With spirit link active he hits the same target for only 125 Hp (total 625 that’s less than the total 843 because of the def + from wilbur) and he only receives 143Hp damage through riposte. That’s exactly only the damage he directly deals to the target he hits, but it ignores the damage the other 2 heroes with riposte receive.
First picture he hits all and receive 34, 36, 36 HP damage from those 3 heroes with active riposte. In the second picture he also hits all. But he only does 3 HP damage to each of the hit targets directly, the other (4, 3, 3, 3) is the shared damage from the other 4 heroes. And only those 3 HP count for riposte. So he gets, 3, 3, 3 HP damage from the 3 riposte heroes.
Yeah surprised there is not a topic on this. I use this offensively as a way to mitigate riposte for teams with Elena, Sif, ferant, etc. Using Wilbur in my red stack allows one additional way besides dispel to combat the riposte.
Yes, this works great for buff booster tournament. There are a lot of riposte heroes on defense and you can render them nearly useless with wilbur if you don’t get the dispeller charged. And you get some buffs yourself too (only little drawback, spirit link also counts as buff for the enemy)
I’m testing Wilbur in combo with Elena, Ferant and Isrod and I’m trying to understand whether the divided damage should be counter attacked or not
Ex. Wilbur and Ferant used their skill and the enemy hit someone that doesn’t have Ferant counter but Wilbur spread the damage upon all allies so the heroes with counter attack receive the damage but don’t counter
It’s very impotent in case of Isrod who charges himself and nearby allies when he counter attacks.
Any ideas if it should work like that or it’s wrong implementation of the skill?
it looks like if a hero WITH shared damage on but WITHOUT riposte is hit, the enemy does not get riposte damage. so in your example, if someone without Ferant’s counter up gets hit, the enemy does not get the counter-damage or the mana cut. the only effect that happens is the damage is shared. so, working as intended
Ok I read the topic but I haven’t saw where it’s declared by the developers that this is the correct way it should work, or no one thought about it when they released newer heroes such as Ferant and Isrod
(what interests me is the 2nd part of the counter skill)