NOTE: Please do not, under any circumstances, share IMAGES OR VIDEOS from Beta in this or any public Forum thread. Violations can cause players to lose their Beta accounts, or threads to be closed down.
This thread is to provide early insights and discussion on the Dragon Map Area and Gameplay.
Donât get too attached
Details from Beta, especially brand-new Beta content, donât tend to be very reliable for actual release.
Itâs incredibly common that features are changed during Beta testing, or sometimes even after testing but before release. That is, after all, the purpose of Beta testing.
So I wouldnât get too attached to any of this â itâs not unheard of for entire portions of features to be removed or reworked, or for radical changes to functionality to be made.
The launch date for Dragonspire is unknown yet
Dragon Map
Overview
- Dragon Map is accessable if you switch from Stronghold view to Dragonspire view, and you click on the Map button.
- The Map is a full Map like what we have for Season 1-5.
- There is only 1 difficulty mode like in Season 1.
- The Map consist of 22 Areas, and each Area has 10 stages + 1 Outpost.
- Similarly to Season 1 each Area now ends with and Outpost, which is a Raid battle, and it gives +5% production increase for Wathctower.
- So there are 220 stages in total +21 Outposts (if there is no Outpost at the end of the last Area).
- The Areas have not got an own name
yet. - You can only complete stages in order.
Tile Boosters
- The Map stages boards consist of tiles in 5 rows and 7 columns.
- You can match at least 3 tiles from the same element. When tiles are matched they turn into fireballs and they damaging the enemies in the same column.
- If you match 4 tiles, then you get a special tile like the âDragonâ in the regular game, and if you activate it, then the tiles above, below, left and right are also explode.
- If you match 5 or more tiles, then you get a special tile like the âDiamondâ in the regular game, and if you activate it, then the tiles
- In the third row the second and the sixth tiles is a âTile Boosterâ.
- When a tile is matched on the Tile Booster, it launches a cluster of 9 fireballs towards enemies instead of one.
Battle Item Slots
- There are 4 Battle Item Slots similar to the regular game, but unlikely to the regular game you can not equip any battle items to any slot.
- Each Battle Item has a Slot Type assigned to them:
- Heal: Small Healing Salve, Medium Healing Salve, Super Healing Salve, Cleansing Feather, Healing Comet, Angel Feather
- Damage: Ballistae Attack, Ice Attack Spell, Poison Attack Spell, Storm Attack Spell,
- Mana: Small Mana Shards, Medium Mana Shards, Super Mana Shards, Mana Comet
- Misc: Veil of Attack, Veil of Protection, Veil of Eternity
- You can bring only one item per slot type into battle.
Enemies
Each enemy is brand new, and all of them have Special Skills.
Dragon WE Costs
The stages consume Dragon World Energy.
The WE Costs for the 3 visible Areas is 3.
Silver Coins
Each stage gives you 20 3 Silver Coins when you are completing it for the first ime.
You need 100 Silver Coins for a free Silver Summon.
Missions
We have not seen any Mission for Dragons Map yet.
Area Properties
Each Area has an own Level property, which are the following.
Area | Name | Level Property Name | Level Property |
---|---|---|---|
1 | Skyline | Soothing Winds | |
2 | Valley of Stoms | Lightning Storm | The battle takes place in Lightning Storm. The lightning storm effects are applied every 5 turns to a random allied Dragon: |
3 | Couldburst Canyon | Lightning Storm + Corrosive |
The battle takes place in Lightning Storm. The lightning storm effects are applied every 5 turns to a random allied Dragon: + The weather causes Corrosive Drizzle in this battle. (Every 5 turns, the damage increases by 100 damage and the defense of allied Dragons decreases by -100). The damage can increase up to 1000 damage per turn and defense up to -1000. The effects are active for the duration of the battle. |
4 | Murky Forest | ? | ? |
5 | Monstrous Peaks | ? | ? |
6 | Windy Plateau | ? | ? |
7 | Misty Cliffs | ? | ? |
8 | Serpent Mountain | ? | ? |
9 | Wicked Grove | ? | ? |
10 | Sky Palace | ? | ? |
11 | Mount Fury | ? | ? |
12 | Rainbow Valley | ? | ? |
13 | Slumbering Gorge | ? | ? |
14 | Arid Wastes | ? | ? |
15 | Hermitâs Bay | ? | ? |
16 | Lush Meadow | ? | ? |
17 | Nefarious Summit | ? | ? |
18 | Abyssal Chasm | ? | ? |
19 | Sunshine Horizon | ? | ? |
20 | Floating Islands | ? | ? |
21 | Dark Expanse | ? | ? |
22 | Mount Oblivion | ? | ? |
Area Completion rewards
They are added in V70.
Area | Name | Reward |
---|---|---|
1 | Skyline | 25x Common Feather 5x Red Feather 5x Blue Feather 5x Green Feather 5x Yellow Feather 5x Purple Feather |
2 | Valley of Storms | 15x Assist Skill Parchment I 15x Assist Skill Parchment II 5x Assist Skill Parchment III |
3 | Couldburst Canyon | 10x Mortar and Pestle 4x Ruby Pliers 4x Sapphire Sickle 4x Jade Dagger 4x Topaz Hammer 4x Amethyst Chisel |