Onatel or Inari ??? I do not know who to improve on 4 lvl
Hello and welcome @Tygrysek! I have both at 3/70 , but I use Onatel much more. She has been great for me for purple titansā¦I rarely need to use time stops because of the mana steal specialā¦she also does some damage to three, and heals other holy a bit, so useful for stacking teams in war and raids as well depending on the opponent.
Inari is fun, with a little healing thrown in, but not used that much as I have better holy heroes. She has come in useful in some of the class trials when I havenāt had that many of the rogue class for a good team.
I would say itās my honest opinion that Onatel is the better hero.
In most situations Onatel - she is a beast once you get her going and feed her properly.
Any hero that does no direct damage depends on the rest of the team for the kill shotsāor her tile damage. While Inari can seriously mess with your foe, I think Onatel is one of the best hero designs overall IF you are willing to be a thoughtful strategist.
ā¦and have patience. PATIENCE. Donāt overwrite that 100% mana steal with 25% because sheās blinking. Be. Patient. (or fire it on the other half of the board)
Can you explain this in more detail? Seen many people talk about āknowing how to use herā or being āpatientā.
Do you simply mean donāt refire at targets still feeling her effects as that overwrites the 100% mana steal with a 25% or is there more strategy to it? i.e ensuring you hit the targets with alot of times on turns 1-4?
Iāve got her at 3/45, got the 4 orbs, just waiting on 4 more darts to ascend to the next levelā¦
Sure thing. Obviously, like all āhit-3ā you have to aim her. I want to make sure her special covers essential heroes. Healers, Azlar, maybe Grave or Kage if you have a good buff up. Mechanically speaking, over 4 turns she steals 25%, 50%, 75%, then 100% of gained mana. Generally speaking youāre going to want her to hit 3 enemies, so that is flank-tank-tank, or tank-flank-wing. Varies greatly by the team lineup. I want to cover any healer for sure, so if there is a healer in the wing, or a devastating AOE enemy like Azlar/Isarnia in the wing, then I try to make sure I cover them.
Depending on how much mana the ācoveredā heroes already have I will often try to completely avoid that side of the board for at least the first 2 turns. Focus on sending tiles against the two non-covered heros if possible. Then when the 3rd turn arises, send as many tiles as possible at your covered enemies. If they have a āVery Fastā hero, then try to save that for the 4th turn. It keeps them from filling their mana and it helps you gain even more by stealing their more rapidly filled mana.
IF you happen to get Onatel fired up again before turn 3 or 4 then feel free to use her against the 2 uncovered enemies. But remember not to overwrite the tank. So you need to aim her at the far wing to only cover the uncovered wing-tank. To me having Onatel fired up after turn-2 of her special is the best case scenario. You have 3 enemies covered, you can fire her at the 2 non-covered enemies and then go back to slinging tiles at the 3 covered ones - stealing 75 & then 100% mana for the next 2 turns. If you can send a combo downrange on a fast mana hero you can probably get Onatel ready to roll again so that you can cover those 3 again.
ā¦keep in mind during all of this that youāll still fill the mana of your other 4 heroes so you should be able to target the most dangerous enemies with your snipers.
I would say that Onatel is the #1 reason why Iāve moved higher and stayed more consistent in trophies. Iām not one of the ābig guysā by any means, but Iāve snuck into the Top50 a time or two. Most days Iāll sit around 2650-2700 cups for most of the day.
Onatel for both ends.
Inari in yellow stack offense.
Thanks Sean, thatās perfect!
I already mostly use her like that, but was a few good things to keep in mind for future and actually focus on, rather than just letting her ride once shes charging.
Sheās clearly my number one, only have her, Magni & Elkannen as 5* so far and she has been unrealā¦ just recently moved her to tank mostly now as she is quite strong as nears 3/70, but also use Cyprian and others on occasion. Only sitting around 1700-1900 cups.
Onatel is more helpful for all the game featuresā¦raids titan
Inariās dodge is quite annoying but Onatel can really help out in battle.
I have had times with 2 or 3 enemies left with half health or less left and Onatel was able to secure victory. Ghosting tiles and using her special carefully is key. But her 4% heal yellow comes in quite handy on occasions as well as the mana steal. So donāt overlook that aspect either.
I have Onatel fully ascended and she is tank on my defense team, Most of the time i wake up & i see +cups, so definately i vote for Onatel
Just piling on at this point, but I Onatel. I am finishing so much more content by being able to use her for mana control, and Iām not even really using her that much in raids yet. I have her at 3^68, and Iām dying for some more darts so I can unleash her full wrath on my enemies! As FTP, sheās my only 5-star, and I still canāt believe I had the luck to pull her. Obviously, that means I canāt tell you much about Inari, but I almost never see her, which tells me something. Itās all about the āblind seerā!