This thread is to provide early insights and discussion on the Dragon Map Area and Gameplay.
Dragon Map
Overview
- Dragon Map is accessable if you switch from Stronghold view to Dragonspire view, and you click on the Map button.
- The Map is a full Map like what we have for Season 1-5.
- There is only 1 difficulty mode like in Season 1.
- The Map consist of 22 Areas, and each Area has 10 stages + 1 Outpost.
- Similarly to Season 1 each Area now ends with and Outpost, which is a Raid battle, and it gives +5% production increase for Wathctower. You need to have a Watchtower build to complete this stage.
- So there are 220 stages in total +21 Outposts (if there is no Outpost at the end of the last Area).
- The Areas have got an own name.
- You can only complete stages in order.
Tile Boosters
- The Map stages boards consist of tiles in 5 rows and 7 columns.
- You can match at least 3 tiles from the same element. When tiles are matched they turn into fireballs and they damaging the enemies in the same column.
- If you match 4 tiles, then you get a special tile like the āDragonā in the regular game, and if you activate it, then the tiles above, below, left and right are also explode.
- If you match 5 or more tiles, then you get a special tile like the āDiamondā in the regular game, and if you activate it, then the tiles
- In the third row the second and the sixth tiles is a āTile Boosterā.
- When a tile is matched on the Tile Booster, it launches a cluster of 9 fireballs towards enemies instead of one.
Battle Item Slots
- There are 4 Battle Item Slots similar to the regular game, but unlikely to the regular game you can not equip any battle items to any slot.
- Each Battle Item has a Slot Type assigned to them:
- Heal: Small Healing Salve, Medium Healing Salve, Super Healing Salve, Cleansing Feather, Healing Comet, Angel Feather
- Damage: Ballistae Attack, Ice Attack Spell, Poison Attack Spell, Storm Attack Spell,
- Mana: Small Mana Shards, Medium Mana Shards, Super Mana Shards, Mana Comet
- Misc: Veil of Attack, Veil of Protection, Veil of Eternity
- You can bring only one item per slot type into battle.
Enemies
Each enemy is brand new, and all of them have Special Skills.
Dragon WE Costs
The stages consume Dragon World Energy.
The WE Costs for the first 3 visible Areas is 3.
Silver Coins
Each stage gives you 3 Silver Coins when you are completing it for the first ime.
You need 100 Silver Coins for a free Silver Summon.
Missions
There are no Avatar missions for the Dragon Map yet.
Area Properties
Each Area has an own Level property, which are the following.
Area | Name | Level Property Name | Level Property |
---|---|---|---|
1 | Dragon Dawn | Soothing Winds | |
2 | Valley of Stoms | Lightning Storm | The battle takes place in Lightning Storm. The lightning storm effects are applied every 5 turns to a random allied Dragon: |
3 | Couldburst Canyon | Lightning Storm + Corrosive Drizzle |
The battle takes place in Lightning Storm. The lightning storm effects are applied every 5 turns to a random allied Dragon: + The weather causes Corrosive Drizzle in this battle. (Every 5 turns, the damage increases by 100 damage and the defense of allied Dragons decreases by -100). The damage can increase up to 1000 damage per turn and defense up to -1000. The effects are active for the duration of the battle. |
4 | Murky Forest | Duskfall | The weather causes Duskfall n this battle. All allies get -3% accuracy at the start of the battle and every 3 turns, up to -30%. The effect cannot be cleansed and it resets at the beginning of each wave. The effect is also applied to defeated allies. |
5 | Monstrous Peaks | Esoteric Winds | The weather causes Esoteric Winds in this battle. All alliesā and enemiesā mana is increased by 15% every 5 turns. |
6 | Windy Plateau | Arid Winds | The weather causes Arid Winds in this battle. All healing effects are -50% less effective. |
7 | Misty Cliffs | Chilling Mist | The weather causes Chillig Mist in this battle. All allies take 300 Frost damage each turn until they are directly healed by Special Skills. The effect is reapplied every 5 turns. |
8 | Serpent Mountain | Soothing Winds | The weather causes Soothing Winds in this battle. Soothing Winds heal allied Dragons for 250 health every 5 turns. Soothing Winds grant additional power to allied Dragons: |
9 | Wicked Grove | Corrosive Drizzle | The weather causes Corrosive Drizzle in thi battle. (Every 5 turns, the damage increases by 100 damage and the defense of allied Dragons decreases by -100). The damage can increase up to 1000 damage per turn and defense up to -1000. The effects are active for the duration of the battle. |
10 | Sky Palace | Duskfall | The weather causes Duskfall n this battle. All allies get -3% accuracy at the start of the battle and every 3 turns, up to -30%. The effect cannot be cleansed and it resets at the beginning of each wave. The effect is also applied to defeated allies. |
11 | Mount Fury | Lightning Storm | The battle takes place in Lightning Storm. The lightning storm effects are applied every 5 turns to a random allied Dragon: |
12 | Rainbow Valley | Esoteric Winds | The weather causes Esoteric Winds in this battle. All alliesā and enemiesā mana is increased by 15% every 5 turns. |
13 | Slumbering Gorge | ? | ? |
14 | Arid Wastes | ? | ? |
15 | Hermitās Bay | ? | ? |
16 | Lush Meadow | ? | ? |
17 | Nefarious Summit | ? | ? |
18 | Abyssal Chasm | ? | ? |
19 | Sunshine Horizon | ? | ? |
20 | Floating Islands | ? | ? |
21 | Dark Expanse | ? | ? |
22 | Mount Oblivion | ? | ? |
Unique Dragon Boss
Stage 10 of Area 9 and 11 Features a Unique Dragon Boss.
