Dear SG, please NERF sludges Immediately after the portal closed as she is too strong and unbalanced.
And don’t forget to compensate people who get her with 1 hero token and 1 world flask, thank you.
Dear SG, please NERF sludges Immediately after the portal closed as she is too strong and unbalanced.
And don’t forget to compensate people who get her with 1 hero token and 1 world flask, thank you.
This thread is NOT for general discussion of Strategy or Summons related to Sludgus. For that, please see: Sludgus - 5* Holy / Yellow - Slime hero from Super Elemental Summon
If you’d like to see more threads like this — or ignore threads like this, please see instructions in: 🔔 Watching or Ignoring Hero Balance/Buff/Nerf Threads
If you think Sludgus is well-balanced, too strong, or too weak — why?
Are there specific, concrete suggestions you’d make to the game designers to alter Sludgus ? Or are there specific reasons you think they should remain unchanged?
To provide an aggregate place for the topic here on the forum; thus preventing there being a million threads popping up. And to provide an actual set of impartial votes rather than a Ideas & Feature Requests which has no real voting.
In short, to neaten the forum and to give players and outlet for their thoughts on his balance without bogging down the rest of the forum or the other Sludgus thread.
Dear SG, please NERF sludges Immediately after the portal closed as she is too strong and unbalanced.
And don’t forget to compensate people who get her with 1 hero token and 1 world flask, thank you.
You wanted to write maybe:
Dear SG, please do NOT release heroes who are OP like Hell because they are too strong and unbalanced.
And dont forget to think before ruin a lot of players game…
Sludgus needs a buff
First 5* that I got since turning f2p 5 months ago and already a nerf thread. Screw my life as a gamer.
I think beta testers already warn it, but they relesead it as it is
No. No overreaction the special is ridiculous
Even if nerfed its going to be more powerful than 95% of heroes. Stress less.
Even if reworked like Garten?
By a miracle of chance I just got one and my first thought was “this is going to break the game”.
Constance: My dodge inflicts 100 damage
Slugfest: Hold my
If I pulled Sludgie I would do everything in my power to prevent a nerf as well.
Garten special change wasn’t my favourite, however I use Garten all the time and he’s still very very strong.
Fishepa of course that’s my personal interest not to see him nerfed
But i never supported or will support any nerf, but maybe i wouldn’t spend that much time on it :).
I’ve seen some of your dissent about this in the actual hero thread, but with all the spam going on over there i didnt want to respond. I agree with you in that nerfs shouldn’t be a thing, but this single hero with their ability active is damn near impossible to kill. With how frequent the dodge is, there are so few heroes that can even survive a 1600 retaliation. If she was very slow, then maybe it would make sense.
Garten is a must-have STAPLE for my attack teams. I didn’t level up Garten prior to what the community is calling a nerf, so I don’t really know what I’m missing in that regard.
If the Dodge went off at 50%, I don’t think people would complain as much. We all know that it will go off at 90+% on defense. You fire a hit-all special. You die. Next battle.
1,600 DMG is wild-disrespectful.
Spamming Mega Minions for doing damage to the hero is just frankly ridiculous.
Waterpipe, flanked by Myoin Ni and c. Ariel to keep mana flowing, with Hunter and Hurricane for the killing blows.
Thats what ive got, thats what Ill try. If it doesnt work, reroll all future meetings and swerve them in War.
If your Alliance “swerves” in war, that a guaranteed L for the squad. You have to kill all to turn the board over.