damage dealt
- Activates for:
[IMPROVEMENTS & FIXES]
Improvements
- Added “This Special Skill can’t be copied” to Kalø’s Special Skill description for clarity
- Cooldown for Mystic Vision ads reduced to 2 hours
Fixes
- Fixed a PvE-specific bug that would trigger when Kalø cast a fallen ally’s Special Skill after already having defeated the last enemy standing in a wave
- Fixed a visual bug in which Sand Empire enemies would seem to not properly recover from the effects of Magic Lamp and Magic Hourglass tiles
- Lady Locke’s Special Skill animation no longer occasionally malfunctions when she fails to inflict her status ailment to an enemy
- Passives dependent on enemy Minion/Fiend summons (e.g., Noor’s, Viscaro’s) no longer incorrectly activate even when the summoning fails