This is a like fighting against a Titan (with Weak spot which paralises it) after couple enemy waves.
Area Completion rewards
You can collect rewards after you have finished all stages and the outpost level for each area.
Area | Name | Reward |
---|---|---|
1 | Dragon Dawn | 25x Common Feather 5x Red Feather 5x Blue Feather 5x Green Feather 5x Yellow Feather 5x Purple Feather |
2 | Valley of Storms | 15x Assist Skill Parchment I 15x Assist Skill Parchment II 5x Assist Skill Parchment III |
3 | Couldburst Canyon | 10x Mortar and Pestle 4x Ruby Pliers 4x Sapphire Sickle 4x Jade Dagger 4x Topaz Hammer 4x Amethyst Chisel |
4 | Murky Forest | 100x Silver Coins 25x Common Feather 5x Small Healing Salve 3x Cleansing Feather 1x Veil of Attack 3x Common Fire Trainer Dragon |
5 | Monstrous Peaks | 100x Silver Coins 5x Small Mana Shards 3x Ballista Attack 1x Veil of Protection 3x Common Ice Trainer Dragon 3x Common Feldgling Dragon |
6 | Windy Plateau | 100x Silver Coins 5x Small Healing Salve 3x Cleansing Feather 1x Veil of Attack 3x Common Nature Trainer Dragon 3x Common Feldgling Dragon |
7 | Misty Cliffs | 100x Silver Coins 5x Small Mana Shards 3x Ballista Attack 1x Veil of Protection 3x Common Holy Trainer Dragon 3x Common Feldgling Dragon |
8 | Serpent Mountain | 100x Silver Coins 5x Small Healing Salve 3x Cleansing Feather 1x Veil of Attack 3x Common Dark Trainer Dragon 3x Common Feldgling Dragon |
9 | Wicked Grove | 100x Silver Coins 5x Medium Mana Shards 3x Ice Attack Spell 1x Healing Comet 4x Common Fire Trainer Dragon 4x Common Feldgling Dragon |
10 | Sky Palace | 100x Silver Coins 5x Medium Healing Salve 3x Poison Attack Attack Spell 1x Healing Comet 4x Common Ice Trainer Dragon 4x Common Feldgling Dragon |
11 | Mount Fury | 100x Silver Coins 5x Medium Mana Shards 3x Ice Attack Spell 1x Healing Comet 4x Common Nature Trainer Dragon 4x Common Feldgling Dragon |
12 | Rainbow Valley | 100x Silver Coins 5x Medium Healing Salve 3x Poison Attack Attack Spell 1x Healing Comet 4x Common Holy Trainer Dragon 4x Common Feldgling Dragon |
13 | Slumbering Gorge | ? |
14 | Arid Wastes | ? |
15 | Hermitās Bay | ? |
16 | Lush Meadow | ? |
17 | Nefarious Summit | ? |
18 | Abyssal Chasm | ? |
19 | Sunshine Horizon | ? |
20 | Floating Islands | ? |
21 | Dark Expanse | ? |
22 | Mount Oblivion | ? |
Guides
Guides by @birksg