Thread predates telluria lol
sigh As you can see this thread was started well before Telly was even a thought. Salty? Winning at war CAP has nothing to do with Telly. It has everything to do with fighting against the opponents you are dealt.
The opponents you are dealt…that have or don’t have Telluria?
Why are you so opposed to giving current data to new players finding this thread?
Post-Telluria, nothing else matters. Do you have Telluria or not?
What the hell are you talking about?? Read the thread… all data is there. Was asked to give an update. Track your own alliance. If it doesn’t pertain to you (i.e. your alliance does not have a war score >128 at 30 members), move along.
Appreciate the data and the updates ghost
Trolls gonna troll
One day he may have a relevant opinion in another year or 2 and have something intelligent to say lol
Oh sorry, this wasn’t marked a Country Club thread so I thought it was about everyone’s war experience. Didn’t mean to derail your private alliance thread (don’t you have Line or something?).
In today’s war Saders, will be going for their 5th straight win at cap. All of these wars were against opponents also at their war cap. In layman’s terms these are wars against our peers. We did not fight up or down in any of these wars.
It coincides with a war chest as well. The cool thing is that IF (when) we win, we will have successfully subverted the intentions of SG, by opening a chest in 5 wars at the maximum penalty level SG provides. I love breaking things
(For @TheDayHasCome) : All of the alliances at this level have between 25-30 Tellurias (We don’t track this, so its a guess). Most have 30. The war score differences above represents relative roster differences as both teams are at CAP. Also this takes time and requires access to each alliance page after each war. Because only the Top 100 (the Country Club as you call it) is available, ghost so graciously tracks it. Just sharing data that’s all.
Panda
Thanks Panda, makes sense.
Not a private alliance thread
If you wanted to have a real discussion about war performance, winning at cap, getting to cap, etc we could do that
But telling new players/alliances they have to have telluria or they’re irrelevant is bit country club elitist in your own way and bit hypocritical at that
Fwiw telluria doesnt single handedly put your war score over 128k which is what ghost has tracked mainly cause tracking everyone in top 100 would be too time consuming and this keeps the data simple on the visual side as well
Now there are teams with tellurias in that image, they typically face each other at one point or another, not always the team with the most tellurias wins.
If the case was opposite then your statements and theories would have weight.
Now as old as this thread is, where were you when guin & ursena were the war d queens? Nowhere to be found
But now since you’re salty about telluria, suddenly this thread has relevance to you becuase it hit some weird button for you…(that’s a you problem…)
The data shows exactly what it states, not fudged or tampered. So therefore is accurate.
If you want to see war stats of opponents that aren’t currently using green tanks, we don’t have any and have no interest in basing the current data collection on color tank a team uses but instead look at what brackets they’re in and how they fare amongst their peers within those brackets.
If you want data on somethin else, better off collecting your own instead of feeling entitled to have someone else do it for you
@TheDayHasCome Don’t get riled up here sir. There is a few ways to take this data depending on where your team is warring. (Hint: Your on our side we are the underdogs)
If you step back & look at this data/thread. It’s showing/giving proof that JV teams are able to thrive in war and not just beat all there peers, but to beat all or most of the alliances that out value them are coming off a loss (few teams doing this, some more successful then others). [139-137k Max - Varsity. 136k -130k JV]
Bottomline this is a good news/Hope story for 99.7% of the population in the game.
Organization + Math + Teamwork > Total Gems Spent
Only people that should get salty with this data are the teams worth a slew in the game. Can’t beat the teams worth more then them, can’t beat there peers and stomp the teams JV and our convinced there the best thing since sliced bread. (AKA “win traders” = win one & lose one x career in game) #WarSkillDeniers
Example:
Shots Fired
To take zombie’s message a bit further. This applies to all levels of alliances. First you need to begin winning more than you lose. Then you reach cap, then with the help of organization and solid strategy start dominating your peers. It doesn’t matter if your Cap Score is 136K or 100K, this can be done by any committed group of people. Sure a big boy will come down to you after you win and they lose. Those are fun wars, no pressure in them for the smaller team. If you win you get bragging rights. if you lose, what is your opponent going to do brag that they beat up on an outmatched opponent? This part of the game is the most fun to be in.
Hello there,
I have some questions about war cap, which i couldnt find answered elsewhere, so i hope i can get some help here
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An alliance is at Cap, when the difference between war loses and wins is +10 in favor of wins, right? ( i bet there’s more to it)
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Is my war score an indicator of how close i am to reaching cap in terms of e.g. 128k score means i am at cap?
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If i dont have information about my alliances war history is there a way to tell exactly how many more wins are needed to reach cap ?
Thanks in Rigards
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Dead on (Penalties are 20, not 10 now though. Changed Nov 19)
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No a War score of “128” tells no story.
A) Track it
B) There’s a way to build a math formula & chart (I don’t have the skills but I know some of the #’s.
C) You could guess. Whatever the highest war score your team has achieved you could assume it’s 19 or 20. When you when at 20 your war score doesn’t go up and bam you have answer. If you a organized team you could assume your bouncing between 19 & 20. If your unorganized and a team with weaker troops is matching/beating you. You could assume your bouncing between 18 & 19.
If you ever double lose or double win it gives you more information on where you are.
thanks for your time mate
How can i calculate my alliance’s cap?
lol i got my answer in another thread. by winning 20 wars in a row
Not in a Row mate. Accumulated +20 wins.
Willing to bet you 1x Human Brain you are 18-20 currently. If you won last war most likely 19-20. If you lost last war most likely18-19.
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Write down your war score after each War. If you double lose or double win it will give you more information on where you are.
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Your highest war score as a team (without big roster turn over) I would just hedge this “20”. Will be a extremely tough war from monsters coming off a lose or peers that are solid.
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Kick there butt 1x and confirm your at 20.
Thanks for the answer zombie. I really appreciate it. But i need some more clarification if you have some more time.
Do these numbers represent (win)-(loss)?
No the represent cumulative penalty score. +1 for a win -1 for a loss. Continue to add or subtract until your war score doesn’t change after a win. At that point you know you are at 20. Also it wouldn’t hurt to write that score down for the sake of knowing we’re you are in the future.
Thank you so much for this panda. I’ll check the numbers out. If we ever get to the point where a win doesn’t increase our war score, is it safe to assume the only way left to improve our score will be elevating the strength of rosters?