Sludgus - 5* Holy / Yellow - Slime hero from Super Elemental Summon

New Slime hero is released: Sludgus

This thread is for discussing strategy related to Sludgus, as well as your thoughts on Sludgus.


Sludgus

Rarity Element Class Mana Speed
:star::star::star::star::star:
Legendary
:sun_with_face:
Holy/Yellow
image
Cleric
A
Average
Level Attack Defense Health

4/80
:crossed_swords:
1122
:shield:
1081
:heart:
1987
4/85 1209 1165 2142
4/90 1384 1333 2451
Origin Family
Contest of Elements Slime
Image Aether Power Description
regen Regen At the start of each battle, this Hero regenerates 420 health over 6 turns.
In battles with multiple waves, the effect is refreshed at the beginning of each wave.
:hourglass: Ability: Slime Minion Upon Defeat
When the slime hero is defeated it summons Slime Mega Minions to nearby allies with 51% HP and 40% attack inherited from the defeated hero.
:hourglass: Ability: Slime Minion Split
Every time a single source deals damage more than 25% of max health to Slime Hero it spawns a Mega Minion on itself with 51% HP and 40% attack .
:dizzy: Special Skill: Dance of the Slimy
  • Recovers 50% health for all allies.
  • All allies except the caster dance the Dance of the Slimy for 4 turns.

  • Dance of the Slimy

  • +45% chance to dodge Special Skills. Each dodge damages the attacker for 1600 damage.
  • When the dance ends, the dancer recovers 700 HP. (All existing status effects will be removed, when a dance status effect is added. Dance gives immunity to new status effects. New dance status effect will replace this effect. Dance effect cannot be dispelled. This effect is removed when the caster is defeated.

All-in-one still under construction. Card image to be added when available.


:hugs: Slime Family


:test_tube: Changes from Beta

  • Health is increased from 1874 to 1987.
  • Sticky Surface skill is removed.
  • Immediate Healing skill is added.
  • Dodge chance is reduced from 50% to 45%.
  • Healing when the dance ends is increased from 500 to 700.
  • Family bonus is increased from +3% / +5% / +10% to +10% / +15% / +20% attack for summoned Mega Minions and Fiend.

Beta Information: 🧪 Early Information on Round 3 of Slime Heroes [Part of The Beta Beat v69]


:thought_balloon: What do you think of Sludgus ?

This thread is for thoughts and discussion on Sludgus.

Based on preferences Forum members have expressed, please try to stick mainly to Sludgus and not wander off topic too much to other heroes.

Some Popular Questions for Discussion

  • Is Sludgus worth summoning for?

  • Would you use Sludgus on Defense? Offense? War? Quests/Events? Titans?

  • Which heroes on your Roster best pair with Sludgus ?

  • What heroes would you take when facing Sludgus as an opponent?

  • Would you give Sludgus Druid Emblems? Which Talent Grid path will you choose?

  • What do you think of special?

  • What do you think of Sludgus’s character design?

  • If you Summoned Sludgus and would like to post your results, please include some thoughts on why you Summoned Sludgus, and whether/how you plan to make use of them.*

*NOTE: Summon Results posted without any commentary/feedback at all should be flagged as Off Topic and removed, based on preferences expressed by the Forum community. Please include some comments about what you think of Sludgus when posting Summon Results. In addition to opinions about Sludgus, you are also encouraged to include how many Summons it took before receiving Sludgus (or how many Summons you’ve done without receiving Sludgus), so other players are presented with realistic experiences of the rarity of Legendary Event Hero.


:money_with_wings: Avoiding Overspending & Heartache :broken_heart:

More Insights & Reading

I highly recommend reading these three threads for more information and context on summoning odds:

If you’ve read them a million times before, you may consider reading them again before deciding on your budget for summoning. A little time spent deciding on how much money you want to risk on summoning goes a long way to avoiding disappointment, frustration, and regret later. :slight_smile:


:thinking: Wondering About Your Personal Situation?

Feel free to discuss your team and roster here, and ask for advice from other Forum members.

If you’d like more extensive advice on sorting out your particular roster, I recommend creating a new thread in Gameplay Help & Tactics, and posting screenshots of your hero roster, along with your questions.


:link: Related Threads You May Be Interested In

6 Likes

Feedback Poll - Sludgus (post release)


:question: Is Sludgus worth Summoning For?

  • Yes, absolutely
  • Only if you’re P2P
  • Yes, but only when featured.
  • Not really
  • Not at all
0 voters

:question: How many copies of Sludgus would be useful to keep & Level?

