The opponents are immune to status ailments like defdown or edd, do I brought only plain hitters as damage deslers, c.Joon and Uraeus. Cidtumed Sif for riposte and mana boost, Rh/ for overheal, clean and attack up. Sabina for fispell and adiditionsl clean.
Due to Sifâs riposte the relatively fragil Sabina got very few hits.
Yellows make the most tile damage against this purple opponents, but after they fired their specisl, they could reflect yellow special attacks. They can still be killed with yellow tiles or I used Sabina to disspell their yellow reflect and could killt them easily with specials without reflect.
Used not a single battle item this quest.
I went Kageburado-CSartana-CObakan-LotL-Malicna and used harpoons (could be caltrops), bombs ans dragons. The fourth item could be potions or mana potions. I thought it would be tough, but I only lost Malicna before reaching the bosses.
I ended up playing purple mono through to the end, I was just enjoying that 50% mana buff for all my heroes way too much to skip it hahaha. Just charging heroes constantly and blasting them all away with specials. Tile damage purple against purple wasn´t great, but still OK with the mono team. The second buff, life gain through tiledamage was a nice little bonus, so I didn´t need to bring too much healing, in fact the only healing I brought was CRigard⌠and then 4 hitters. I played my S5 gang Khepri, Bastet, Khonshu (recharged with 1 tile after a kill hahaha) and Ahhotep.
Really fun gameplay!
My team was Xiaotu-Mitsuko-Marjana-Esme-C.Colen. I think I used minor antidotes twice so mana gain wasnât impeded. No problems at all. (I have no 5* AoE red heavy hitters). Iâm going to sit on the aethers for a while, though, because all of the reds in that line-up are limit broken except for Marjana, and sheâs not getting them unless I also get her costume.
why donât use blue? my teamâŚ: Director Zuri, Krampus, Magni, Throne, Russula;
enemies only counter special skills, with 4 blue, ~1-2 match (3-6 tiles) will kill 1 red mobs
I was a weirdo and went mono yellow on the last stage. Thatâs the color I feel safest with, because I can put together a team that doesnât rely on status ailments, is survivable, and doesnât have an inordinate number of buffs to be stolen. Rhys - Leo - Devana - Griffin - Poseidon. Worked like a charm.
Indeed really easy this time, not sure why, played mostly 4 star heroes and used no items at all.
Usually I play mono in the boosted color, but this time the boost wasn´t all that important so I went for red/blue
With CWilbur for additional blue tile damage. Junaid for boosted sniper damage/heal and then 3 blue heroes. That way I had 2 colors to do tile damage with and two colors for healing/shooting.
The reflect never was a problem. very few monsters chared before dying and the few that did got killed with either red or blue tiles or Junaid. beginning of next wave blue shooters fired. For the final stage boss wave I kept a blue diamondâŚ
I checked this thread to see when the recent purple Mirages of Omega quest occurred. It was last January, right? I definitely missed it when I went on vacation. I guess my Ludwig will have to wait for more months before he could be LB
Is there a formula to calculate the stats of the heroes in the first limit break?
And tb now in the second limit break that will come with the Alpha Aethers? @Petri, Please, could you or any other staff member help us?