Note - this is roster space dependent & isn’t the same for everyone!

  • Zero
  • Just one
  • 2
  • 3
  • All of them
0 voters

:question: What do you think Sludgus’s Primary Purpose is?

  • Healer (Immediate)
  • Dodge Buffer (with damage on dodge)
  • Delayed Healer
  • Status Effect Immuniser
0 voters

:question: What do you think of Sludgus compared to other Heroes?

  • Over Powered (OP)
  • Little stronger than Most
  • On Par with Most
  • Little Weaker than Most
  • Completely Broken (Under Powered)
0 voters

:question: How does Sludgus’s Special Skill and Intended Purpose match Sludgus’s Base Stats?

Note this means Sludgus’s Class, Attack, Defence & HP Stat

  • Perfectly
  • Better than Most
  • On Par with Most
  • Worse than Most
  • Terribly
0 voters

:question: Is Sludgus worth giving Druid Emblems to?

  • Yes absolutely
  • Depends on who else you got
  • Hmmmm, not sure yet
  • No I don’t think so
  • No… Not at all.
0 voters

:question: In Defence, where do you think Sludgus is best used?

  • Left Wing
  • Left Flank
  • Tank
  • Right Flank
  • Right Wing
  • Not on defence at all.
0 voters

:question: How do you think Sludgus is best used?

  • PvP Raids/ War attack
  • Normal Defence
  • War Defence
  • Titans
  • Farming
  • Tournaments
  • Event Teams
0 voters
Choose up to 3 options

:question: What do you think is Sludgus worth Limit Breaking ?

  • Yes, but only once
  • Yes, twice
  • No
0 voters

:question: If you would emblem Sludgus then which Emblem Path would you select ?

  • Sword path
    (Selecting Attack talent nodes when possible)
  • Shield path
    (Selecting Health and Shield talent nodes when possible)
0 voters

:question: What do you think about the artwork ?

  • Amazing
  • Refreshingly new
  • It’s ok
  • It could be better
  • Very bad
0 voters

IMG_1884

11 Likes

What the madness is this? We know they will dodge 99% of the time with 50% chance.

Also your first line of the special you wrote “surgace” instead of “surface”

14 Likes

Sticky…Slimy…Steals. I can think of another choice S word that fits as well.

11 Likes

Slippery? 20 characters of Off-Balance.

4 Likes

Sheet, missed it by a flush.

4 Likes

Massively OP.

More specials and passives that punish the player for playing the game. More people will be leaving E&P as this type of hero continue to release and become more prevalent.

21 Likes

Makes those new ninja heroes look tame.

Disgusting, seriously disgusting - one of the most OP heroes I’ve seen.

Literally, if they dodge twice, you die on top of the countless mega minions he’s going to spawn and renew to himself, and nearby when he dies… if he dies.

If he is not tamed and nerfed before release this is wild.

20 Likes

We need a diamond plus league where all those OP stuff can happen for the whales, this is just madness! For all FTP or normal spenders this is seriously getting out of hand. How do you want to compete against such monsters that obliterate your heroes with ease?!

3 Likes

Good job SG hit all will get 6400dmg even thickest hero will dead instantly :face_in_clouds:

No worries, he’ll be released as it is, and nerfed later after they got enough money, and those who get him will receive apologize letter “he is stronger than intendeded and here 1 world flask for your compensation, thank you for chasing him and keep spending for another OP heroes, cya”

10 Likes

Beta feedback unanimously stated that the 1600 damage per dodge was way too much. That SG went ahead and released her anyway does not bode well.

On top of that, SG modified her from beta to give her an upfront 50% heal which will keep the team alive longer, and more likely than not, block tile damage.

While the dance buff is vulnerable should she be taken out, this is easier said than done with her substantial bulk, immediate 50% heal, and 51% HP mega minion anytime she takes over 25% of her total HP as damage.

I fully expect a nerf and would therefore recommend refraining from spending for this one until SG figures out the right balance.

14 Likes

Just pulled him or her on a few tokens from path of… so i’m happy she is as mad as she looks. Lol.

1 Like

Could you share her full image?

2 Likes

Oh come on, this is ridiculous. First of all, only a small number will get this hero, secondly…have you tested him?

1 Like

2 Likes

Got her from some saved coin pull… was planning to toss in all coins but she came at pull #9. Still no HOTM though.

4 Likes

32 Likes

How in the world do you defeat this hero?

3 Likes